Compare commits
4 commits
Author | SHA1 | Date | |
---|---|---|---|
![]() |
ce91e2406c | ||
![]() |
351c9d7aee | ||
![]() |
09a964cd55 | ||
![]() |
c61ada2486 |
4 changed files with 56 additions and 72 deletions
|
@ -1,4 +1,14 @@
|
|||
---------------------------------------------------------------------------------------------------
|
||||
Version: 4.0.7
|
||||
Date: 21.10.2025
|
||||
Bug Fixes:
|
||||
- Fix crash due to result_count
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 4.0.6
|
||||
Date: 21.10.2025
|
||||
Changes:
|
||||
- Switch to bz mods forks
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 4.0.5
|
||||
Date: 16.10.2025
|
||||
Bug Fixes:
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
{
|
||||
"name": "MDbobelectronics2",
|
||||
"version": "4.0.5",
|
||||
"version": "4.0.7",
|
||||
"factorio_version": "2.0",
|
||||
"title": "Bob's Electronics SE KR for 2.0",
|
||||
"description": "(Space Exploration and Krastorio edition) Requires Bob's functions library mod.\n\nThis mod changes the way you build electronics, making the process more realistic.\nFirst you have to assemble electronic components, then combine them into circuit boards.\nOptional setting for the following: 'unlike in the base game, each tier of circuit board does NOT require the previous tier.'\nIt also adds a 4th tier of electronics used for high end machinery.\n\nAlthough it can work by itself, it is designed to function best with krastorio and space exploration.",
|
||||
"author": "Bobingabout, MdRuz, cackling fiend, Kejser Kagespiser",
|
||||
"contact": "",
|
||||
"homepage": "https://forums.factorio.com/viewtopic.php?f=190&t=95748",
|
||||
"homepage": "https://discord.gg/ufvFUJtVwk",
|
||||
"dependencies": [
|
||||
"base >= 2.0.0",
|
||||
"boblibrary >= 2.0.1",
|
||||
|
@ -13,12 +13,11 @@
|
|||
"? space-exploration >= 0.7.34",
|
||||
"? space-exploration-postprocess >= 0.7.4",
|
||||
"? aai-industry >= 0.6.13",
|
||||
"? bzsilicon >= 2.0.18",
|
||||
"? bzlead >= 2.0.28",
|
||||
"? bztitanium >= 2.0.26",
|
||||
"? bzsilicon2 >= 2.0.19",
|
||||
"? bzlead2 >= 2.0.29",
|
||||
"? bztitanium2 >= 2.0.27",
|
||||
"? Krastorio2 >= 2.0.8",
|
||||
"! bobelectronics",
|
||||
"! space-age"
|
||||
],
|
||||
"description": "(Space Exploration and Krastorio edition) Requires Bob's functions library mod.\n\nThis mod changes the way you build electronics, making the process more realistic.\nFirst you have to assemble electronic components, then combine them into circuit boards.\nOptional setting for the following: 'unlike in the base game, each tier of circuit board does NOT require the previous tier.'\nIt also adds a 4th tier of electronics used for high end machinery.\n\nAlthough it can work by itself, it is designed to function best with krastorio and space exploration."
|
||||
]
|
||||
}
|
|
@ -20,7 +20,7 @@ end
|
|||
|
||||
|
||||
--insulated-cable
|
||||
if mods["bzsilicon"] then
|
||||
if mods["bzsilicon2"] then
|
||||
bobmods.lib.recipe.add_ingredient("optical-fiber", {type="item", name="insulated-cable", amount=1})
|
||||
|
||||
--seems that new version of bzsilicon adds this ingredient which interfears
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
data:extend(
|
||||
{
|
||||
data:extend({
|
||||
{
|
||||
type = "item",
|
||||
name = "resin",
|
||||
|
@ -9,21 +8,18 @@ data:extend(
|
|||
order = "f[resin]",
|
||||
stack_size = 100
|
||||
},
|
||||
|
||||
{
|
||||
type = "recipe",
|
||||
name = "bob-resin-wood",
|
||||
category = "crafting-machine",
|
||||
subgroup = "bob-resource-chemical",
|
||||
energy_required = 1,
|
||||
ingredients =
|
||||
{
|
||||
ingredients = {
|
||||
{ type = "item", name = "wood", amount = 1 },
|
||||
},
|
||||
results = { { type = "item", name = "resin", amount = 1 } },
|
||||
allow_decomposition = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "recipe",
|
||||
name = "bob-resin-oil",
|
||||
|
@ -31,25 +27,21 @@ data:extend(
|
|||
