Fix mod name references
This commit is contained in:
parent
903c34b08e
commit
9f00230657
70 changed files with 132 additions and 132 deletions
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@ -1,5 +1,5 @@
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = "__Bio_Industries__/graphics/icons/"
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local ICONPATH = "__Bio_Industries_2__/graphics/icons/"
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-- If OwnlyMe's or Tral'a "Robot Tree Farm" mods are active, they will create variatons
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-- If OwnlyMe's or Tral'a "Robot Tree Farm" mods are active, they will create variatons
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-- of our variations of tree prototypes. Remove them!
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-- of our variations of tree prototypes. Remove them!
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@ -376,7 +376,7 @@ if mods["Krastorio2"] then
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}
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}
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for _, recipe in pairs(data.raw.recipe) do
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for _, recipe in pairs(data.raw.recipe) do
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BioInd.writeDebug("Recipe has \"mod\" property: %s", {recipe.mod and true or false})
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BioInd.writeDebug("Recipe has \"mod\" property: %s", {recipe.mod and true or false})
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if recipe.mod == "Bio_Industries" then
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if recipe.mod == "Bio_Industries_2" then
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krastorio.recipes.multiplyIngredients(recipe.name, update, 4)
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krastorio.recipes.multiplyIngredients(recipe.name, update, 4)
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krastorio.recipes.multiplyProducts(recipe.name, update, 4)
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krastorio.recipes.multiplyProducts(recipe.name, update, 4)
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BioInd.writeDebug("Changed ingredients for %s: %s", {recipe and recipe.name or "nil", recipe and recipe.ingredients or "nil"})
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BioInd.writeDebug("Changed ingredients for %s: %s", {recipe and recipe.name or "nil", recipe and recipe.ingredients or "nil"})
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@ -1,4 +1,4 @@
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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for var, name in pairs({
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for var, name in pairs({
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Bio_Cannon = "BI_Bio_Cannon",
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Bio_Cannon = "BI_Bio_Cannon",
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@ -18,7 +18,7 @@ end
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--~ BioInd.show("data.raw.recipe[\"bi-sulfur\"]", data.raw.recipe["bi-sulfur"])
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--~ BioInd.show("data.raw.recipe[\"bi-sulfur\"]", data.raw.recipe["bi-sulfur"])
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BioInd.show("BI.Settings.BI_Easy_Bio_Gardens", BI.Settings.BI_Easy_Bio_Gardens)
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BioInd.show("BI.Settings.BI_Easy_Bio_Gardens", BI.Settings.BI_Easy_Bio_Gardens)
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local ICONPATH = "__Bio_Industries__/graphics/icons/"
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local ICONPATH = "__Bio_Industries_2__/graphics/icons/"
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----Update the Wood Pipe Images
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----Update the Wood Pipe Images
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require("prototypes.Wood_Products.pipes")
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require("prototypes.Wood_Products.pipes")
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@ -810,7 +810,7 @@ BioInd.writeDebug("Removed technology " .. "bi-tech-coal-processing-" .. i)
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end
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end
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end
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end
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-- Moved here from data-final-fixes.lua for 0.18.34/1.1.4! (Fixes https://mods.factorio.com/mod/Bio_Industries/discussion/5ff517c391699300236170a2)
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-- Moved here from data-final-fixes.lua for 0.18.34/1.1.4! (Fixes https://mods.factorio.com/mod/Bio_Industries_2/discussion/5ff517c391699300236170a2)
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-- "Transport drones" ruins rails by removing object-layer from the collision mask. That
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-- "Transport drones" ruins rails by removing object-layer from the collision mask. That
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-- causes problems for our "Wooden rail bridges" as they will also pass through cliffs.
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-- causes problems for our "Wooden rail bridges" as they will also pass through cliffs.
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require("prototypes.Wood_Products.rail_updates")
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require("prototypes.Wood_Products.rail_updates")
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@ -1,4 +1,4 @@
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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if not BI then BI = {} end
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if not BI then BI = {} end
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if not BI.Settings then BI.Settings = {} end
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if not BI.Settings then BI.Settings = {} end
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@ -1,4 +1,4 @@
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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if not thxbob.lib.machine then thxbob.lib.machine = {} end
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if not thxbob.lib.machine then thxbob.lib.machine = {} end
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@ -1,4 +1,4 @@
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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-- Merges table2's contents into table1.
