Fix K2 matter recipe generation and tech icon #1

Merged
cacklingfiend merged 3 commits from pla/bzaluminum2:k2-matter into main 2025-11-01 13:00:00 +01:00
Showing only changes of commit d2f64e768d - Show all commits

View file

@ -115,12 +115,12 @@ end
function util.k2matter(params)
local matter = require("__Krastorio2__/prototypes/libraries/matter")
if mods["space-exploration"] then
params.k2matter.need_stabilizer = true
params.k2matter.needs_stabilizer = true
end
if not params.k2matter.minimum_conversion_quantity then
params.k2matter.minimum_conversion_quantity = 10
end
if not data.raw.technology[params.k2matter.unlocked_by_technology] then
if not data.raw.technology[params.k2matter.unlocked_by] then
local icon = ""
if params.k2baseicon then
icon = util.k2assets().."/technologies/matter-"..params.k2baseicon..".png"
@ -132,7 +132,7 @@ function util.k2matter(params)
{
{
type = "technology",
name = params.k2matter.unlocked_by_technology,
name = params.k2matter.unlocked_by,
icons =
{
{
@ -163,6 +163,7 @@ function util.k2matter(params)
},
time = 45,
},
effects = {},
localised_name = {"technology-name.k2-conversion", {"item-name."..params.k2matter.item_name}},
},
})