Fix graphics paths

This commit is contained in:
Simon Brodtmann 2025-07-05 19:27:10 +02:00
parent 52e905a767
commit 18ad13f992
8 changed files with 61 additions and 61 deletions

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@ -624,7 +624,7 @@ data:extend({
},
light = {intensity = 0.8, size = 15},
animation = {
filename = "__base__/graphics/entity/rocket/rocket.png",
filename = "__Bio_Industries_2__/graphics/entities/rocket.png",
frame_count = 8,
line_length = 8,
width = 9,
@ -633,7 +633,7 @@ data:extend({
priority = "high"
},
shadow = {
filename = "__base__/graphics/entity/rocket/rocket-shadow.png",
filename = "__Bio_Industries_2__/graphics/entities/rocket-shadow.png",
frame_count = 1,
width = 7,
height = 24,
@ -685,7 +685,7 @@ data:extend({
},
light = {intensity = 0.8, size = 15},
animation = {
filename = "__base__/graphics/entity/rocket/rocket.png",
filename = "__Bio_Industries_2__/graphics/entities/rocket.png",
frame_count = 8,
line_length = 8,
width = 9,
@ -694,7 +694,7 @@ data:extend({
priority = "high"
},
shadow = {
filename = "__base__/graphics/entity/rocket/rocket-shadow.png",
filename = "__Bio_Industries_2__/graphics/entities/rocket-shadow.png",
frame_count = 1,
width = 7,
height = 24,
@ -746,7 +746,7 @@ data:extend({
},
light = {intensity = 0.8, size = 15},
animation = {
filename = "__base__/graphics/entity/rocket/rocket.png",
filename = "__Bio_Industries_2__/graphics/entities/rocket.png",
frame_count = 8,
line_length = 8,
width = 9,
@ -755,7 +755,7 @@ data:extend({
priority = "high"
},
shadow = {
filename = "__base__/graphics/entity/rocket/rocket-shadow.png",
filename = "__Bio_Industries_2__/graphics/entities/rocket-shadow.png",
frame_count = 1,
width = 7,
height = 24,

View file

@ -15,7 +15,7 @@ function assembler2pipepicturesCokery()
scale = 0.5,
},
east = {
filename = "__base__/graphics/entity/assembling-machine-2/hr-assembling-machine-2-pipe-E.png",
filename = "__base__/graphics/entity/assembling-machine-2/assembling-machine-2-pipe-E.png",
priority = "extra-high",
width = 42,
height = 76,
@ -31,7 +31,7 @@ function assembler2pipepicturesCokery()
scale = 0.5,
},
west = {
filename = "__base__/graphics/entity/assembling-machine-2/hr-assembling-machine-2-pipe-W.png",
filename = "__base__/graphics/entity/assembling-machine-2/assembling-machine-2-pipe-W.png",
priority = "extra-high",
width = 39,
height = 73,
@ -123,7 +123,7 @@ function assembler2pipepicturesBioreactor()
scale = 0.5,
},
east = {
filename = "__base__/graphics/entity/assembling-machine-2/hr-assembling-machine-2-pipe-E.png",
filename = "__base__/graphics/entity/assembling-machine-2/assembling-machine-2-pipe-E.png",
priority = "extra-high",
width = 42,
height = 76,
@ -131,7 +131,7 @@ function assembler2pipepicturesBioreactor()
scale = 0.5,
},
south = {
filename = "__base__/graphics/entity/assembling-machine-2/hr-assembling-machine-2-pipe-S.png",
filename = "__base__/graphics/entity/assembling-machine-2/assembling-machine-2-pipe-S.png",
priority = "extra-high",
width = 88,
height = 61,
@ -139,7 +139,7 @@ function assembler2pipepicturesBioreactor()
scale = 0.5,
},
west = {
filename = "__base__/graphics/entity/assembling-machine-2/hr-assembling-machine-2-pipe-W.png",
filename = "__base__/graphics/entity/assembling-machine-2/assembling-machine-2-pipe-W.png",
priority = "extra-high",
width = 39,
height = 73,