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-- Merges table2's contents into table1.
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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if not thxbob.lib.item then thxbob.lib.item = {} end
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if not thxbob.lib.item then thxbob.lib.item = {} end
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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if not thxbob.lib.recipe then thxbob.lib.recipe = {} end
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if not thxbob.lib.recipe then thxbob.lib.recipe = {} end
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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if not thxbob.lib.tech then thxbob.lib.tech = {} end
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if not thxbob.lib.tech then thxbob.lib.tech = {} end
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--~ local BioInd = require('common')('Bio_Industries')
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--~ local BioInd = require('common')('Bio_Industries_2')
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local terrains = {}
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local terrains = {}
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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--~ game.reload_script()
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--~ game.reload_script()
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------
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-- For some reason, the recipe for bi-biomass-2 was more advanced than the recipe
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-- For some reason, the recipe for bi-biomass-2 was more advanced than the recipe
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-- for bi-biomass-3. This worked because we changed their order whereever they've
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-- for bi-biomass-3. This worked because we changed their order whereever they've
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------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------
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-- Just remove some obsolete global tables!
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-- Just remove some obsolete global tables!
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------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------
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--~ local BioInd = require('__Bio_Industries__/common')('Bio_Industries')
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--~ local BioInd = require('__Bio_Industries_2__/common')('Bio_Industries_2')
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if global and global.bi then
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if global and global.bi then
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global.bi.terrains = nil
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global.bi.terrains = nil
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--~ local BioInd = require('common')('Bio_Industries')
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--~ local BioInd = require('common')('Bio_Industries_2')
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data:extend({
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data:extend({
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ENTITYPATH = BioInd.modRoot .. "/graphics/entities/bio_cannon/"
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local ENTITYPATH = BioInd.modRoot .. "/graphics/entities/bio_cannon/"
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--~ local BioInd = require('common')('Bio_Industries')
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--~ local BioInd = require('common')('Bio_Industries_2')
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if BI.Settings.Bio_Cannon then
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if BI.Settings.Bio_Cannon then
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data:extend({
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data:extend({
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/entities/bio_cannon/projectiles/"
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local ICONPATH = BioInd.modRoot .. "/graphics/entities/bio_cannon/projectiles/"
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@ -297,7 +297,7 @@ if BI.Settings.Bio_Cannon then
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},
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},
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sound = {
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sound = {
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{
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{
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filename = "__Bio_Industries__/sound/boom.ogg",
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filename = "__Bio_Industries_2__/sound/boom.ogg",
