used in more glass
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09e2090bfc
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6 changed files with 21 additions and 4 deletions
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@ -74,14 +74,25 @@ util.replace_some_ingredient("glass", "sand", 3, "alumina", 1)
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-- aai
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util.multiply_recipe("glass-from-sand", 4)
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util.replace_some_ingredient("glass-from-sand", "sand", 3, "alumina", 1)
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util.set_category("glass-from-sand", "basic-founding")
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-- se
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util.replace_some_ingredient("se-glass-vulcanite", "sand", 3, "alumina", 1)
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-- sand-and-glass
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util.multiply_recipe("sng-glass-plate", 4)
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util.replace_some_ingredient("sng-glass-plate", "sng-sand", 3, "alumina", 1)
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util.set_category("sng-glass-plate", "basic-founding")
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if not mods.Krastorio2 then
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util.set_to_founding("glass")
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util.set_to_founding("glass-from-sand")
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util.set_to_founding("se-glass-vulcanite")
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util.set_to_founding("sng-glass-plate")
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end
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-- End glass
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@ -414,5 +414,4 @@ if mods.bztitanium then
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end
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end
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end
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@ -2,6 +2,8 @@
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Version: 0.3.4
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Date: 2022-07-04
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Changes:
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- Sand & Glass: recipe requires alumina, in foundry
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- 248K: motlen glass requires alumina
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- K2 Shelter uses aluminum cable
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---------------------------------------------------------------------------------------------------
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Version: 0.3.3
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@ -14,6 +14,10 @@ end
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-- Remove 248k titanium plate
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util.remove_raw("item", al2)
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-- glass uses alumina
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util.multiply_recipe("fi_arc_glass_recipe", 2)
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util.replace_some_ingredient("fi_arc_glass_recipe", "silica", 2, "alumina", 1)
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-- Stone purification should produce even outputs now
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util.add_to_ingredient("el_purify_stone_recipe", "stone", 5)
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util.add_to_ingredient("el_purify_stone_recipe", "water", 50)
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@ -551,7 +551,7 @@ end
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-- Set recipe category
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function util.set_category(recipe_name, category)
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if me.bypass[recipe_name] then return end
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if data.raw.recipe[recipe_name] then
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if data.raw.recipe[recipe_name] and data.raw["recipe-category"][category] then
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me.add_modified(recipe_name)
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data.raw.recipe[recipe_name].category = category
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end
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@ -601,7 +601,7 @@ end
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-- Add crafting category to an entity
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function util.add_crafting_category(entity_type, entity, category)
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if data.raw[entity_type][entity] then
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if data.raw[entity_type][entity] and data.raw["recipe-category"][category] then
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for i, existing in pairs(data.raw[entity_type][entity].crafting_categories) do
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if existing == category then
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log(entity.." not adding "..category.." -- duplicate")
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@ -8,7 +8,7 @@
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"homepage": "",
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"dependencies": [
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"base >= 1.1.0",
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"bzfoundry",
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"bzfoundry >= 0.2.1",
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"? bztitanium >= 1.0.3",
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"? bzlead",
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"? bzzirconium >= 0.5.4",
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@ -17,6 +17,7 @@
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"? space-exploration",
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"? aai-industry",
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"? Krastorio2",
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"? sand-and-glass",
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"? 248k",
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"? deadlock-beltboxes-loaders",
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"? DeadlockCrating"
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