View file

@ -194,7 +194,7 @@ if BI.Settings.BI_Bio_Fuel then
north = {
layers = {
{
filename = ENTITYPATH .. "hr-boiler-N-idle.png",
filename = ENTITYPATH .. "boiler-N-idle.png",
priority = "extra-high",
width = 269,
height = 221,
@ -203,7 +203,7 @@ if BI.Settings.BI_Bio_Fuel then
tint = bio_boiler_tint,
},
{
filename = ENTITYPATH .. "hr-boiler-N-shadow.png",
filename = ENTITYPATH .. "boiler-N-shadow.png",
priority = "extra-high",
width = 274,
height = 164,
@ -216,7 +216,7 @@ if BI.Settings.BI_Bio_Fuel then
east = {
layers = {
{
filename = ENTITYPATH .. "hr-boiler-E-idle.png",
filename = ENTITYPATH .. "boiler-E-idle.png",
priority = "extra-high",
width = 216,
height = 301,
@ -225,7 +225,7 @@ if BI.Settings.BI_Bio_Fuel then
tint = bio_boiler_tint,
},
{
filename = ENTITYPATH .. "hr-boiler-E-shadow.png",
filename = ENTITYPATH .. "boiler-E-shadow.png",
priority = "extra-high",
width = 184,
height = 194,
@ -238,7 +238,7 @@ if BI.Settings.BI_Bio_Fuel then
south = {
layers = {
{
filename = ENTITYPATH .. "hr-boiler-S-idle.png",
filename = ENTITYPATH .. "boiler-S-idle.png",
priority = "extra-high",
width = 260,
height = 192,
@ -247,7 +247,7 @@ if BI.Settings.BI_Bio_Fuel then
tint = bio_boiler_tint,
},
{
filename = ENTITYPATH .. "hr-boiler-S-shadow.png",
filename = ENTITYPATH .. "boiler-S-shadow.png",
priority = "extra-high",
width = 311,
height = 131,
@ -260,7 +260,7 @@ if BI.Settings.BI_Bio_Fuel then
west = {
layers = {
{
filename = ENTITYPATH .. "hr-boiler-W-idle.png",
filename = ENTITYPATH .. "boiler-W-idle.png",
priority = "extra-high",
width = 196,
height = 273,
@ -269,7 +269,7 @@ if BI.Settings.BI_Bio_Fuel then
tint = bio_boiler_tint,
},
{
filename = ENTITYPATH .. "hr-boiler-W-shadow.png",
filename = ENTITYPATH .. "boiler-W-shadow.png",
priority = "extra-high",
width = 206,
height = 218,
@ -282,7 +282,7 @@ if BI.Settings.BI_Bio_Fuel then
},
patch = {
east = {
filename = ENTITYPATH .. "hr-boiler-E-patch.png",
filename = ENTITYPATH .. "boiler-E-patch.png",
width = 6,
height = 36,
shift = util.by_pixel(33.5, -13.5),
@ -293,7 +293,7 @@ if BI.Settings.BI_Bio_Fuel then
fire_flicker_enabled = true,
fire = {
north = {
filename = ENTITYPATH .. "hr-boiler-N-fire.png",
filename = ENTITYPATH .. "boiler-N-fire.png",
priority = "extra-high",
frame_count = 64,
line_length = 8,
@ -304,7 +304,7 @@ if BI.Settings.BI_Bio_Fuel then
scale = 0.5
},
east = {
filename = ENTITYPATH .. "hr-boiler-E-fire.png",
filename = ENTITYPATH .. "boiler-E-fire.png",
priority = "extra-high",
frame_count = 64,
line_length = 8,
@ -315,7 +315,7 @@ if BI.Settings.BI_Bio_Fuel then
scale = 0.5
},
south = {
filename = ENTITYPATH .. "hr-boiler-S-fire.png",
filename = ENTITYPATH .. "boiler-S-fire.png",
priority = "extra-high",
frame_count = 64,
line_length = 8,
@ -326,7 +326,7 @@ if BI.Settings.BI_Bio_Fuel then
scale = 0.5
},
west = {
filename = ENTITYPATH .. "hr-boiler-W-fire.png",
filename = ENTITYPATH .. "boiler-W-fire.png",
priority = "extra-high",
frame_count = 64,
line_length = 8,
@ -340,7 +340,7 @@ if BI.Settings.BI_Bio_Fuel then
fire_glow_flicker_enabled = true,
fire_glow = {
north = {
filename = ENTITYPATH .. "hr-boiler-N-light.png",
filename = ENTITYPATH .. "boiler-N-light.png",
priority = "extra-high",
frame_count = 1,
width = 200,
@ -350,7 +350,7 @@ if BI.Settings.BI_Bio_Fuel then
scale = 0.5
},
east = {
filename = ENTITYPATH .. "hr-boiler-E-light.png",
filename = ENTITYPATH .. "boiler-E-light.png",
priority = "extra-high",
frame_count = 1,
width = 139,
@ -360,7 +360,7 @@ if BI.Settings.BI_Bio_Fuel then
scale = 0.5
},
south = {
filename = ENTITYPATH .. "hr-boiler-S-light.png",
filename = ENTITYPATH .. "boiler-S-light.png",
priority = "extra-high",
frame_count = 1,
width = 200,
@ -370,7 +370,7 @@ if BI.Settings.BI_Bio_Fuel then
scale = 0.5
},
west = {
filename = ENTITYPATH .. "hr-boiler-W-light.png",
filename = ENTITYPATH .. "boiler-W-light.png",
priority = "extra-high",
frame_count = 1,
width = 136,