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volume = 4.0
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volume = 4.0
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},
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},
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},
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},
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/weapon/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/weapon/"
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--~ local BioInd = require('common')('Bio_Industries')
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--~ local BioInd = require('common')('Bio_Industries_2')
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if BI.Settings.Bio_Cannon then
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if BI.Settings.Bio_Cannon then
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--~ local BioInd = require('common')('Bio_Industries')
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--~ local BioInd = require('common')('Bio_Industries_2')
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if BI.Settings.Bio_Cannon then
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if BI.Settings.Bio_Cannon then
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--~ local BioInd = require('common')('Bio_Industries')
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--~ local BioInd = require('common')('Bio_Industries_2')
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--~ if not mods["Natural_Evolution_Buildings"] and BI.Settings.Bio_Cannon then
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--~ if not mods["Natural_Evolution_Buildings"] and BI.Settings.Bio_Cannon then
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
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local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATHMIPS = BioInd.modRoot .. "/graphics/icons/mips/"
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local ICONPATHMIPS = BioInd.modRoot .. "/graphics/icons/mips/"
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main_procuct = "",
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main_procuct = "",
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-- This is a custom property for use by "Krastorio 2" (it will change
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-- This is a custom property for use by "Krastorio 2" (it will change
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-- ingredients/results; used for wood/wood pulp)
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-- ingredients/results; used for wood/wood pulp)
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mod = "Bio_Industries",
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mod = "Bio_Industries_2",
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},
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},
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})
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})
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-- Order in table reflects order in display (Tech tree), so we remove the last
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-- Order in table reflects order in display (Tech tree), so we remove the last
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},
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},
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-- This is a custom property for use by "Krastorio 2" (it will change
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-- This is a custom property for use by "Krastorio 2" (it will change
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-- ingredients/results; used for wood/wood pulp)
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-- ingredients/results; used for wood/wood pulp)
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mod = "Bio_Industries",
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mod = "Bio_Industries_2",
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},
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},
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})
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})
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thxbob.lib.tech.add_recipe_unlock("electronics", "bi-press-wood")
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thxbob.lib.tech.add_recipe_unlock("electronics", "bi-press-wood")
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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--~ local ICONPATH = BioInd.modRoot .. "/graphics/entities/biofarm/"
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--~ local ICONPATH = BioInd.modRoot .. "/graphics/entities/biofarm/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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},
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},
