Merge pull request #25 from PlexPt/master

Move hardcore to locale file and add zh-CN locale
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PreLeyZero 2022-05-04 19:30:48 +02:00 committed by GitHub
commit e2bd2cddc2
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4 changed files with 691 additions and 82 deletions

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@ -12,7 +12,7 @@ el_solar_item=Solar Panel 2.0
el_burner_item=Burner generator
el_aluminum_item=Aluminium
el_aluminum_ore_item=Aluminium ore
el_lithium_item=Lithium
el_lithium_item=Lithium
el_lithium_ore_item=Lithium ore
el_lithium_battery=Lithium battery
el_train_fuel_diesel_item=Diesel fuel unit
@ -103,7 +103,7 @@ fu_space_probe_data_card_2_item=Compact space data card
fu_space_probe_data_card_3_item=Deep space data card
fu_space_probe_up_matter_item=Structured exotic matter(up)
fu_space_probe_down_matter_item=Structured exotic matter(down)
fu_space_probe_ore_item=Deep space ore
fu_space_probe_ore_item=Deep space ore
fu_space_probe_science_item=Exotic science pack
fu_materials_pure_lead=Pure lead
@ -240,30 +240,30 @@ fu_ki_circuit_fluid=KI3 energy
el_solar_item=Made with some knowledge.
el_burner_item=A compact burner generator.
fu_burner_item=Can destroy every item. Can vent oxygen, water and turn steam back into water. Can not handle nuclear waste.
el_energy_crystal_item=This crystal is made of a unknown substance. It radiates a little bit of energy, but what could it be used for?
el_energy_crystal_item=This crystal is made of a unknown substance. It radiates a little bit of energy, but what could it be used for?
fi_solid_reactor_item=A water moderated nuclear fission reactor capable of producing large amounts of heat. The consumed fuel rods can be refined and used again!
fi_crafter_item=This machine can assemble and smelt stuff, powered by basic nuclear fuel. But it cant handle liquids.
fi_energy_crystal_item=A artificial energy crystal. It radiates a lot of energy maybe it can be useful for building advanced machines.
fu_tech_sign_item=Knowledge about nuclear fusion. With these information it may be possible to construct even bigger fusion machines in the future!
fu_stelar_reactor_item=A nuclear fusion reactor based on the stellarator design. It can output about 2GW of consistent power. The heat from the core is transferred to a liquid lead cooling cycle, through which you can produce steam and at the end electricity. Although there is still no method to capture the fusion products this flaw may be fixed in the next generation UMR reactor.
fu_tech_sign_item=Knowledge about nuclear fusion. With these information it may be possible to construct even bigger fusion machines in the future!
fu_stelar_reactor_item=A nuclear fusion reactor based on the stellarator design. It can output about 2GW of consistent power. The heat from the core is transferred to a liquid lead cooling cycle, through which you can produce steam and at the end electricity. Although there is still no method to capture the fusion products this flaw may be fixed in the next generation UMR reactor.
fu_tokamak_reactor_item=A nuclear fusion reactor based on the tokamak design. This reactor will output from 2 to 4GW power in pulsing, depending on the fuel. In contrast to the stellarator the tokamak is mainly designed for D-T fusions. Although there is still no method to capture the fusion products this flaw may be fixed in the next generation UMR reactor.
fu_robo_logistic_item=Those 4 engines will output massive thrust if you can supply them with enough energy.
fu_robo_construction_item=Build structures with insane speed.
fu_star_engine_core_item=This is it, nuclear fusion at its finest! With this machine you are able to produce elements in the core of a little star. However to keep the reaction active lots and lots of power are required. The star engine is made of the core and at least one cooler and heating unit facing towards the core. It will produce 500 to 1000 Iron or any other basic element per second, depending on how many cooling/heating units are used (1 or 2 each).
fu_robo_construction_item=Build structures with insane speed.
fu_star_engine_core_item=This is it, nuclear fusion at its finest! With this machine you are able to produce elements in the core of a little star. However to keep the reaction active lots and lots of power are required. The star engine is made of the core and at least one cooler and heating unit facing towards the core. It will produce 500 to 1000 Iron or any other basic element per second, depending on how many cooling/heating units are used (1 or 2 each).
gr_materials_fusion_cell_item=This device contains contains a little star, stored in another dimension. Dont touch it!
gr_crafter_item=Drawing its power from a little star, this machine will fulfill all your wishes. It can also smelt like a furnace!
gr_magnet_train_item=This train levitates with the power of EM fields. This train is constructed for high speeds and long railways! And keep in mind: Being powered by a compact star this train always has energy.
gr_magnet_train_item=This train levitates with the power of EM fields. This train is constructed for high speeds and long railways! And keep in mind: Being powered by a compact star this train always has energy.
gr_magnet_wagon_item=Transport your stuff at insane speeds! Use a EM suspension train as locomotive.
gr_magnet_tanker_item=Get that delicious oil where you need it, fast! Use a EM suspension train as locomotive.
gr_magnet_train_pre_item=This train levitates with the power of EM fields. This train is constructed for high speeds and long railways!
gr_magnet_train_pre_item=This train levitates with the power of EM fields. This train is constructed for high speeds and long railways!
gr_magnet_wagon_pre_item=Transport your stuff at insane speeds! Use a EM suspension train as locomotive.
gr_magnet_tanker_pre_item=Get that delicious oil where you need it, fast! Use a EM suspension train as locomotive.
fi_modules_productivity_1_item=A module made to be usable in some of 248k machines/recipes.
fi_modules_productivity_1_item=A module made to be usable in some of 248k machines/recipes.
fi_modules_productivity_2_item=A module made to be usable in some of 248k machines/recipes.
fi_modules_productivity_3_item=A module made to be usable in some of 248k machines/recipes.
fi_modules_productivity_4_item=This module is universal. It can be used in every machine which accepts productivity.
@ -373,7 +373,7 @@ el_train_equipment_generator_item=Train electricity generator
el_train_equipment_accelerator_item=Diesel train turbocharger
fi_train_equipment_generator_item=Train nuclear reactor
fi_equipment_player_reactor_item=Portable nuclear reactor
fi_equipment_player_shield_item=Advanced energy shield
gr_materials_charge_item=Ultimate bug zapper
@ -402,13 +402,13 @@ fi_train_tech=Portable nuclear equipment
fi_crusher_tech=Crushing
fi_crystal_tech=Artifical energy crystals
fi_blends_tech=Metal mixing
fi_robo_tech=Advanced roboport
fi_modules_1_tech=Hekto 248k modules
fi_robo_tech=Advanced roboport
fi_modules_1_tech=Hekto 248k modules
fi_modules_2_tech=Kilo 248k modules
fi_modules_3_tech=Mega 248k modules
fi_modules_4_tech=Giga 248k modules
fi_modules_5_tech=Tera 248k modules
fi_modules_6_tech=Peta 248k modules
fi_modules_3_tech=Mega 248k modules
fi_modules_4_tech=Giga 248k modules
fi_modules_5_tech=Tera 248k modules
fi_modules_6_tech=Peta 248k modules
fi_advanced_purifier_tech=Highly advanced purifaction
fi_refinery_tech=Oil processing facility
fi_refinery_2_tech=Sulfur based oil processing
@ -451,7 +451,7 @@ gr_crafter_tech=Super crafting
gr_star_engine_2_tech=Steel 4.0
gr_star_engine_1_tech=Gears 4.0
gr_train_tech=Future trains 1
gr_kovarex_tech=Exotic Kovarex
gr_kovarex_tech=Exotic Kovarex
gr_train_plus_tech=Future trains 2
gr_cooker_tech=Crystal growing
gr_charger_tech=Exotic stabilizers
@ -465,7 +465,7 @@ fu_ki_tech=KI3 technology
fu_ki_eff_1_tech=KI3 effectivity 1
fu_ki_eff_2_tech=KI3 effectivity 2
fu_ki_eff_3_tech=KI3 effectivity 3
fu_ki_plus_1_tech=KIX1
fu_ki_plus_1_tech=KIX1
fu_ki_plus_2_tech=KIX2
el_ki_eff_1_tech=KI1 effectivity 1
el_ki_eff_2_tech=KI1 effectivity 2
@ -473,7 +473,7 @@ el_ki_eff_3_tech=KI1 effectivity 3
el_ki_sup_1_tech=More beacon support
el_ki_sup_2_tech=A lot of beacon support
el_ki_sup_3_tech=Huge beacon support
el_ki_sup_4_tech=Max. beacon support
el_ki_sup_4_tech=Max. beacon support
gr_white_hole_tech=White holes
gr_data_tech=S-Data
@ -504,7 +504,7 @@ fi_purifier_2_tech=Advanced uranium purification
fi_caster_tech=Advanced metal casting
fi_crafter_tech=Nuclear crafting
fu_KFK_tech=Carbon fiber reinforced plastic
fu_KFK_tech=Carbon fiber reinforced plastic
fu_TIM_tech=Titanium-metal composite material
fu_laser_tech=Laser facility
fu_magnet_tech=Magnetising facility
@ -521,7 +521,7 @@ gr_magnet_tech=High-end magnets
el_stage_eff=Allows you to get into the first stage of the 248k mod.