View file

@ -15,7 +15,7 @@ function assembler2pipepicturesBioreactor()
scale = 0.5,
},
east = {
filename = ENTITYPATH .. "hr-assembling-machine-2-pipe-E.png",
filename = ENTITYPATH .. "assembling-machine-2-pipe-E.png",
priority = "extra-high",
width = 42,
height = 76,
@ -23,7 +23,7 @@ function assembler2pipepicturesBioreactor()
scale = 0.5,
},
south = {
filename = ENTITYPATH .. "hr-assembling-machine-2-pipe-S.png",
filename = ENTITYPATH .. "assembling-machine-2-pipe-S.png",
priority = "extra-high",
width = 88,
height = 61,
@ -31,7 +31,7 @@ function assembler2pipepicturesBioreactor()
scale = 0.5,
},
west = {
filename = ENTITYPATH .. "hr-assembling-machine-2-pipe-W.png",
filename = ENTITYPATH .. "assembling-machine-2-pipe-W.png",
priority = "extra-high",
width = 39,
height = 73,
@ -52,21 +52,21 @@ function pipecoverspicturesBioreactor()
scale = 0.5
},
east = {
filename = PIPEPATH .. "hr-pipe-cover-east.png",
filename = PIPEPATH .. "pipe-cover-east.png",
priority = "extra-high",
width = 128,
height = 128,
scale = 0.5
},
south = {
filename = PIPEPATH .. "hr-pipe-cover-south.png",
filename = PIPEPATH .. "pipe-cover-south.png",
priority = "extra-high",
width = 128,
height = 128,
scale = 0.5
},
west = {
filename = PIPEPATH .. "hr-pipe-cover-west.png",
filename = PIPEPATH .. "pipe-cover-west.png",
priority = "extra-high",
width = 128,
height = 128,

View file

@ -23,128 +23,128 @@ end
pipepictures_w = function()
return {
straight_vertical_single = {
filename = PIPEPATH .. "hr-pipe-straight-vertical-single.png",
filename = PIPEPATH .. "pipe-straight-vertical-single.png",
priority = "extra-high",
width = 160,
height = 160,
scale = 0.5
},
straight_vertical = {
filename = PIPEPATH .. "hr-pipe-straight-vertical.png",
filename = PIPEPATH .. "pipe-straight-vertical.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
straight_vertical_window = {
filename = PIPEPATH .. "hr-pipe-straight-vertical-window.png",
filename = PIPEPATH .. "pipe-straight-vertical-window.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
straight_horizontal_window = {
filename = PIPEPATH .. "hr-pipe-straight-horizontal-window.png",
filename = PIPEPATH .. "pipe-straight-horizontal-window.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
straight_horizontal = {
filename = PIPEPATH .. "hr-pipe-straight-horizontal.png",
filename = PIPEPATH .. "pipe-straight-horizontal.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
corner_up_right = {
filename = PIPEPATH .. "hr-pipe-corner-up-right.png",
filename = PIPEPATH .. "pipe-corner-up-right.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
corner_up_left = {
filename = PIPEPATH .. "hr-pipe-corner-up-left.png",
filename = PIPEPATH .. "pipe-corner-up-left.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
corner_down_right = {
filename = PIPEPATH .. "hr-pipe-corner-down-right.png",
filename = PIPEPATH .. "pipe-corner-down-right.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
corner_down_left = {
filename = PIPEPATH .. "hr-pipe-corner-down-left.png",
filename = PIPEPATH .. "pipe-corner-down-left.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
t_up = {
filename = PIPEPATH .. "hr-pipe-t-up.png",
filename = PIPEPATH .. "pipe-t-up.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
t_down = {
filename = PIPEPATH .. "hr-pipe-t-down.png",
filename = PIPEPATH .. "pipe-t-down.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
t_right = {
filename = PIPEPATH .. "hr-pipe-t-right.png",
filename = PIPEPATH .. "pipe-t-right.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
t_left = {
filename = PIPEPATH .. "hr-pipe-t-left.png",
filename = PIPEPATH .. "pipe-t-left.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
cross = {
filename = PIPEPATH .. "hr-pipe-cross.png",
filename = PIPEPATH .. "pipe-cross.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
ending_up = {
filename = PIPEPATH .. "hr-pipe-ending-up.png",
filename = PIPEPATH .. "pipe-ending-up.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
ending_down = {
filename = PIPEPATH .. "hr-pipe-ending-down.png",
filename = PIPEPATH .. "pipe-ending-down.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
ending_right = {
filename = PIPEPATH .. "hr-pipe-ending-right.png",
filename = PIPEPATH .. "pipe-ending-right.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
ending_left = {
filename = PIPEPATH .. "hr-pipe-ending-left.png",
filename = PIPEPATH .. "pipe-ending-left.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
horizontal_window_background = {
filename = PIPEPATH .. "hr-pipe-horizontal-window-background.png",
filename = PIPEPATH .. "pipe-horizontal-window-background.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
vertical_window_background = {
filename = PIPEPATH .. "hr-pipe-vertical-window-background.png",
filename = PIPEPATH .. "pipe-vertical-window-background.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
fluid_background = {
filename = PIPEPATH .. "hr-fluid-background.png",
filename = PIPEPATH .. "fluid-background.png",
priority = "extra-high",
width = 64,
height = 40,
@ -169,7 +169,7 @@ pipepictures_w = function()
height = 18
},
gas_flow = {
filename = PIPEPATH .. "hr-steam.png",
filename = PIPEPATH .. "steam.png",
priority = "extra-high",
line_length = 10,
width = 48,
@ -815,25 +815,25 @@ data:extend({
--~ vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
pictures = {
north = {
filename = ENTITYPATH .. "/pipe-to-ground/hr-pipe-to-ground-up.png",
filename = ENTITYPATH .. "/pipe-to-ground/pipe-to-ground-up.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
south = {
filename = ENTITYPATH .. "/pipe-to-ground/hr-pipe-to-ground-down.png",
filename = ENTITYPATH .. "/pipe-to-ground/pipe-to-ground-down.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
west = {
filename = ENTITYPATH .. "/pipe-to-ground/hr-pipe-to-ground-left.png",
filename = ENTITYPATH .. "/pipe-to-ground/pipe-to-ground-left.png",
priority = "extra-high",
size = 128,
scale = 0.5
},
east = {
filename = ENTITYPATH .. "/pipe-to-ground/hr-pipe-to-ground-right.png",
filename = ENTITYPATH .. "/pipe-to-ground/pipe-to-ground-right.png",
priority = "extra-high",
size = 128,
scale = 0.5

View file

@ -112,7 +112,7 @@ BioInd.show("radar.name", c_entities["bi-arboretum"].hidden[h_key].name)
radar.pictures = {
layers = {
{
filename = "__base__/graphics/entity/radar/hr-radar.png",
filename = "__base__/graphics/entity/radar/radar.png",
priority = "extra-high",
width = 196,
height = 254,