From d2d1853c953fc6eebbfdeb9811b39cdd7bf00e6b Mon Sep 17 00:00:00 2001 From: hraukr Date: Fri, 12 Dec 2025 20:45:18 -0500 Subject: [PATCH 1/6] Updated README.md for the mod --- IntermediatesForYou2/README.md | 44 ++++++++++++++++++++++++++++------ 1 file changed, 37 insertions(+), 7 deletions(-) diff --git a/IntermediatesForYou2/README.md b/IntermediatesForYou2/README.md index 7db4260..0d02b5d 100644 --- a/IntermediatesForYou2/README.md +++ b/IntermediatesForYou2/README.md @@ -1,16 +1,46 @@ -# MetalsForYou +## IntermediatesForYou2 +[IntermediatesForYou](https://mods.factorio.com/mod/IntermediatesForYou) by [Timeken](https://mods.factorio.com/user/Timeken) updated for Factorio 2.0 -## Version History -See changelog.txt +Things in this mod may change. -## Created by +This mod is intended to be played with Timeken's other mods, BZ (and the BZ likes), K2, SE, 248k. +If you play with Brass Tacks and If I Had A Nickel it is recommended to enable their Hard mode settings as that is what this mod is balanced for right now. +#### New Intermediates -## Thanks to +- Turret base +- Large turret base +- Advanced electronic components +- Satellite body +- Spring +- Shock absorber +- Elementite [SE] +- Slag [K2/AAI] +- Imersite Powder [K2 & 248k] -### Compatibility +#### Changes & Compatibility (Likely an incomplete list) + +- Added Inserter Parts to stack filter inserter +- [K2] Greenhouse upgrades into Bio Lab +- [SE] Recycling recipe for long handed inserter +- [SE & 248k] Changed SE canister to use 248k fiber glass instead of glass and plastic +- [BZ] BZ Burner Chemical Plant upgrades into Chemical Plant +- Low quality advanced circuit recipe (for when you are low on gold) +- Filter Inserter upgrades into Stack Filter Inserter + +#### Planned Features (Maybe?) +- More late game SE and K2 support +- Customization settings +- Custom textures -### Localization +#### Created by: +Timeken (https://mods.factorio.com/user/Timeken) +Original Mod: https://mods.factorio.com/mod/IntermediatesForYou +#### Updated By +cackling.fiend (https://mods.factorio.com/user/cackling.fiend) +Hraukr (https://mods.factorio.com/user/Hraukr) +#### Based On +The BZ Mods series from brevven (https://mods.factorio.com/user/brevven) \ No newline at end of file From 7c3cc4172eff107fde60137037236b7e3adb69df Mon Sep 17 00:00:00 2001 From: msmods <44310958+msmods@users.noreply.github.com> Date: Fri, 12 Dec 2025 19:45:36 -0500 Subject: [PATCH 2/6] Fix recipe name for elementium-heat-shielding --- IntermediatesForYou2/locale/en/IntermediatesForYou.cfg | 1 + 1 file changed, 1 insertion(+) diff --git a/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg b/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg index b7241ef..1db9dbf 100644 --- a/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg +++ b/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg @@ -61,6 +61,7 @@ trace-rare-ore-extraction=Trace rare ore extraction elementite=Elementite elementite-dust=Elementite dust elementium-plate=Elementium plate +elementium-heat-shielding=Heat Shielding (Elementium) [recipe-description] low-quality-advanced-circuit=When resources are scarce you use what you got. \ No newline at end of file From 3dbe264abb74835c6ee8d6e7f64f3a207a5b5b1e Mon Sep 17 00:00:00 2001 From: msmods <44310958+msmods@users.noreply.github.com> Date: Fri, 12 Dec 2025 02:06:20 -0500 Subject: [PATCH 3/6] Fix recipe name and icon for bronze-spring --- .../locale/en/IntermediatesForYou.cfg | 1 + IntermediatesForYou2/prototypes/recipes.lua | 116 ++++++++++-------- 2 files changed, 66 insertions(+), 51 deletions(-) diff --git a/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg b/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg index 1db9dbf..ed5501c 100644 --- a/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg +++ b/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg @@ -54,6 +54,7 @@ aluminium-hydroxide-smelting=Aluminium hydroxide smelting sodium-hydroxide-reaction=Sodium hydroxide reaction silica-extraction=Silica extraction sodium-aluminate=Sodium aluminate +bronze-spring=Spring (Bronze) slag=slag iron-extraction=Iron