informatron update for item/fluid handler

This commit is contained in:
PreLeyZero 2022-04-09 17:37:33 +02:00
parent 66c0bed896
commit cd62c336e2
4 changed files with 28 additions and 1 deletions

View file

@ -1,4 +1,17 @@
---------------------------------------------------------------------------------------------------
Version: 1.0.10
Date: 8.4.2022
Features:
Changes:
- Fusion stage burner can now destroy items + turn steam into water and vent water, is now available in electronics stage
- Kerosene burner got more fluid inputs
- Desulfurized kerosene now got a fuel value
- removed access to uranium purification recipe
Bugfixes:
- fixed sprite of plasma facility overlaying fluid output
---------------------------------------------------------------------------------------------------
Version: 1.0.9
Date: 8.4.2022
Bugfixes:

View file

@ -233,6 +233,7 @@ fu_ki_circuit_fluid=KI3 energy
[item-description]
el_solar_item=Made with some knowledge.
el_burner_item=A compact burner generator.
fu_burner_item=Can destroy every item. Can vent oxygen, water and turn steam back into water.
el_energy_crystal_item=This crystal is made of a unknown substance. It radiates a little bit of energy, but what could it be used for?
fi_solid_reactor_item=A water moderated nuclear fission reactor capable of producing large amounts of heat. The consumed fuel rods can be refined and used again!
@ -320,7 +321,7 @@ fi_castor_entity=Nuclear waste storage
fu_boiler_entity=Thermochemical separator
fu_burner_entity=Burner
fu_burner_entity=Item/fluid handling facility
fu_fusor_entity=Research fusor
fu_stelar_reactor_entity=Stellarator fusion reactor
fu_tokamak_reactor_entity=Tokamak fusion reactor
@ -606,12 +607,17 @@ bk_248k_blueprints_3=Solar farm - 40MW|PreLeyZero
bk_248k_black_hole=Endgame reactor
bk_248k_black_hole_text=The black hole generator can produce energy from anything. When 100 stabilizers[item=gr_materials_stabilizer_item] and at least 1000 other items (matter) are inside the reactor you can create a black hole. Every item put in the reactor will be added to the consumable matter of the black hole, except stabilizers[item=gr_materials_stabilizer_item] - those will add to the reactor stability. Over time the stability of the reactor will drop so keep a steady supply of those matter stabilizers. The reactor will consume matter from its internal buffer, according to its matter consumption rate, and convert it in power. At full reactor stability the reactor will output about 1TW.
inf_burner=Item/Fluid handling
inf_burner_text=With the item/fluid handler you can destroy every item. Additionally it can convert steam into water, vent water and also oxygen. Use it to get rid of unwanted byproducts. However it can not handle nuclear waste.
#informatron
[inf_248k]
menu_inf_248k=248k Mod
title_inf_248k=248k Mod
menu_ki1core=KI1 core[item=el_ki_core_item]
title_ki1core=KI1 core[item=el_ki_core_item]
menu_burner=Item/Fluid handling[item=fu_burner_item]
title_burner=Item/Fluid handling[item=fu_burner_item]
menu_diesel=Diesel train[item=el_diesel_train_item]
title_diesel=Diesel train[item=el_diesel_train_item]
menu_fusion=Fusion[item=fu_fusor_item]
@ -622,3 +628,4 @@ menu_exoticscience=Exotic science[item=fu_space_probe_science_item]
title_exoticscience=Exotic science[item=fu_space_probe_science_item]
menu_blackhole=Black hole generator[item=gr_black_hole_item]
title_blackhole=Black hole generator[item=gr_black_hole_item]

Binary file not shown.

After

Width:  |  Height:  |  Size: 245 KiB

View file

@ -10,6 +10,7 @@ remote.add_interface("inf_248k", {
function inf_248k_menu(player_index)
return {
ki1core=1,
burner=1,
diesel=1,
fusion=1,
starengine=1,
@ -28,6 +29,12 @@ remote.add_interface("inf_248k", {
element.add{type="label", name="text_3", caption={"gui.bk_248k_first_steps"}, style="heading_1_label"}
element.add{type="label", name="text_4", caption={"gui.bk_248k_first_steps_text"}}
end
if page_name == "burner" then
element.add{type="label", name="text_1", caption={"gui.inf_burner"}, style="heading_1_label"}
element.add{type="label", name="text_2", caption={"gui.inf_burner_text"}}
element.add{type="button", name="image_1", style="inf_248k_image_11"}
end
if page_name == "ki1core" then
element.add{type="label", name="text_1", caption={"gui.bk_248k_ki1_core"}, style="heading_1_label"}