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2 changed files with 16 additions and 14 deletions
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@ -183,7 +183,6 @@ function add_ingredient(recipe, ingredient, quantity, is_fluid)
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, existing in pairs(recipe.ingredients) do
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if existing[1] == ingredient or existing.name == ingredient then
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log("Not adding "..ingredient.." -- duplicate")
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return
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end
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end
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@ -271,27 +270,32 @@ function add_product(recipe, product)
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end
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-- Replace one ingredient with another in a recipe
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function util.replace_ingredient(recipe_name, old, new)
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function util.replace_ingredient(recipe_name, old, new, amount)
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if me.bypass[recipe_name] then return end
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if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) then
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me.add_modified(recipe_name)
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replace_ingredient(data.raw.recipe[recipe_name], old, new)
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replace_ingredient(data.raw.recipe[recipe_name].normal, old, new)
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replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new)
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replace_ingredient(data.raw.recipe[recipe_name], old, new, amount)
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replace_ingredient(data.raw.recipe[recipe_name].normal, old, new, amount)
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replace_ingredient(data.raw.recipe[recipe_name].expensive, old, new, amount)
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end
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end
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function replace_ingredient(recipe, old, new)
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function replace_ingredient(recipe, old, new, amount)
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, existing in pairs(recipe.ingredients) do
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if existing[1] == new or existing.name == new then
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log("Not adding "..new.." -- duplicate")
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return
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end
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end
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for i, ingredient in pairs(recipe.ingredients) do
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if ingredient.name == old then ingredient.name = new end
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if ingredient[1] == old then ingredient[1] = new end
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if ingredient.name == old then
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ingredient.name = new
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if amount then ingredient.amount = amount end
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end
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if ingredient[1] == old then
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ingredient[1] = new
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if amount then ingredient[2] = amount end
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end
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end
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end
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end
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@ -338,7 +342,6 @@ function replace_some_ingredient(recipe, old, old_amount, new, new_amount, is_fl
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if recipe ~= nil and recipe.ingredients ~= nil then
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for i, existing in pairs(recipe.ingredients) do
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if existing[1] == new or existing.name == new then
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log("Not adding "..new.." -- duplicate")
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return
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end
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end
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@ -551,7 +554,7 @@ end
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-- Set recipe category
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function util.set_category(recipe_name, category)
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if me.bypass[recipe_name] then return end
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] and data.raw["recipe-category"][category] then
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me.add_modified(recipe_name)
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data.raw.recipe[recipe_name].category = category
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end
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@ -601,10 +604,9 @@ end
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-- Add crafting category to an entity
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function util.add_crafting_category(entity_type, entity, category)
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if data.raw[entity_type][entity] then
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if data.raw[entity_type][entity] and data.raw["recipe-category"][category] then
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for i, existing in pairs(data.raw[entity_type][entity].crafting_categories) do
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if existing == category then
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log(entity.." not adding "..category.." -- duplicate")
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return
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end
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end
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@ -1,6 +1,6 @@
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{
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"name": "bzcarbon",
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"version": "0.3.1",
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"version": "0.3.2",
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"factorio_version": "1.1",
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"title": "Graphite & Diamonds",
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"author": "Brevven",
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