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5 commits
2.0.3 ... main

Author SHA1 Message Date
Simon Brodtmann
4a6fdf43dc Fix recipe name for bronze-spring 2025-11-24 22:05:14 +01:00
Simon Brodtmann
a396106c92 2.0.4 2025-11-01 23:08:35 +01:00
Simon Brodtmann
e8ca907779 Fix crash when K2 and bzgold are active 2025-10-24 12:00:43 +02:00
Simon Brodtmann
92b6c5e2c1 Formatting 2025-10-22 20:29:27 +02:00
Simon Brodtmann
b0fce41381 Fix booleans being strings 2025-10-22 20:29:22 +02:00
4 changed files with 51 additions and 40 deletions

View file

@ -1,4 +1,9 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.4
Date: 01.11.2025
Bug Fixes:
- Fix crash when K2 and bzgold are active
---------------------------------------------------------------------------------------------------
Version: 2.0.3
Date: 21.10.2025
Changes:

View file

@ -855,8 +855,8 @@ function util.replace_ingredients_prior_to(tech, old, new, multiplier)
end
util.remove_prior_unlocks(tech, old)
for i, recipe in pairs(data.raw.recipe) do
if (recipe.enabled and recipe.enabled ~= 'false')
and (not recipe.hidden or recipe.hidden == 'true') -- probably don't want to change hidden recipes
if (recipe.enabled and recipe.enabled ~= false)
and (not recipe.hidden or recipe.hidden == true) -- probably don't want to change hidden recipes
and string.sub(recipe.name, 1, 3) ~= 'se-' -- have to exlude SE in general :(
then
-- log("BZZZ due to 'enabled' replacing " .. old .. " with " .. new .." in " .. recipe.name) -- Handy Debug :|

View file

@ -1,6 +1,6 @@
{
"name": "IntermediatesForYou2",
"version": "2.0.3",
"version": "2.0.4",
"factorio_version": "2.0",
"title": "IntermediatesForYou",
"description": "This mod adds some intermediates and is intented to be played with my other mods.\n\nThis mod is inspired by Brevven's BZ mods.",

View file

@ -8,11 +8,16 @@ end
if mods["Krastorio2"] then
local electronic_ingredients = {{type="item", name="kr-electronic-components", amount=3}}
if mods["bzgold2"] then
electronic_ingredients = {{type="item", name="kr-electronic-components", amount=1}, (mods["ThemTharHills-Updated"] and {type="item", name="integrated-circuit", amount=5}) or (mods["MDbobelectronics2"] and {type="item", name="intergrated-electronics", amount=2}), {type="item", name="cpu", amount=1}}
electronic_ingredients = {{type="item", name="kr-electronic-components", amount=1}, {type="item", name="cpu", amount=1}}
if mods["ThemTharHills-Updated"] then
table.insert(electronic_ingredients, {type="item", name="integrated-circuit", amount=5})
elseif mods["MDbobelectronics2"] then
table.insert(electronic_ingredients, {type="item", name="intergrated-electronics", amount=2})
end
elseif mods["MDbobelectronics2"] then
electronic_ingredients = {{type="item", name="kr-electronic-components", amount=1}, {type="item", name="intergrated-electronics", amount=2}, {type="item", name="processing-electronics", amount=1}}
end
data:extend({
data:extend({
{
type = "item",
name = "advanced-electronic-components",
@ -33,8 +38,8 @@ data:extend({
ingredients = electronic_ingredients,
results = {{type="item", name="advanced-electronic-components", amount=2}},
}
})
if mods["248k-Redux"] then
})
if mods["248k-Redux"] then
data:extend({
{
type = "recipe",
@ -53,9 +58,9 @@ if mods["248k-Redux"] then
}
})
util.add_unlock("kr-imersium-processing", "charged-crystal-imersite-powder")
end
end
util.add_unlock("processing-unit", "advanced-electronic-components")
util.add_unlock("processing-unit", "advanced-electronic-components")
end
local turret_large_base_ingredients = {(data.raw.item["tantalum-titanium-beam"] and {type="item", name="tantalum-titanium-beam", amount=60}) or {type="item", name="steel-plate", amount=60}, {type="item", name="concrete", amount=60}}
@ -195,6 +200,7 @@ data:extend({
{
type = "recipe",
name = "bronze-spring",
localised_name = { "item-name.bronze-spring" },
category = "crafting",
order = "s2[spring]",
enabled = false,