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allowed_effects = {"consumption", "speed", "pollution"},
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allowed_effects = {"consumption", "speed", "pollution"},
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animation = {
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animation = {
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filename = "__Bio_Industries__/graphics/entities/cokery/cokery_sheet.png",
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filename = "__Bio_Industries_2__/graphics/entities/cokery/cokery_sheet.png",
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frame_count = 28,
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frame_count = 28,
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line_length = 7,
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line_length = 7,
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width = 256,
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width = 256,
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collision_box = {{-0.8, -0.8}, {0.8, 0.8}},
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collision_box = {{-0.8, -0.8}, {0.8, 0.8}},
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selection_box = {{-1.0, -1.0}, {1.0, 1.0}},
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selection_box = {{-1.0, -1.0}, {1.0, 1.0}},
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animation = {
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animation = {
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filename = "__Bio_Industries__/graphics/entities/stone-crusher/stone_crusher_anim.png",
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filename = "__Bio_Industries_2__/graphics/entities/stone-crusher/stone_crusher_anim.png",
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priority = "high",
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priority = "high",
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width = 65,
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width = 65,
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height = 78,
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height = 78,
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shift = {0.0, -0.1}
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shift = {0.0, -0.1}
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},
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},
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working_visualisations = {
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working_visualisations = {
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filename = "__Bio_Industries__/graphics/entities/stone-crusher/stone-crusher-anim.png",
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filename = "__Bio_Industries_2__/graphics/entities/stone-crusher/stone-crusher-anim.png",
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priority = "high",
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priority = "high",
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width = 65,
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width = 65,
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height = 78,
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height = 78,
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATHMIPS = BioInd.modRoot .. "/graphics/icons/mips/"
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local ICONPATHMIPS = BioInd.modRoot .. "/graphics/icons/mips/"
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local BioInd = require('common')('Bio_Industries')
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local BioInd = require('common')('Bio_Industries_2')
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
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@ -190,28 +190,28 @@ function BioFarm_Pipe_Connectors_Left()
|
||||||
return
|
return
|
||||||
{
|
{
|
||||||
north = {
|
north = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-N_l.png",
|
filename = "__Bio_Industries_2__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-N_l.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
width = 51,
|
width = 51,
|
||||||
height = 35,
|
height = 35,
|
||||||
shift = {0.25, 1},
|
shift = {0.25, 1},
|
||||||
},
|
},
|
||||||
east = {
|
east = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-E_l.png",
|
filename = "__Bio_Industries_2__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-E_l.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
width = 18,
|
width = 18,
|
||||||
height = 48,
|
height = 48,
|
||||||
shift = {-1, -0.25},
|
shift = {-1, -0.25},
|
||||||
},
|
},
|
||||||
south = {
|
south = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-S_l.png",
|
filename = "__Bio_Industries_2__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-S_l.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
width = 49,
|
width = 49,
|
||||||
height = 25,
|
height = 25,
|
||||||
shift = {0.5, -1},
|
shift = {0.5, -1},
|
||||||
},
|
},
|
||||||
west = {
|
west = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-W_l.png",
|
filename = "__Bio_Industries_2__/graphics/entities/biofarm/pipe_connections/Bio_Farm-pipe-W_l.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
width = 16,
|
width = 16,
|
||||||
height = 51,
|
height = 51,
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -35,7 +35,7 @@ data:extend({
|
||||||
order = "a[bi]-ssw-a1[bi-seed-1]",
|
order = "a[bi]-ssw-a1[bi-seed-1]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -69,7 +69,7 @@ data:extend({
|
||||||
order = "a[bi]-ssw-a1[bi-seed-2]",
|
order = "a[bi]-ssw-a1[bi-seed-2]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -103,7 +103,7 @@ data:extend({
|
||||||
order = "a[bi]-ssw-a1[bi-seed-3]",
|
order = "a[bi]-ssw-a1[bi-seed-3]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -137,7 +137,7 @@ data:extend({
|
||||||
order = "a[bi]-ssw-a1[bi-seed-4]",
|
order = "a[bi]-ssw-a1[bi-seed-4]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -170,7 +170,7 @@ data:extend({
|
||||||
order = "b[bi]-ssw-b1[bi-Seedling_Mk1]",
|
order = "b[bi]-ssw-b1[bi-Seedling_Mk1]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -204,7 +204,7 @@ data:extend({
|
||||||
order = "b[bi]-ssw-b1[bi-Seedling_Mk2]",
|
order = "b[bi]-ssw-b1[bi-Seedling_Mk2]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -237,7 +237,7 @@ data:extend({
|
||||||
order = "b[bi]-ssw-b1[bi-Seedling_Mk3]",
|
order = "b[bi]-ssw-b1[bi-Seedling_Mk3]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -271,7 +271,7 @@ data:extend({
|
||||||
order = "b[bi]-ssw-b1[bi-Seedling_Mk4]",
|
order = "b[bi]-ssw-b1[bi-Seedling_Mk4]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -305,7 +305,7 @@ data:extend({
|
||||||
order = "c[bi]-ssw-c1[raw-wood1]",
|
order = "c[bi]-ssw-c1[raw-wood1]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -340,7 +340,7 @@ data:extend({
|
||||||
order = "c[bi]-ssw-c1[raw-wood2]",
|
order = "c[bi]-ssw-c1[raw-wood2]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -375,7 +375,7 @@ data:extend({
|
||||||
order = "c[bi]-ssw-c1[raw-wood3]",
|
order = "c[bi]-ssw-c1[raw-wood3]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -410,7 +410,7 @@ data:extend({
|
||||||
order = "c[bi]-ssw-c1[raw-wood4]",
|
order = "c[bi]-ssw-c1[raw-wood4]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -546,7 +546,7 @@ data:extend({
|
||||||
allow_decomposition = false, -- Added for 0.18.34/1.1.4
|
allow_decomposition = false, -- Added for 0.18.34/1.1.4
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -579,7 +579,7 @@ data:extend({
|
||||||
allow_decomposition = false, -- Added for 0.18.34/1.1.4
|
allow_decomposition = false, -- Added for 0.18.34/1.1.4
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -615,7 +615,7 @@ data:extend({
|
||||||
allow_decomposition = false, -- Added for 0.18.34/1.1.4
|
allow_decomposition = false, -- Added for 0.18.34/1.1.4
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -649,7 +649,7 @@ data:extend({
|
||||||
allow_decomposition = true, -- Changed for 0.18.34/1.1.4
|
allow_decomposition = true, -- Changed for 0.18.34/1.1.4
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -682,7 +682,7 @@ data:extend({
|
||||||
|
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -715,7 +715,7 @@ data:extend({
|
||||||
main_product = "",
|
main_product = "",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -744,7 +744,7 @@ data:extend({
|
||||||
allow_as_intermediate = false,
|
allow_as_intermediate = false,
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -773,7 +773,7 @@ data:extend({
|
||||||
allow_as_intermediate = false,
|
allow_as_intermediate = false,
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
@ -905,7 +905,7 @@ data:extend({
|
||||||
--~ localised_name = {"item-name.pellet-coke"},
|
--~ localised_name = {"item-name.pellet-coke"},
|
||||||
--~ localised_description = {"item-description.pellet-coke"},
|
--~ localised_description = {"item-description.pellet-coke"},
|
||||||
icon = ICONPATH .. "pellet_coke_solid.png",
|
icon = ICONPATH .. "pellet_coke_solid.png",
|
||||||
--icon = "__Bio_Industries__/graphics/icons/pellet_coke_c.png",
|
--icon = "__Bio_Industries_2__/graphics/icons/pellet_coke_c.png",
|
||||||
icon_size = 64,
|
icon_size = 64,
|
||||||
icons = {
|
icons = {
|
||||||
{
|
{
|
||||||
|
@ -1372,7 +1372,7 @@ data:extend({
|
||||||
order = "b[bi-fertilizer]-b[bi-adv-fertilizer-2]",
|
order = "b[bi-fertilizer]-b[bi-adv-fertilizer-2]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
local coal_processing = require("prototypes.Bio_Farm.coal_processing")
|
local coal_processing = require("prototypes.Bio_Farm.coal_processing")
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
--[[
|
--[[
|
||||||
|
|
||||||
|
@ -127,7 +127,7 @@ for id, prototype in pairs(data.raw.tree) do
|
||||||
local max = 2
|
local max = 2
|
||||||
if i <= max then
|
if i <= max then
|
||||||
variation.trunk.layers = {{
|
variation.trunk.layers = {{
|
||||||
filename = "__Bio_Industries__/graphics/icons/Seedling_a.png",
|
filename = "__Bio_Industries_2__/graphics/icons/Seedling_a.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
width = 64,
|
width = 64,
|
||||||
height = 64,
|
height = 64,
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
local ENTITYPATH = "__base__/graphics/entity/boiler/"
|
local ENTITYPATH = "__base__/graphics/entity/boiler/"
|
||||||
|
@ -77,7 +77,7 @@ data:extend({
|
||||||
collision_box = {{-1.2, -1.2}, {1.2, 1.2}},
|
collision_box = {{-1.2, -1.2}, {1.2, 1.2}},
|
||||||
selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
|
selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
|
||||||
animation = {
|
animation = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/bioreactor/bioreactor.png",
|
filename = "__Bio_Industries_2__/graphics/entities/bioreactor/bioreactor.png",
|
||||||
priority = "high",
|
priority = "high",
|
||||||
width = 128,
|
width = 128,
|
||||||
height = 150,
|
height = 150,
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
local ENTITYPATH = "__base__/graphics/entity/assembling-machine-2/"
|
local ENTITYPATH = "__base__/graphics/entity/assembling-machine-2/"
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
--~ local new_battery_icon = BioInd.check_base_version("0.18.47")
|
--~ local new_battery_icon = BioInd.check_base_version("0.18.47")
|
||||||
|
@ -244,7 +244,7 @@ if BI.Settings.BI_Bio_Fuel then
|
||||||
--~ order = "b[cellulose-2]",
|
--~ order = "b[cellulose-2]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
-- PLASTIC 1 --
|
-- PLASTIC 1 --
|
||||||
|
@ -286,7 +286,7 @@ if BI.Settings.BI_Bio_Fuel then
|
||||||
--~ order = "b[bi-plastic-1]",
|
--~ order = "b[bi-plastic-1]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
-- PLASTIC 2 --
|
-- PLASTIC 2 --
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/technology/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@ data:extend({
|
||||||
off_when_no_fluid_recipe = true
|
off_when_no_fluid_recipe = true
|
||||||
},
|
},
|
||||||
animation = {
|
animation = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/biogarden/bio_garden_x.png",
|
filename = "__Bio_Industries_2__/graphics/entities/biogarden/bio_garden_x.png",
|
||||||
width = 160,
|
width = 160,
|
||||||
height = 160,
|
height = 160,
|
||||||
frame_count = 12,
|
frame_count = 12,
|
||||||
|
@ -48,7 +48,7 @@ data:extend({
|
||||||
open_sound = { filename = "__base__/sound/machine-open.ogg", volume = 0.85 },
|
open_sound = { filename = "__base__/sound/machine-open.ogg", volume = 0.85 },
|
||||||
close_sound = { filename = "__base__/sound/machine-close.ogg", volume = 0.75 },
|
close_sound = { filename = "__base__/sound/machine-close.ogg", volume = 0.75 },
|
||||||
working_sound = {
|
working_sound = {
|
||||||
sound = { { filename = "__Bio_Industries__/sound/rainforest_ambience.ogg", volume = 0.8 } },
|
sound = { { filename = "__Bio_Industries_2__/sound/rainforest_ambience.ogg", volume = 0.8 } },
|
||||||
idle_sound = { filename = "__base__/sound/idle1.ogg", volume = 0.6 },
|
idle_sound = { filename = "__base__/sound/idle1.ogg", volume = 0.6 },
|
||||||
apparent_volume = 1.5,
|
apparent_volume = 1.5,
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------
|
||||||
-- Create fluid fertilizers, recipes, and unlocks if the setting requires it! --
|
-- Create fluid fertilizers, recipes, and unlocks if the setting requires it! --
|
||||||
------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
--~ BioInd.show("fluid_fertilizer.lua -- BI.Settings.BI_Easy_Bio_Gardens", BI.Settings.BI_Easy_Bio_Gardens)
|
--~ BioInd.show("fluid_fertilizer.lua -- BI.Settings.BI_Easy_Bio_Gardens", BI.Settings.BI_Easy_Bio_Gardens)
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -38,7 +38,7 @@ data:extend({
|
||||||
always_show_made_in = false, -- Changed for 0.18.34/1.1.4
|
always_show_made_in = false, -- Changed for 0.18.34/1.1.4
|
||||||
allow_decomposition = true, -- Changed for 0.18.34/1.1.4 -- This is a custom property for use by "Krastorio 2" (it will change
|
allow_decomposition = true, -- Changed for 0.18.34/1.1.4 -- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
require ("util")
|
require ("util")
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
local ENTITYPATH = "__Bio_Industries__/graphics/entities/bio_solar_farm/"
|
local ENTITYPATH = "__Bio_Industries_2__/graphics/entities/bio_solar_farm/"
|
||||||
|
|
||||||
--~ local BIGICONS = BioInd.check_base_version("0.18.0")
|
--~ local BIGICONS = BioInd.check_base_version("0.18.0")
|
||||||
|
|
||||||
|
@ -410,7 +410,7 @@ data:extend({
|
||||||
fire_glow_flicker_enabled = false,
|
fire_glow_flicker_enabled = false,
|
||||||
fire_glow = {
|
fire_glow = {
|
||||||
north = {
|
north = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/small-lamp/light-on-patch.png",
|
filename = "__Bio_Industries_2__/graphics/entities/small-lamp/light-on-patch.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
frame_count = 1,
|
frame_count = 1,
|
||||||
width = 62,
|
width = 62,
|
||||||
|