el_energy_eff=Basic energy production
el_kerosene_tech_eff=Produce kerosene from oil and desulfurize it
el_ki_tech_eff=This machine functions as a module effect spreader. Each core has a distinct channel, which can be changed through the core gui. Note: only one core is allowed per channel. In the middle of the core are module slots - place some modules inside and a working core will broadcast their effects to its channel. Once a beacon is placed down it will automatically get registered in the standard channel. So to keep things simple just supply the core with enough liquid and tune its channel to the standard channel.
el_ki_tech_eff=This machine functions as a module effect spreader. Each core has a distinct channel, which can be changed through the core gui. Note: only one core is allowed per channel. In the middle of the core are module slots - place some modules inside and a working core will broadcast their effects to its channel. Once a beacon is placed down it will automatically get registered in the standard channel. So to keep things simple just supply the core with enough liquid and tune its channel to the standard channel.
x2_ki_tech_eff=Double the module effects of all your KI cores! (Only works on KI3 beacon)
x3_ki_tech_eff=Triple the module effects of all your KI cores - stupidly insane if you ask me! (Only works on KI3 beacon)
sup_1_ki_tech_eff=+150 supported beacons
@ -532,7 +532,7 @@ sup_4_ki_tech_eff=max supported beacons
fi_stage_eff=You have masterd the art of electronics. Welcome to the age of nuclear fission!
fi_energy_eff=Fission energy at your grasp!
fu_stage_eff=After splitting the Atom what is next? Merging the Atom!
fu_stage_eff=After splitting the Atom what is next? Merging the Atom!
fu_basic_elements_eff=Get your grasp at some Isotopes which can be fused together! These early methods may be very inefficient but at least they work.
fu_fusor_eff=Build a basic fusor that can achieve some fusion reactions. There is still a lot to learn about nuclear fusion so keep experimenting.
fu_energy_eff=With the knowledge gained through fusor experimenting you can now start building your very first nuclear fusion reactor!
@ -586,7 +586,7 @@ overhaul_realistic_reactors=248ks nuclear reactor will become a research reactor
[item-limitation]
limitation_message=This module can not be used here.
limitation_message=This module can not be used here.
[recipe-name]
fi_decay_waste_recipe=Decay nuclear waste
@ -595,7 +595,7 @@ fi_refinery_basic_recipe=Highly advanced oil processing
fi_refinery_coal_recipe=Carbon driven oil processing
fi_refinery_sulfur_recipe=Sulfur driven oil processing
fi_refinery_kerosene_recipe=Kerosene seperation
fi_refinery_kerosene_coal_recipe=Carbon enriched kerosene seperation
fi_refinery_kerosene_coal_recipe=Carbon enriched kerosene seperation
#booktorio
[gui]
@ -604,12 +604,12 @@ bk_248k_overview=Overview
bk_248k_about=About the mod
bk_248k_about_text=This mod is focused to extend vanilla and adding a longer endgame. It introduces new ways to generate energy, materials, alternate options to produce vanilla items and some unique buildings, all ranked in 4 stages. You will start in the electronic stage within the early game and then progress as your factory grows. Here take a peek at what you can accomplish:
bk_248k_first_steps=First steps
bk_248k_first_steps_text=To start you will need to wash some elements mainly aluminium and lithium out of stone. This is done using sulfuric acid so get a fair amount of that - alongside the vanilla recipe it is also possible to produce kerosene and gain sulfuric acid in the desulfurisation process of kerosene. With these materials you can now build some pretty good solar panels Mk2 for example.