subgroup = "bob-resource-chemical",
|
||||
energy_required = 1,
|
||||
enabled = false,
|
||||
ingredients =
|
||||
{
|
||||
ingredients = {
|
||||
{ type = "fluid", name = "heavy-oil", amount = 10 },
|
||||
},
|
||||
results = { { type = "item", name = "resin", amount = 1 } },
|
||||
crafting_machine_tint =
|
||||
{
|
||||
crafting_machine_tint = {
|
||||
primary = { r = 0.5, g = 0.04, b = 0.0, a = 0.000 },
|
||||
secondary = { r = 0.85, g = 0.6, b = 0.3, a = 0.000 },
|
||||
tertiary = { r = 1, g = 0.6, b = 0.0, a = 0.000 },
|
||||
},
|
||||
allow_decomposition = false
|
||||
},
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
|
||||
data:extend(
|
||||
{
|
||||
data:extend({
|
||||
{
|
||||
type = "item",
|
||||
name = "rubber",
|
||||
|
@ -59,28 +51,24 @@ data:extend(
|
|||
order = "f[rubber]",
|
||||
stack_size = 100
|
||||
},
|
||||
|
||||
{
|
||||
type = "recipe",
|
||||
name = "bob-rubber",
|
||||
subgroup = "bob-resource-chemical",
|
||||
category = "smelting",
|
||||
energy_required = 3.5,
|
||||
ingredients =
|
||||
{
|
||||
ingredients = {
|
||||
{ type = "item", name = "resin", amount = 1 },
|
||||
},
|
||||
results = { { type = "item", name = "rubber", amount = 1 } },
|
||||
allow_decomposition = false
|
||||
},
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
|
||||
if not data.raw.item["silicon-wafer"] then
|
||||
if data.raw.item["kr-silicon"] or data.raw.item["silicon"] or data.raw.item["silicon-plate"] then
|
||||
data:extend(
|
||||
{
|
||||
data:extend({
|
||||
{
|
||||
type = "item",
|
||||
name = "silicon-wafer",
|
||||
|
@ -90,21 +78,16 @@ if not data.raw.item["silicon-wafer"] then
|
|||
order = "f[silicon-wafer]",
|
||||
stack_size = 200
|
||||
},
|
||||
|
||||
{
|
||||
type = "recipe",
|
||||
name = "silicon-wafer",
|
||||
category = "crafting-machine",
|
||||
enabled = false,
|
||||
energy_required = 5,
|
||||
ingredients =
|
||||
{
|
||||
},
|
||||
results = {{type="item", name="silicon-wafer", amount=1}},
|
||||
result_count = 8
|
||||
},
|
||||
ingredients = {},
|
||||
results = { { type = "item", name = "silicon-wafer", amount = 8 } },
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
if data.raw.item["kr-silicon"] then
|
||||
table.insert(data.raw.recipe["silicon-wafer"].ingredients, { type = "item", name = "kr-silicon", amount = 1 })
|
||||
|
@ -118,8 +101,7 @@ end
|
|||
|
||||
|
||||
if data.raw.item["tin-plate"] then
|
||||
data:extend(
|
||||
{
|
||||
data:extend({
|
||||
{
|
||||
type = "item",
|
||||
name = "solder-alloy",
|
||||
|
@ -129,46 +111,39 @@ if data.raw.item["tin-plate"] then
|
|||
order = "c-b-h[solder]",
|
||||
stack_size = 200
|
||||
},
|
||||
|
||||
{
|
||||
type = "recipe",
|
||||
name = "solder-alloy",
|
||||
energy_required = 7,
|
||||
enabled = false,
|
||||
category = "crafting-machine",
|
||||
ingredients =
|
||||
{
|
||||
ingredients = {
|
||||
{ type = "item", name = "tin-plate", amount = 9 },
|
||||
{ type = "item", name = "copper-plate", amount = 1 },
|
||||
},
|
||||
results = { { type = "item", name = "solder-alloy", amount = 11 } },
|
||||
allow_decomposition = false
|
||||
},
|
||||
}
|
||||
)
|
||||
})
|
||||
if data.raw.item["silver-plate"] then
|
||||
table.insert(data.raw.recipe["solder-alloy"].ingredients, { type = "item", name = "silver-plate", amount = 1 })
|
||||
end
|
||||
|
||||
if data.raw.item["lead-plate"] then
|
||||
data:extend(
|
||||
{
|
||||
data:extend({
|
||||
{
|
||||
type = "recipe",
|
||||
name = "solder-alloy-lead",
|
||||
energy_required = 7,
|
||||
enabled = false,
|
||||
category = "crafting-machine",
|
||||
ingredients =
|
||||
{
|
||||
ingredients = {
|
||||
{ type = "item", name = "tin-plate", amount = 4 },
|
||||
{ type = "item", name = "lead-plate", amount = 7 },
|
||||
},
|
||||
results = { { type = "item", name = "solder-alloy", amount = 11 } },
|
||||
allow_decomposition = false
|
||||
},
|
||||
}
|
||||
)
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue