diff --git a/IntermediatesForYou2/README.md b/IntermediatesForYou2/README.md new file mode 100644 index 0000000..7db4260 --- /dev/null +++ b/IntermediatesForYou2/README.md @@ -0,0 +1,16 @@ +# MetalsForYou + +## Version History +See changelog.txt + +## Created by + + +## Thanks to + +### Compatibility + + +### Localization + + diff --git a/IntermediatesForYou2/changelog.txt b/IntermediatesForYou2/changelog.txt index b7f17de..0aaaef0 100644 --- a/IntermediatesForYou2/changelog.txt +++ b/IntermediatesForYou2/changelog.txt @@ -1,11 +1,4 @@ --------------------------------------------------------------------------------------------------- -Version: 2.0.6 -Date: 10.12.2025 - Bug Fixes: - - Fix recipe name for elementium-heat-shielding (thanks Hraukr) - - Fix recipe name and icon for bronze-spring (thanks Hraukr) - - Fix recipe unlock for bronze spring when foundry is disabled ---------------------------------------------------------------------------------------------------- Version: 2.0.5 Date: 10.12.2025 Bug Fixes: diff --git a/IntermediatesForYou2/info.json b/IntermediatesForYou2/info.json index cbe09e2..0106925 100644 --- a/IntermediatesForYou2/info.json +++ b/IntermediatesForYou2/info.json @@ -1,6 +1,6 @@ { "name": "IntermediatesForYou2", - "version": "2.0.6", + "version": "2.0.5", "factorio_version": "2.0", "title": "IntermediatesForYou", "description": "This mod adds some intermediates and is intented to be played with my other mods.\n\nThis mod is inspired by Brevven's BZ mods.", diff --git a/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg b/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg index ed5501c..b7241ef 100644 --- a/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg +++ b/IntermediatesForYou2/locale/en/IntermediatesForYou.cfg @@ -54,7 +54,6 @@ aluminium-hydroxide-smelting=Aluminium hydroxide smelting sodium-hydroxide-reaction=Sodium hydroxide reaction silica-extraction=Silica extraction sodium-aluminate=Sodium aluminate -bronze-spring=Spring (Bronze) slag=slag iron-extraction=Iron extraction @@ -62,7 +61,6 @@ trace-rare-ore-extraction=Trace rare ore extraction elementite=Elementite elementite-dust=Elementite dust elementium-plate=Elementium plate -elementium-heat-shielding=Heat Shielding (Elementium) [recipe-description] low-quality-advanced-circuit=When resources are scarce you use what you got. \ No newline at end of file diff --git a/IntermediatesForYou2/prototypes/recipes.lua b/IntermediatesForYou2/prototypes/recipes.lua index 64e4995..f3e878f 100644 --- a/IntermediatesForYou2/prototypes/recipes.lua +++ b/IntermediatesForYou2/prototypes/recipes.lua @@ -87,9 +87,6 @@ if data.raw.item["rubber"] then table.insert(shock_absorber_ingredients, {type="item", name="rubber", amount=1}) end -local spring_icon = "__IntermediatesForYou2__/graphics/icons/spring.png" -local spring_icon_size = 64 - data:extend({ { type = "item", @@ -114,8 +111,8 @@ data:extend({ { type = "item", name = "spring", - icon = spring_icon, - icon_size = spring_icon_size, + icon = "__IntermediatesForYou2__/graphics/icons/spring.png", + icon_size = 64, group = "intermediate-product", subgroup = "intermediate-product", order = "a[spring]", @@ -198,76 +195,61 @@ util.add_unlock("logistics", "spring") util.add_unlock("rocket-silo","satellite-body") util.add_unlock("fast-inserter", "shock-absorber") -if data.raw.item["bronze-plate"] then - local bronze_plate_icon = data.raw.item["bronze-plate"].icon - or data.raw.item["bronze-plate"].icons and data.raw.item["bronze-plate"].icons[1].icon - local bronze_plate_icon_size = data.raw.item["bronze-plate"].icon_size - or data.raw.item["bronze-plate"].icons and data.raw.item["bronze-plate"].icons[1].icon_size - data:extend({ - { - type = "recipe", - name = "bronze-spring", - category = "crafting", - order = "s2[spring]", - icons = (data.raw.item["bronze-plate"] and - { - { icon = spring_icon, icon_size = spring_icon_size }, - { icon = bronze_plate_icon, icon_size = bronze_plate_icon_size, scale = 0.125, shift = { -8, -8 } } - } or { - { icon = spring_icon, icon_size = spring_icon_size } - } - ), - enabled = false, - energy_required = 2, - ingredients = {{type="item", name="bronze-plate", amount=1}}, - results = {{type="item", name="spring", amount=2}}, - } - }) - if mods["bzfoundry2"] and not settings.startup["bzfoundry-minimal"].value then - util.add_unlock("foundry", "bronze-spring") - else - util.add_unlock("automation", "bronze-spring") - end +if mods["bzfoundry2"] and data.raw.item["bronze-plate"] then +data:extend({ + { + type = "recipe", + name = "bronze-spring", + localised_name = { "item-name.bronze-spring" }, + category = "crafting", + order = "s2[spring]", + enabled = false, + energy_required = 2, + ingredients = {{type="item", name="bronze-plate", amount=1}}, + results = {{type="item", name="spring", amount=2}}, + } +}) + util.add_unlock("foundry", "bronze-spring") end if mods["ThemTharHills-Updated"] then - local low_quality_advanced_circuit_ingredients = {{type="item", name="copper-cable", amount=3}, {type="item", name="electronic-circuit", amount=3}} - if data.raw.item["solder"] then - table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="solder", amount=4}) - end - if data.raw.item["kr-electronic-components"] then - table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="kr-electronic-components", amount=2}) - end - if data.raw.item["circuit-board"] then - table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="circuit-board", amount=1}) - end - local low_quality_advanced_circuit_results = {{ type = "item", name = "advanced-circuit", amount=1, probability=0.75}} - if mods["space-exploration"] then - table.insert(low_quality_advanced_circuit_results, { type = "item", name = "se-scrap", amount=1, probability=0.25}) - end +local low_quality_advanced_circuit_ingredients = {{type="item", name="copper-cable", amount=3}, {type="item", name="electronic-circuit", amount=3}} +if data.raw.item["solder"] then + table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="solder", amount=4}) +end +if data.raw.item["kr-electronic-components"] then + table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="kr-electronic-components", amount=2}) +end +if data.raw.item["circuit-board"] then + table.insert(low_quality_advanced_circuit_ingredients, {type="item", name="circuit-board", amount=1}) +end +local low_quality_advanced_circuit_results = {{ type = "item", name = "advanced-circuit", amount=1, probability=0.75}} +if mods["space-exploration"] then + table.insert(low_quality_advanced_circuit_results, { type = "item", name = "se-scrap", amount=1, probability=0.25}) +end - data:extend({ - { - type = "recipe", - name = "low-quality-advanced-circuit", - category = "crafting", - icons = (mods["Krastorio2"] and - { - { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, - { icon = "__base__/graphics/icons/copper-cable.png", icon_size = 64, scale=0.25, shift= {-8, -8}}, - } or { - { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, - } - ), - main_product = "advanced-circuit", - order = "f", - enabled = false, - energy_required = 6, - ingredients = low_quality_advanced_circuit_ingredients, - results = low_quality_advanced_circuit_results, - } - }) - util.add_unlock("advanced-circuit", "low-quality-advanced-circuit") +data:extend({ + { + type = "recipe", + name = "low-quality-advanced-circuit", + category = "crafting", + icons = (mods["Krastorio2"] and + { + { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, + { icon = "__base__/graphics/icons/copper-cable.png", icon_size = 64, scale=0.25, shift= {-8, -8}}, + } or { + { icon = "__base__/graphics/icons/advanced-circuit.png", icon_size = 64}, + } + ), + main_product = "advanced-circuit", + order = "f", + enabled = false, + energy_required = 6, + ingredients = low_quality_advanced_circuit_ingredients, + results = low_quality_advanced_circuit_results, + } +}) +util.add_unlock("advanced-circuit", "low-quality-advanced-circuit") end if mods["aai-industry"] or mods["Krastorio2"] then diff --git a/README.md b/README.md index 0d02b5d..a4b1a3f 100644 --- a/README.md +++ b/README.md @@ -1,46 +1,5 @@ -## IntermediatesForYou2 -[IntermediatesForYou](https://mods.factorio.com/mod/IntermediatesForYou) by [Timeken](https://mods.factorio.com/user/Timeken) updated for Factorio 2.0 +# IntermediatesForYou -Things in this mod may change. +Updated for Factorio 2.0. -This mod is intended to be played with Timeken's other mods, BZ (and the BZ likes), K2, SE, 248k. -If you play with Brass Tacks and If I Had A Nickel it is recommended to enable their Hard mode settings as that is what this mod is balanced for right now. - -#### New Intermediates - -- Turret base -- Large turret base -- Advanced electronic components -- Satellite body -- Spring -- Shock absorber -- Elementite [SE] -- Slag [K2/AAI] -- Imersite Powder [K2 & 248k] - -#### Changes & Compatibility (Likely an incomplete list) - -- Added Inserter Parts to stack filter inserter -- [K2] Greenhouse upgrades into Bio Lab -- [SE] Recycling recipe for long handed inserter -- [SE & 248k] Changed SE canister to use 248k fiber glass instead of glass and plastic -- [BZ] BZ Burner Chemical Plant upgrades into Chemical Plant -- Low quality advanced circuit recipe (for when you are low on gold) -- Filter Inserter upgrades into Stack Filter Inserter - -#### Planned Features (Maybe?) - -- More late game SE and K2 support -- Customization settings -- Custom textures - -#### Created by: -Timeken (https://mods.factorio.com/user/Timeken) -Original Mod: https://mods.factorio.com/mod/IntermediatesForYou - -#### Updated By -cackling.fiend (https://mods.factorio.com/user/cackling.fiend) -Hraukr (https://mods.factorio.com/user/Hraukr) - -#### Based On -The BZ Mods series from brevven (https://mods.factorio.com/user/brevven) \ No newline at end of file +Original mod: https://mods.factorio.com/mod/IntermediatesForYou \ No newline at end of file