bk_248k_first_steps_text=To start you will need to wash some elements mainly aluminium and lithium out of stone. This is done using sulfuric acid so get a fair amount of that - alongside the vanilla recipe it is also possible to produce kerosene and gain sulfuric acid in the desulfurisation process of kerosene. With these materials you can now build some pretty good solar panels Mk2 for example.
bk_248k_ki1_core=The KI1 core
bk_248k_ki2_core=KI2 and KI3 amplifier
bk_248k_ki1_core_text=This machine functions as a module effect spreader. Each core has a distinct channel, which can be changed through the core gui. Note: only one core is allowed per channel. In the middle of the core are module slots - place some modules inside and a working core will broadcast their effects to its channel. Once a beacon is placed down it will automatically get registered in the standard channel. So to keep things simple just supply the core with enough liquid and tune its channel to the standard channel.
bk_248k_ki2_core_text=With the fission and fusion stage you will get access to KI2 and KI3 beacon aswell as KI2 and KI3 core/amplifier. Those cores will consume additional liquids to function. KI2 and KI3 core/amplifier can add additional module effects to the KI1 core - to do so tune their channel to the channel of your KI1 core. Modules inserted in the middle of KI2/KI3 core will now add their effects to those of the KI1 core. Keep in mind that the better beacons will also be able to broadcast more module effects. Over time the KI2/KI3 core will produce[item=fi_ki_science] and [item=fu_ki_science] - those will be needed to research techs regarding the KI cores. One KI1 core will always link to only one KI2 and one KI3 core.
bk_248k_ki1_core_text=This machine functions as a module effect spreader. Each core has a distinct channel, which can be changed through the core gui. Note: only one core is allowed per channel. In the middle of the core are module slots - place some modules inside and a working core will broadcast their effects to its channel. Once a beacon is placed down it will automatically get registered in the standard channel. So to keep things simple just supply the core with enough liquid and tune its channel to the standard channel.
bk_248k_ki2_core_text=With the fission and fusion stage you will get access to KI2 and KI3 beacon aswell as KI2 and KI3 core/amplifier. Those cores will consume additional liquids to function. KI2 and KI3 core/amplifier can add additional module effects to the KI1 core - to do so tune their channel to the channel of your KI1 core. Modules inserted in the middle of KI2/KI3 core will now add their effects to those of the KI1 core. Keep in mind that the better beacons will also be able to broadcast more module effects. Over time the KI2/KI3 core will produce[item=fi_ki_science] and [item=fu_ki_science] - those will be needed to research techs regarding the KI cores. One KI1 core will always link to only one KI2 and one KI3 core.
bk_248k_diesel_train=The diesel train
@ -637,6 +637,20 @@ bk_248k_black_hole_text=The black hole generator can produce energy from anythin
inf_burner=Item/Fluid handling
inf_burner_text=With the item/fluid handler you can destroy every item. Additionally it can convert steam into water, vent water and also oxygen. Use it to get rid of unwanted byproducts. However it can not handle nuclear waste.
248k_ki_overview=248k KI overview:
standard_channel=standard channel
Apply=Apply
max_supported_beacons=max. supported beacons
total beacons=total beacons
change beacon channel=change beacon channel:
ki_1_core=KI1 core:
ki_2_amplifier=KI2 amplifier:
ki_3_amplifier=KI3 amplifier:
core channel=core channel
amplifier channel=amplifier channel
linked beacons=linked beacons
#informatron
[inf_248k]
menu_inf_248k=248k Mod
@ -655,4 +669,7 @@ menu_exoticscience=Exotic science[item=fu_space_probe_science_item]
title_exoticscience=Exotic science[item=fu_space_probe_science_item]
menu_blackhole=Black hole generator[item=gr_black_hole_item]
title_blackhole=Black hole generator[item=gr_black_hole_item]
standalone_mode_msg_1=You are currently playing 248k on standalone Mode.
standalone_mode_msg_2=If you wish to play 248k as an overhaul mod with tech and item integration, especially in Krastorio2 turn on the mod setting
overhaul_mode_msg_1=You are currently playing 248k on overhaul Mode.
overhaul_mode_msg_2=If you wish to play 248k as an standalone mod without tech and item integration turn off the mod setting