diff --git a/changelog.txt b/changelog.txt index e9c356e..fb35a53 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,9 @@ --------------------------------------------------------------------------------------------------- +Version: 2.0.12 +Date: 2025-03-22 + Fixes: + - Fix startup crash introduced in factorio 2.0.42 +--------------------------------------------------------------------------------------------------- Version: 2.0.11 Date: 2025-03-04 Changes: diff --git a/info.json b/info.json index 7f34a4e..b1f4cc9 100644 --- a/info.json +++ b/info.json @@ -1,6 +1,6 @@ { "name": "bzcarbon", - "version": "2.0.11", + "version": "2.0.12", "factorio_version": "2.0", "title": "Graphite & Diamonds", "author": "Brevven", diff --git a/prototypes/basic-crusher.lua b/prototypes/basic-crusher.lua index 315c288..a445ff4 100644 --- a/prototypes/basic-crusher.lua +++ b/prototypes/basic-crusher.lua @@ -20,10 +20,10 @@ graphics.animation.east.layers[1].scale = graphics.animation.east.layers[1].scal graphics.animation.east.layers[2].scale = graphics.animation.east.layers[2].scale * 0.5 graphics.animation.west.layers[1].scale = graphics.animation.west.layers[1].scale * 0.5 graphics.animation.west.layers[2].scale = graphics.animation.west.layers[2].scale * 0.5 -graphics.working_visualisations.layers.north_animation.scale = graphics.working_visualisations.layers.north_animation.scale * 0.5 -graphics.working_visualisations.layers.east_animation.scale = graphics.working_visualisations.layers.east_animation.scale * 0.5 -graphics.working_visualisations.layers.south_animation.scale = graphics.working_visualisations.layers.south_animation.scale * 0.5 -graphics.working_visualisations.layers.west_animation.scale = graphics.working_visualisations.layers.west_animation.scale * 0.5 +graphics.working_visualisations[1].north_animation.scale = graphics.working_visualisations[1].north_animation.scale * 0.5 +graphics.working_visualisations[1].east_animation.scale = graphics.working_visualisations[1].east_animation.scale * 0.5 +graphics.working_visualisations[1].south_animation.scale = graphics.working_visualisations[1].south_animation.scale * 0.5 +graphics.working_visualisations[1].west_animation.scale = graphics.working_visualisations[1].west_animation.scale * 0.5 graphics.integration_patch.north.shift[1] = graphics.integration_patch.north.shift[1] * 0.5 graphics.integration_patch.north.shift[2] = graphics.integration_patch.north.shift[2] * 0.5 @@ -49,15 +49,14 @@ graphics.animation.west.layers[1].shift[1] = graphics.animation.west.layers[1].s graphics.animation.west.layers[1].shift[2] = graphics.animation.west.layers[1].shift[2] * 0.5 graphics.animation.west.layers[2].shift[1] = graphics.animation.west.layers[2].shift[1] * 0.5 graphics.animation.west.layers[2].shift[2] = graphics.animation.west.layers[2].shift[2] * 0.5 -graphics.working_visualisations.layers.north_animation.shift[1] = graphics.working_visualisations.layers.north_animation.shift[1] * 0.5 -graphics.working_visualisations.layers.north_animation.shift[2] = graphics.working_visualisations.layers.north_animation.shift[2] * 0.5 -graphics.working_visualisations.layers.south_animation.shift[1] = graphics.working_visualisations.layers.south_animation.shift[1] * 0.5 -graphics.working_visualisations.layers.south_animation.shift[2] = graphics.working_visualisations.layers.south_animation.shift[2] * 0.5 -graphics.working_visualisations.layers.east_animation.shift[1] = graphics.working_visualisations.layers.east_animation.shift[1] * 0.5 -graphics.working_visualisations.layers.east_animation.shift[2] = graphics.working_visualisations.layers.east_animation.shift[2] * 0.5 -graphics.working_visualisations.layers.west_animation.shift[1] = graphics.working_visualisations.layers.west_animation.shift[1] * 0.5 -graphics.working_visualisations.layers.west_animation.shift[2] = graphics.working_visualisations.layers.west_animation.shift[2] * 0.5 - +graphics.working_visualisations[1].north_animation.shift[1] = graphics.working_visualisations[1].north_animation.shift[1] * 0.5 +graphics.working_visualisations[1].north_animation.shift[2] = graphics.working_visualisations[1].north_animation.shift[2] * 0.5 +graphics.working_visualisations[1].south_animation.shift[1] = graphics.working_visualisations[1].south_animation.shift[1] * 0.5 +graphics.working_visualisations[1].south_animation.shift[2] = graphics.working_visualisations[1].south_animation.shift[2] * 0.5 +graphics.working_visualisations[1].east_animation.shift[1] = graphics.working_visualisations[1].east_animation.shift[1] * 0.5 +graphics.working_visualisations[1].east_animation.shift[2] = graphics.working_visualisations[1].east_animation.shift[2] * 0.5 +graphics.working_visualisations[1].west_animation.shift[1] = graphics.working_visualisations[1].west_animation.shift[1] * 0.5 +graphics.working_visualisations[1].west_animation.shift[2] = graphics.working_visualisations[1].west_animation.shift[2] * 0.5 util.add_new_crafting_category("basic-crushing", true)