Update to bz mods version 2
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4 changed files with 24 additions and 24 deletions
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@ -14,15 +14,15 @@
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"? BrassTacks-Updated",
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"? bobassembly",
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"? BrimStuff-Updated",
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"? bzaluminum",
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"? bzcarbon",
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"? bzchlorine",
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"? bzfoundry",
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"? bzgas",
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"? bzgold",
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"? bzlead",
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"? bzsilicon",
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"? bztin",
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"? bzaluminum2",
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"? bzcarbon2",
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"? bzchlorine2",
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"? bzfoundry2",
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"? bzgas2",
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"? bzgold2",
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"? bzlead2",
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"? bzsilicon2",
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"? bztin2",
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"? EndgameCombat",
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"? IfNickel-Updated",
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"? Nylon2",
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@ -7,7 +7,7 @@ end
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if mods["Krastorio2"] then
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local electronic_ingredients = {{type="item", name="kr-electronic-components", amount=3}}
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if mods["bzgold"] then
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if mods["bzgold2"] then
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electronic_ingredients = {{type="item", name="kr-electronic-components", amount=1}, (mods["ThemTharHills-Updated"] and {type="item", name="integrated-circuit", amount=5}) or (mods["MDbobelectronics2"] and {type="item", name="intergrated-electronics", amount=2}), {type="item", name="cpu", amount=1}}
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elseif mods["MDbobelectronics2"] then
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electronic_ingredients = {{type="item", name="kr-electronic-components", amount=1}, {type="item", name="intergrated-electronics", amount=2}, {type="item", name="processing-electronics", amount=1}}
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@ -67,7 +67,7 @@ local satellite_body_ingredients = {{type="item", name="low-density-structure",
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if mods["bismuth"] then
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table.insert(satellite_body_ingredients, {type="item", name="bismuth-glass", amount=100})
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end
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if mods["bzcarbon"] then
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if mods["bzcarbon2"] then
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table.insert(satellite_body_ingredients, {type="item", name="graphene", amount=100})
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end
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if data.raw.item["gimbaled-thruster"] then
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@ -190,7 +190,7 @@ util.add_unlock("logistics", "spring")
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util.add_unlock("rocket-silo","satellite-body")
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util.add_unlock("fast-inserter", "shock-absorber")
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if mods["bzfoundry"] and data.raw.item["bronze-plate"] then
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if mods["bzfoundry2"] and data.raw.item["bronze-plate"] then
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data:extend({
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{
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type = "recipe",
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@ -4,14 +4,14 @@ if mods["MDbobelectronics2"] then
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util.remove_ingredient("advanced-processing-unit", "processing-electronics")
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end
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if (mods["Krastorio2"] and mods["bzgas"]) or false then
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if mods["bzgold"] then
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if (mods["Krastorio2"] and mods["bzgas2"]) or false then
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if mods["bzgold2"] then
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util.remove_ingredient("chemical-plant", "silver-plate")
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end
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if mods["bzaluminum"] then
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if mods["bzaluminum2"] then
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util.remove_ingredient("kr-filtration-plant", "aluminum-plate")
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end
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if mods["bztin"] then
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if mods["bztin2"] then
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util.remove_ingredient("kr-filtration-plant", "solder")
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end
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util.remove_ingredient("kr-filtration-plant", "pipe")
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@ -22,7 +22,7 @@ util.add_ingredient("car", "shock-absorber", 4)
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util.add_ingredient("artillery-turret", "shock-absorber", 10)
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-- Mod changes
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if mods["bztin"] then
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if mods["bztin2"] then
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util.remove_ingredient("fast-inserter", "bronze-plate")
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if data.raw.item["motorized-articulator"] then
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util.remove_ingredient("motorized-articulator", "bronze-plate")
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@ -34,7 +34,7 @@ if mods["bismuth"] then
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util.remove_ingredient("satellite", "bismuth-glass")
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end
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if mods["bzcarbon"] then
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if mods["bzcarbon2"] then
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util.remove_ingredient("satellite", "graphene")
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end
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@ -47,7 +47,7 @@ else
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util.remove_ingredient("gun-turret", "iron-gear-wheel")
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end
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if mods["bzlead"] then
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if mods["bzlead2"] then
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util.remove_ingredient("flamethrower-turret", "lead-plate")
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util.remove_ingredient("pipe-to-ground", "lead-plate")
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@ -100,7 +100,7 @@ if mods["RampantArsenal"] then
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util.remove_ingredient("suppression-cannon-item-rampant-arsenal", "steel-plate")
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util.remove_ingredient("suppression-cannon-item-rampant-arsenal", "concrete")
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util.add_ingredient("suppression-cannon-item-rampant-arsenal", "turret-large-base", 1)
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if mods["bzlead"] then
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if mods["bzlead2"] then
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util.remove_ingredient("rapid-cannon-item-rampant-arsenal", "lead-plate")
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util.remove_ingredient("suppression-cannon-item-rampant-arsenal", "lead-plate")
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end
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@ -115,12 +115,12 @@ if mods["EndgameCombat"] then
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end
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--chemical plant
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if mods["bzgas"] then
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if mods["bzgas2"] then
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util.remove_ingredient("chemical-plant", "stone-brick")
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util.remove_ingredient("chemical-plant", "pipe")
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util.add_ingredient("chemical-plant", "basic-chemical-plant", 1)
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if (mods["bzlead"] and mods["bztin"]) or false then
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if (mods["bzlead2"] and mods["bztin2"]) or false then
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util.remove_ingredient("basic-chemical-plant", "tin-plate")
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util.remove_ingredient("basic-chemical-plant", "lead-plate")
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util.add_ingredient("basic-chemical-plant", "solder", 8)
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@ -188,7 +188,7 @@ if mods["Krastorio2"] then
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util.add_ingredient("kr-rocket-turret", "turret-large-base", 1)
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util.add_ingredient("kr-railgun-turret", "turret-large-base", 1)
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util.remove_ingredient("kr-railgun-turret", "steel-beam")
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if mods["bzlead"] then
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if mods["bzlead2"] then
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util.remove_ingredient("kr-laser-artillery-turret", "lead-plate")
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util.remove_ingredient("kr-rocket-turret", "lead-plate")
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util.remove_ingredient("kr-railgun-turret", "lead-plate")
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@ -212,7 +212,7 @@ if mods["space-exploration"] then
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util.set_ingredient("speed-module-4", "se-iridium-plate", 90)
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util.add_ingredient("speed-module-4", "elementium-plate", 30)
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if mods["bztin"] then
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if mods["bztin2"] then
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util.remove_ingredient("se-space-biochemical-laboratory", "solder")
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end
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