version, etc

This commit is contained in:
Brevven 2022-01-03 13:18:44 -08:00
parent 32362eb3fa
commit 00af5fd67f
3 changed files with 36 additions and 10 deletions

View file

@ -1,4 +1,10 @@
---------------------------------------------------------------------------------------------------
Version: 0.0.6
Date: 2022-01-03
Changes:
- Tungsten sets basic rocket-engine-nozzle recipe, this mod updates it with graphite
- More minor compatibility
---------------------------------------------------------------------------------------------------
Version: 0.0.5
Date: 2022-01-02
Fixes:
@ -11,7 +17,6 @@ Date: 2022-01-01
- SE: More facility recipes, Nutrient gel, LDS diamonds, alt lube, unlocks
- K2 green circuit fix
- AAI green circuit fix
---------------------------------------------------------------------------------------------------
Version: 0.0.3
Date: 2021-12-31

View file

@ -343,7 +343,7 @@ function util.remove_raw(t, name)
end
-- Multiply energy required
function util.multiply_time(recipe, factor)
function util.multiply_time(recipe_name, factor)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe_name] then
multiply_time(data.raw.recipe[recipe_name], factor)
@ -360,19 +360,40 @@ function multiply_time(recipe, factor)
end
end
-- Add to energy required
function util.add_time(recipe_name, amount)
log("Doing ".. recipe_name)
log(amount)
if me.bypass[recipe_name] then return end
log(1)
if data.raw.recipe[recipe_name] then
add_time(data.raw.recipe[recipe_name], amount)
add_time(data.raw.recipe[recipe_name].normal, amount)
add_time(data.raw.recipe[recipe_name].expensive, amount)
end
end
function add_time(recipe, amount)
if recipe then
if recipe.energy_required then
recipe.energy_required = recipe.energy_required + amount
end
end
end
-- Set recipe category
function util.set_category(recipe, category)
function util.set_category(recipe_name, category)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe] then
data.raw.recipe[recipe].category = category
if data.raw.recipe[recipe_name] then
data.raw.recipe[recipe_name].category = category
end
end
-- Set recipe subgroup
function util.set_subgroup(recipe, subgroup)
function util.set_subgroup(recipe_name, subgroup)
if me.bypass[recipe_name] then return end
if data.raw.recipe[recipe] then
data.raw.recipe[recipe].subgroup = subgroup
if data.raw.recipe[recipe_name] then
data.raw.recipe[recipe_name].subgroup = subgroup
end
end

View file

@ -1,6 +1,6 @@
{
"name": "bzcarbon",
"version": "0.0.5",
"version": "0.0.6",
"factorio_version": "1.1",
"title": "Graphite & Diamonds",
"author": "Brevven",
@ -14,6 +14,6 @@
"? deadlock-beltboxes-loaders",
"? DeadlockCrating"
],
"description": "Adds elemental carbon items to the game, including graphite, diamonds, graphene, and optionally fullerenes, nanotubes, etc.\n\nCompatible with Krastorio 2, Space Exploration, and more. Part of BZ Mods"
"description": "Adds elemental carbon items to the game, including graphite, diamonds, graphene, and optionally fullerenes, nanotubes, etc.\n\nCompatible with Krastorio 2, Space Exploration, and more. A standalone piece of BZ Mods"
}