@ -420,7 +420,7 @@ data:extend({
|
||||||
blend_mode = "additive",
|
blend_mode = "additive",
|
||||||
},
|
},
|
||||||
east = {
|
east = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/small-lamp/light-on-patch.png",
|
filename = "__Bio_Industries_2__/graphics/entities/small-lamp/light-on-patch.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
frame_count = 1,
|
frame_count = 1,
|
||||||
width = 62,
|
width = 62,
|
||||||
|
@ -429,7 +429,7 @@ data:extend({
|
||||||
blend_mode = "additive",
|
blend_mode = "additive",
|
||||||
},
|
},
|
||||||
south = {
|
south = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/small-lamp/light-on-patch.png",
|
filename = "__Bio_Industries_2__/graphics/entities/small-lamp/light-on-patch.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
frame_count = 1,
|
frame_count = 1,
|
||||||
width = 62,
|
width = 62,
|
||||||
|
@ -438,7 +438,7 @@ data:extend({
|
||||||
blend_mode = "additive",
|
blend_mode = "additive",
|
||||||
},
|
},
|
||||||
west = {
|
west = {
|
||||||
filename = "__Bio_Industries__/graphics/entities/small-lamp/light-on-patch.png",
|
filename = "__Bio_Industries_2__/graphics/entities/small-lamp/light-on-patch.png",
|
||||||
priority = "extra-high",
|
priority = "extra-high",
|
||||||
frame_count = 1,
|
frame_count = 1,
|
||||||
width = 62,
|
width = 62,
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -203,7 +203,7 @@ return
|
||||||
{
|
{
|
||||||
layers = {
|
layers = {
|
||||||
{
|
{
|
||||||
filename = "__Bio_Industries__/graphics/entities/bio_turret/bio_turret.png",
|
filename = "__Bio_Industries_2__/graphics/entities/bio_turret/bio_turret.png",
|
||||||
priority = "medium",
|
priority = "medium",
|
||||||
scale = 0.5,
|
scale = 0.5,
|
||||||
width = 224,
|
width = 224,
|
||||||
|
@ -274,7 +274,7 @@ data:extend({
|
||||||
}, ]]
|
}, ]]
|
||||||
range = 20,
|
range = 20,
|
||||||
sound = {
|
sound = {
|
||||||
filename = "__Bio_Industries__/sound/dart-turret.ogg",
|
filename = "__Bio_Industries_2__/sound/dart-turret.ogg",
|
||||||
volume = 0.85
|
volume = 0.85
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -309,7 +309,7 @@ data:extend({
|
||||||
projectile_creation_distance = 1.125,
|
projectile_creation_distance = 1.125,
|
||||||
range = 17,
|
range = 17,
|
||||||
sound = {
|
sound = {
|
||||||
filename = "__Bio_Industries__/sound/dart-turret.ogg",
|
filename = "__Bio_Industries_2__/sound/dart-turret.ogg",
|
||||||
volume = 0.65
|
volume = 0.65
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
--~ local BioInd = require('common')('Bio_Industries')
|
--~ local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
--~ local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
--~ local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -50,7 +50,7 @@ data:extend({
|
||||||
order = "[bio-ammo]-a-[darts]-1",
|
order = "[bio-ammo]-a-[darts]-1",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
--- Standard Dart Ammo
|
--- Standard Dart Ammo
|
||||||
|
@ -249,7 +249,7 @@ data:extend({
|
||||||
order = "b[turret]-e[bi-dart-turret]",
|
order = "b[turret]-e[bi-dart-turret]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
--- Dart Rifle
|
--- Dart Rifle
|
||||||
|
@ -303,5 +303,5 @@ data:extend({
|
||||||
},
|
},
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
})
|
})
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
if mods["IndustrialRevolution"] then
|
if mods["IndustrialRevolution"] then
|
||||||
------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -2,7 +2,7 @@ if not BI.Settings.BI_Bigger_Wooden_Chests then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
|
|
||||||
BioInd.writeDebug("Creating bigger wooden chests!")
|
BioInd.writeDebug("Creating bigger wooden chests!")
|
||||||
|
|
|
@ -2,7 +2,7 @@ if not BI.Settings.BI_Bigger_Wooden_Chests then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@ if not BI.Settings.BI_Bigger_Wooden_Chests then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
local WOODPATH = BioInd.modRoot .. "/graphics/entities/wood_products/"
|
local WOODPATH = BioInd.modRoot .. "/graphics/entities/wood_products/"
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
--~ local BioInd = require('common')('Bio_Industries')
|
--~ local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
--~ local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
--~ local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -134,7 +134,7 @@ local pipes_sheet = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
local sheet_path = "__Bio_Industries__/graphics/entities/wood_products/wood_pipe/"
|
local sheet_path = "__Bio_Industries_2__/graphics/entities/wood_products/wood_pipe/"
|
||||||
local sheet_name = "pipe_sheet.png"
|
local sheet_name = "pipe_sheet.png"
|
||||||
|
|
||||||
function change_graphics (was_picture, sheet_element, quality)
|
function change_graphics (was_picture, sheet_element, quality)
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
||||||
|
@ -51,7 +51,7 @@ data:extend({
|
||||||
order = "a[energy]-b[small-electric-pole]",