extraction diff --git a/IntermediatesForYou2/prototypes/recipes.lua b/IntermediatesForYou2/prototypes/recipes.lua index f3e878f..ae05024 100644 --- a/IntermediatesForYou2/prototypes/recipes.lua +++ b/IntermediatesForYou2/prototypes/recipes.lua @@ -87,6 +87,9 @@ if data.raw.item["rubber"] then table.insert(shock_absorber_ingredients, {type="item", name="rubber", amount=1}) end +local spring_icon = "__IntermediatesForYou2__/graphics/icons/spring.png" +local spring_icon_size = 64 + data:extend({ { type = "item", @@ -111,8 +114,8 @@ data:extend({ { type = "item", name = "spring", - icon = "__IntermediatesForYou2__/graphics/icons/spring.png", - icon_size = 64, + icon = spring_icon, + icon_size = spring_icon_size, group = "intermediate-product", subgroup = "intermediate-product", order = "a[spring]", @@ -196,60 +199,71 @@ util.add_unlock("rocket-silo","satellite-body") util.add_unlock("fast-inserter", "shock-absorber") if mods["bzfoundry2"] and data.raw.item["bronze-plate"] then -data:extend({ - { - type = "recipe", - name = "bronze-spring", - localised_name = { "item-name.bronze-spring" }, - category = "crafting", - order = "s2[spring]", - enabled = false, - energy_required = 2, - ingredients = {{type="item", name="bronze-plate", amount=1}}, - results = {{type="item", name="spring", amount=2}}, - } -}) + local bronze_plate_icon = data.raw.item["bronze-plate"].icon + or data.raw.item["bronze-plate"].icons and data.raw.item["bronze-plate"].icons[1].icon + local bronze_plate_icon_size = data.raw.item["bronze-plate"].icon_size + or data.raw.item["bronze-plate"].icons and data.raw.item["bronze-plate"].icons[1].icon_size + data:extend({ + { + type = "recipe", + name = "bronze-spring", + category = "crafting", + order = "s2[spring]", + icons = (data.raw.item["bronze-plate"] and + { + { icon = spring_icon, icon_size = spring_icon_size }, + { icon = bronze_plate_icon, icon_size = bronze_plate_icon_size, scale = 0.125, shift = { -8, -8 } } + } or { + { icon = spring_icon, icon_size = spring_icon_size } + } + ), + enabled = false, + energy_required = 2, + ingredients = {{type="item", name="bronze-plate", amount=1}}, + results = {{type="item", name="spring", amount=2}}, + } + }) util.add_unlock("foundry", "bronze-spring") end if mods["ThemTharHills-Updated"] then -local low_quality_advanced_circuit_ingredients = {{type="item", name="copper-cable", amount=3}, {type="item", name="electronic-circuit", amount=3}} -if data.raw.item["solder"] then - table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="solder", amount=4}) -end -if data.raw.item["kr-electronic-components"] then - table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="kr-electronic-components", amount=2}) -end -if data.raw.item["circuit-board"] then - table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="circuit-board", amount=1}) -end -local low_quality_advanced_circuit_results = {{ type = "item", name = "advanced-circuit", amount=1, probability=0.75}} -if mods["space-exploration"] then - table.insert(low_quality_advanced_circuit_results, { type = "item", name = "se-scrap", amount=1, probability=0.25}) -end + local low_quality_advanced_circuit_ingredients = {{type="item", name="copper-cable", amount=3}, {type="item", name="electronic-circuit", amount=3}} + if data.raw.item["solder"] then + table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="solder", amount=4}) + end + if data.raw.item["kr-electronic-components"] then + table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="kr-electronic-components", amount=2}) + end + if data.raw.item["circuit-board"] then + table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="circuit-board", amount=1}) + end + local low_quality_advanced_circuit_results = {{ type = "item", name = "advanced-circuit", amount=1, probability=0.75}} + if mods["space-exploration"] then + table.insert(low_quality_advanced_circuit_results, { type = "item", name = "se-scrap", amount=1, probability=0.25}) + end -data:extend({ - { - type = "recipe", - name = "low-quality-advanced-circuit", - category = "crafting", - icons = (mods["Krastorio2"] and - { - { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, - { icon = "__base__/graphics/icons/copper-cable.png", icon_size = 64, scale=0.25, shift= {-8, -8}}, - } or { - { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, - } - ), - main_product = "advanced-circuit", - order = "f", - enabled = false, - energy_required = 6, - ingredients = low_quality_advanced_circuit_ingredients, - results = low_quality_advanced_circuit_results, - } -}) -util.add_unlock("advanced-circuit", "low-quality-advanced-circuit") + data:extend({ + { + type = "recipe", + name = "low-quality-advanced-circuit", + category = "crafting", + icons = (mods["Krastorio2"] and + { + { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, + { icon = "__base__/graphics/icons/copper-cable.png", icon_size = 64, scale=0.25, shift= {-8, -8}}, + } or { + { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, + } + ), + main_product = "advanced-circuit", + order = "f", + enabled = false, + energy_required = 6, + ingredients = low_quality_advanced_circuit_ingredients, + results = low_quality_advanced_circuit_results, + } + }) + util.add_unlock("advanced-circuit", "low-quality-advanced-circuit") end if mods["aai-industry"] or mods["Krastorio2"] then From 20d54e5c045ff901b394dec60ccc7b522c4fe16d Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Thu, 25 Dec 2025 22:26:27 +0100 Subject: [PATCH 4/6] Properly unlock bronze when foundry is disabled --- IntermediatesForYou2/prototypes/recipes.lua | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/IntermediatesForYou2/prototypes/recipes.lua b/IntermediatesForYou2/prototypes/recipes.lua index ae05024..64e4995 100644 --- a/IntermediatesForYou2/prototypes/recipes.lua +++ b/IntermediatesForYou2/prototypes/recipes.lua @@ -198,7 +198,7 @@ util.add_unlock("logistics", "spring") util.add_unlock("rocket-silo","satellite-body") util.add_unlock("fast-inserter", "shock-absorber") -if mods["bzfoundry2"] and data.raw.item["bronze-plate"] then +if data.raw.item["bronze-plate"] then local bronze_plate_icon = data.raw.item["bronze-plate"].icon or data.raw.item["bronze-plate"].icons and data.raw.item["bronze-plate"].icons[1].icon local bronze_plate_icon_size = data.raw.item["bronze-plate"].icon_size @@ -223,7 +223,11 @@ if mods["bzfoundry2"] and data.raw.item["bronze-plate"] then results = {{type="item", name="spring", amount=2}}, } }) - util.add_unlock("foundry", "bronze-spring") + if mods["bzfoundry2"] and not settings.startup["bzfoundry-minimal"].value then + util.add_unlock("foundry", "bronze-spring") + else + util.add_unlock("automation", "bronze-spring") + end end if mods["ThemTharHills-Updated"] then From 1991302758c915e11e54f3a4e87490e38a6fe865 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Thu, 25 Dec 2025 22:20:54 +0100 Subject: [PATCH 5/6] 2.0.6 --- IntermediatesForYou2/changelog.txt | 7 +++++++ IntermediatesForYou2/info.json | 2 +- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/IntermediatesForYou2/changelog.txt b/IntermediatesForYou2/changelog.txt index 0aaaef0..b7f17de 100644 --- a/IntermediatesForYou2/changelog.txt +++ b/IntermediatesForYou2/changelog.txt @@ -1,4 +1,11 @@ --------------------------------------------------------------------------------------------------- +Version: 2.0.6 +Date: 10.12.2025 + Bug Fixes: + - Fix recipe name for elementium-heat-shielding (thanks Hraukr) + - Fix recipe name and icon for bronze-spring (thanks Hraukr) + - Fix recipe unlock for bronze spring when foundry is disabled +--------------------------------------------------------------------------------------------------- Version: 2.0.5 Date: 10.12.2025 Bug Fixes: diff --git a/IntermediatesForYou2/info.json b/IntermediatesForYou2/info.json index 0106925..cbe09e2 100644 --- a/IntermediatesForYou2/info.json +++ b/IntermediatesForYou2/info.json @@ -1,6 +1,6 @@ { "name": "IntermediatesForYou2", - "version": "2.0.5", + "version": "2.0.6", "factorio_version": "2.0", "title": "IntermediatesForYou", "description": "This mod adds some intermediates and is intented to be played with my other mods.\n\nThis mod is inspired by Brevven's BZ mods.", From 8f09f25c61152fc3c3fe0b732cf488c653cf993b Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Thu, 25 Dec 2025 22:30:45 +0100 Subject: [PATCH 6/6] Move readme --- IntermediatesForYou2/README.md | 46 --------------------------------- README.md | 47 +++++++++++++++++++++++++++++++--- 2 files changed, 44 insertions(+), 49 deletions(-) delete mode 100644 IntermediatesForYou2/README.md diff --git a/IntermediatesForYou2/README.md b/IntermediatesForYou2/README.md deleted file mode 100644 index 0d02b5d..0000000 --- a/IntermediatesForYou2/README.md +++ /dev/null @@ -1,46 +0,0 @@ -## IntermediatesForYou2 -[IntermediatesForYou](https://mods.factorio.com/mod/IntermediatesForYou) by [Timeken](https://mods.factorio.com/user/Timeken) updated for Factorio 2.0 - -Things in this mod may change. - -This mod is intended to be played with Timeken's other mods, BZ (and the BZ likes), K2, SE, 248k. -If you play with Brass Tacks and If I Had A Nickel it is recommended to enable their Hard mode settings as that is what this mod is balanced for right now. - -#### New Intermediates - -- Turret base -- Large turret base -- Advanced electronic components -- Satellite body -- Spring -- Shock absorber -- Elementite [SE] -- Slag [K2/AAI] -- Imersite Powder [K2 & 248k] - -#### Changes & Compatibility (Likely an incomplete list) - -- Added Inserter Parts to stack filter inserter -- [K2] Greenhouse upgrades into Bio Lab -- [SE] Recycling recipe for long handed inserter -- [SE & 248k] Changed SE canister to use 248k fiber glass instead of glass and plastic -- [BZ] BZ Burner Chemical Plant upgrades into Chemical Plant -- Low quality advanced circuit recipe (for when you are low on gold) -- Filter Inserter upgrades into Stack Filter Inserter - -#### Planned Features (Maybe?) - -- More late game SE and K2 support -- Customization settings -- Custom textures - -#### Created by: -Timeken (https://mods.factorio.com/user/Timeken) -Original Mod: https://mods.factorio.com/mod/IntermediatesForYou - -#### Updated By -cackling.fiend (https://mods.factorio.com/user/cackling.fiend) -Hraukr (https://mods.factorio.com/user/Hraukr) - -#### Based On -The BZ Mods series from brevven (https://mods.factorio.com/user/brevven) \ No newline at end of file diff --git a/README.md b/README.md index a4b1a3f..0d02b5d 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,46 @@ -# IntermediatesForYou +## IntermediatesForYou2 +[IntermediatesForYou](https://mods.factorio.com/mod/IntermediatesForYou) by [Timeken](https://mods.factorio.com/user/Timeken) updated for Factorio 2.0 -Updated for Factorio 2.0. +Things in this mod may change. -Original mod: https://mods.factorio.com/mod/IntermediatesForYou \ No newline at end of file +This mod is intended to be played with Timeken's other mods, BZ (and the BZ likes), K2, SE, 248k. +If you play with Brass Tacks and If I Had A Nickel it is recommended to enable their Hard mode settings as that is what this mod is balanced for right now. + +#### New Intermediates + +- Turret base +- Large turret base +- Advanced electronic components +- Satellite body +- Spring +- Shock absorber +- Elementite [SE] +- Slag [K2/AAI] +- Imersite Powder [K2 & 248k] + +#### Changes & Compatibility (Likely an incomplete list) + +- Added Inserter Parts to stack filter inserter +- [K2] Greenhouse upgrades into Bio Lab +- [SE] Recycling recipe for long handed inserter +- [SE & 248k] Changed SE canister to use 248k fiber glass instead of glass and plastic +- [BZ] BZ Burner Chemical Plant upgrades into Chemical Plant +- Low quality advanced circuit recipe (for when you are low on gold) +- Filter Inserter upgrades into Stack Filter Inserter + +#### Planned Features (Maybe?) + +- More late game SE and K2 support +- Customization settings +- Custom textures + +#### Created by: +Timeken (https://mods.factorio.com/user/Timeken) +Original Mod: https://mods.factorio.com/mod/IntermediatesForYou + +#### Updated By +cackling.fiend (https://mods.factorio.com/user/cackling.fiend) +Hraukr (https://mods.factorio.com/user/Hraukr) + +#### Based On +The BZ Mods series from brevven (https://mods.factorio.com/user/brevven) \ No newline at end of file