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1 changed files with 422 additions and 426 deletions
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@ -1,16 +1,11 @@
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH_E = BioInd.modRoot .. "/graphics/icons/entity/"
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local ENTITYPATH_BIO = BioInd.modRoot .. "/graphics/entities/"
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local REMNANTSPATH = BioInd.modRoot .. "/graphics/entities/remnants/"
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require("util")
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local crafting_speed_quality_multiplier = mods["quality"] and {
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uncommon = 0.83,
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rare = 0.66,
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epic = 0.50,
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legendary = 0.16
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} or nil
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--- Bio Garden
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data:extend({
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@ -73,7 +68,6 @@ data:extend({
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source_inventory_size = 1,
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result_inventory_size = 1,
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crafting_speed = 1.0,
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crafting_speed_quality_multiplier = crafting_speed_quality_multiplier,
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energy_source = {
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type = "electric",
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usage_priority = "secondary-input",
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@ -111,7 +105,8 @@ data:extend({
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time_before_removed = 60 * 60 * 15, -- 15 minutes
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final_render_layer = "remnants",
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remove_on_tile_placement = false,
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animation = {
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animation =
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{
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{
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filename = REMNANTSPATH .. "bio_garden_remnant.png",
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line_length = 1,
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@ -126,6 +121,7 @@ data:extend({
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},
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---- Bio Garden Large
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{
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type = "assembling-machine",
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@ -213,7 +209,6 @@ data:extend({
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source_inventory_size = 1,
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result_inventory_size = 1,
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crafting_speed = 4.0,
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crafting_speed_quality_multiplier = crafting_speed_quality_multiplier,
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energy_source = {
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type = "electric",
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usage_priority = "secondary-input",
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@ -251,7 +246,8 @@ data:extend({
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time_before_removed = 60 * 60 * 15, -- 15 minutes
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final_render_layer = "remnants",
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remove_on_tile_placement = false,
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animation = {
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animation =
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{
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{
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filename = REMNANTSPATH .. "bio_garden_large_remnant.png",
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line_length = 1,
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@ -395,7 +391,6 @@ data:extend({
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source_inventory_size = 1,
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result_inventory_size = 1,
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crafting_speed = 16,
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crafting_speed_quality_multiplier = crafting_speed_quality_multiplier,
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energy_source = {
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type = "electric",
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usage_priority = "secondary-input",
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@ -433,7 +428,8 @@ data:extend({
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time_before_removed = 60 * 60 * 15, -- 15 minutes
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final_render_layer = "remnants",
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remove_on_tile_placement = false,
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animation = {
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animation =
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{
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{
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filename = REMNANTSPATH .. "bio_garden_huge_remnant.png",
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line_length = 1,
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