|
order = "a[energy]-b[small-electric-pole]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
--- Huge Wooden Pole
|
--- Huge Wooden Pole
|
||||||
|
@ -103,7 +103,7 @@ data:extend({
|
||||||
order = "a[energy]-d[big-electric-pole]",
|
order = "a[energy]-d[big-electric-pole]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
--- Wooden Fence
|
--- Wooden Fence
|
||||||
|
@ -150,7 +150,7 @@ data:extend({
|
||||||
subgroup = "defensive-structure",
|
subgroup = "defensive-structure",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
--- Wooden Rail
|
--- Wooden Rail
|
||||||
|
@ -411,7 +411,7 @@ data:extend({
|
||||||
order = "a[pipe]-1a[pipe]",
|
order = "a[pipe]-1a[pipe]",
|
||||||
-- This is a custom property for use by "Krastorio 2" (it will change
|
-- This is a custom property for use by "Krastorio 2" (it will change
|
||||||
-- ingredients/results; used for wood/wood pulp)
|
-- ingredients/results; used for wood/wood pulp)
|
||||||
mod = "Bio_Industries",
|
mod = "Bio_Industries_2",
|
||||||
},
|
},
|
||||||
|
|
||||||
-- Wood Pipe to Ground
|
-- Wood Pipe to Ground
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
--~ local BioInd = require('common')('Bio_Industries')
|
--~ local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
data:extend(
|
data:extend(
|
||||||
{
|
{
|
||||||
|
@ -8,11 +8,11 @@ data:extend(
|
||||||
name = "bio-industries",
|
name = "bio-industries",
|
||||||
order = "vaa-a",
|
order = "vaa-a",
|
||||||
inventory_order = "v-a",
|
inventory_order = "v-a",
|
||||||
icon = "__Bio_Industries__/graphics/technology/BioIndustries_64.png",
|
icon = "__Bio_Industries_2__/graphics/technology/BioIndustries_64.png",
|
||||||
icon_size = 64,
|
icon_size = 64,
|
||||||
icons = {
|
icons = {
|
||||||
{
|
{
|
||||||
icon = "__Bio_Industries__/graphics/technology/BioIndustries_64.png",
|
icon = "__Bio_Industries_2__/graphics/technology/BioIndustries_64.png",
|
||||||
icon_size = 64,
|
icon_size = 64,
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
-- Add functions that are also used in other files (debugging output etc.)
|
-- Add functions that are also used in other files (debugging output etc.)
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
BioInd.writeDebug("Entered prototypes.hidden_lamps.lua of \"%s\".", {BioInd.modName})
|
BioInd.writeDebug("Entered prototypes.hidden_lamps.lua of \"%s\".", {BioInd.modName})
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
-- Add functions that are also used in other files (debugging output etc.)
|
-- Add functions that are also used in other files (debugging output etc.)
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
BioInd.writeDebug("Entered prototypes.hidden_panels.lua of \"%s\".", {BioInd.modName})
|
BioInd.writeDebug("Entered prototypes.hidden_panels.lua of \"%s\".", {BioInd.modName})
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
-- Add functions that are also used in other files (debugging output etc.)
|
-- Add functions that are also used in other files (debugging output etc.)
|
||||||
local BioInd = require('common')('Bio_Industries')
|
local BioInd = require('common')('Bio_Industries_2')
|
||||||
BioInd.writeDebug("Entered prototypes.hidden_radars.lua of \"%s\".", {BioInd.modName})
|
BioInd.writeDebug("Entered prototypes.hidden_radars.lua of \"%s\".", {BioInd.modName})
|
||||||
|
|
||||||
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
-- read!
|
-- read!
|
||||||
--------------------------------------------------------------------
|
--------------------------------------------------------------------
|
||||||
|
|
||||||
--~ local BioInd = require('common')('Bio_Industries')
|
--~ local BioInd = require('common')('Bio_Industries_2')
|
||||||
|
|
||||||
local settings_changed = {}
|
local settings_changed = {}
|
||||||
|
|
||||||
|
@ -32,7 +32,7 @@ log("Entered function settings_changed.musk_floor!")
|
||||||
force = BioInd.MuskForceName
|
force = BioInd.MuskForceName
|
||||||
-- Singleplayer mode: use force of first player
|
-- Singleplayer mode: use force of first player
|
||||||
elseif not game.is_multiplayer() then
|
elseif not game.is_multiplayer() then
|
||||||
-- Apparently, this crashed for someone (https://mods.factorio.com/mod/Bio_Industries/discussion/649d41b778d997d29385b8cf).
|
-- Apparently, this crashed for someone (https://mods.factorio.com/mod/Bio_Industries_2/discussion/649d41b778d997d29385b8cf).
|
||||||
-- Could it be that a game that was originally a multiplayer game has been saved and reused
|
-- Could it be that a game that was originally a multiplayer game has been saved and reused
|
||||||
-- as singleplayer game, but there was no player 1? Let's go over all players and break after
|
-- as singleplayer game, but there was no player 1? Let's go over all players and break after
|
||||||
-- the first hit, so we make sure we'll get the single player whatever its index!
|
-- the first hit, so we make sure we'll get the single player whatever its index!
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue