Realistic reactors integration
This commit is contained in:
parent
bdfc0cfb14
commit
563cac9fa4
13 changed files with 469 additions and 4 deletions
417
scripts/realisticreactors/overhaul.lua
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417
scripts/realisticreactors/overhaul.lua
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local function add_to_recipe(recipe, item, item_amount)
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if not data.raw.recipe[recipe] then
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return
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end
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if data.raw.recipe[recipe].ingredients then
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table.insert(data.raw.recipe[recipe].ingredients, {type="item", name=item, amount=item_amount})
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end
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if data.raw.recipe[recipe].normal and data.raw.recipe[recipe].expensive then
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table.insert(data.raw.recipe[recipe].normal.ingredients, {type="item", name=item, amount=item_amount})
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table.insert(data.raw.recipe[recipe].expensive.ingredients, {type="item", name=item, amount=item_amount})
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end
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end
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local function add_to_recipes(table_in)
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--table structure: {{recipe, item, item_amount}, ... , ...}
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for i,v in pairs(table_in) do
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add_to_recipe(table_in[i].recipe, table_in[i].item, table_in[i].item_amount)
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end
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end
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local function change_table_index(table_in, structure)
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local indexed_table = {}
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for _,v in ipairs(table_in) do
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local indexed_sub_table = {}
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for i,x in ipairs(v) do
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indexed_sub_table[structure[i]] = x
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end
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table.insert(indexed_table, indexed_sub_table)
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end
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return indexed_table
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end
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local function add_to_tech(tech, pre_tech)
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if not data.raw.technology[tech] then
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return
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end
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if not data.raw.technology[pre_tech] then
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return
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end
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table.insert(data.raw.technology[tech].prerequisites, pre_tech)
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end
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local function add_to_techs(table_in)
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--table structure: {{tech, pre_tech}, ... , ...}
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for i,v in pairs(table_in) do
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add_to_tech(table_in[i].tech, table_in[i].pre_tech)
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end
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end
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local function remove_tech_card(tech, card)
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if not data.raw.technology[tech] then
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return
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end
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--in data.raw
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--[[
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ingredients = {
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{'automation-science-pack',1},
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{'logistic-science-pack',1},
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}
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]]
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for i,v in ipairs(data.raw.technology[tech].unit.ingredients) do
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for j,w in ipairs(v) do
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if w == card then
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data.raw.technology[tech].unit.ingredients[i] = nil
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end
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end
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end
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end
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local function remove_tech_cards(table_in)
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--table structure: {{tech, card}, ... , ...}
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for i,v in pairs(table_in) do
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remove_tech_card(table_in[i].tech, table_in[i].card)
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end
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end
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local function remove_pre_tech(tech, pre_tech)
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if not data.raw.technology[tech] then
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return
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end
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for i,v in ipairs(data.raw.technology[tech].prerequisites) do
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if v == pre_tech then
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data.raw.technology[tech].prerequisites[i] = nil
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end
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end
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end
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local function remove_pre_techs(table_in)
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--table structure: {{tech, pre_tech}, ... , ...}
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for i,v in pairs(table_in) do
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remove_pre_tech(table_in[i].tech, table_in[i].pre_tech)
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end
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end
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local function add_tech_cards(table_in)
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--table structure: {{tech, card}, ... , ...}
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for i,v in pairs(table_in) do
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add_tech_card(table_in[i].tech, table_in[i].card)
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end
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end
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local function add_tech_card(tech, card)
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if not data.raw.technology[tech] then
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return
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end
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if contains_tech_card(data.raw.technology[tech].unit.ingredients, card) then
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return
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end
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table.insert(data.raw.technology[tech].unit.ingredients, {card, 1})
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end
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function contains_tech_card(table_in, card)
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for i,v in ipairs(table_in) do
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if v[1] == card then
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return true
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end
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end
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return false
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end
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--===================================================================================================================
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-- 248k item/tech integration with Krastorio2
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--===================================================================================================================
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--[BUILDINGS]
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building_table = {
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--{"kr-electrolysis-plant", "el_materials_ALK", 10},
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}
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--[ITEMS]
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item_table = {
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{"fi_train_equipment_generator_recipe", "fi_tech_fuel", 10},
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{"fi_equipment_player_reactor_recipe", "fi_tech_fuel", 10},
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{"fu_tech_sign_recipe", "fi_tech_fuel", 1},
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}
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--[TECH]
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tech_table = {
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{"fi_energy_tech", "fi_solid_reactor_tech"},
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{"nuclear-power", "fi_energy_tech"},
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{"fi_solid_reactor_tech", "fi_materials_tech"},
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{"fi_train_tech", "nuclear-power"},
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{"fi_refining_tech", "fi_energy_tech"},
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{"nuclear-power", "fi_refining_tech"},
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}
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--[ADD TECH CARDS]
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add_card_table = {
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--{"el_purifier_tech", "space-science-pack"},
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}
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--[REMOVE TECH CARDS]
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remove_card_table = {
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--{"el_purifier_tech", "logistic-science-pack"},
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}
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--[REMOVE PREREQUISITES]
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pre_tech_table = {
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--{"nuclear-power", "effectivity-module-2"},
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{"nuclear-power", "uranium-processing"},
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{"fi_energy_tech", "nuclear-power"},
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{"fi_solid_reactor_tech", "fi_refining_tech"},
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{"fi_solid_reactor_tech", "fi_energy_tech"},
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}
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--===================================================================================================================
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-- changes in entities and other protypes
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--===================================================================================================================
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data.raw.item["uranium-fuel-cell"].localised_name = {"item-name.uranium-fuel-cell-updated"}
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data.raw.item["uranium-fuel-cell"].localised_description = {"item-description.uranium-fuel-cell-updated"}
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data.raw.technology["nuclear-fuel-reprocessing"].hidden = true
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data.raw.reactor["fi_solid_reactor_entity"] = nil
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data.raw.reactor["realistic-reactor-breeder"].energy_source.fuel_categories = {"fi_advanced_fuel", "fi_basic_fuel"}
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data.raw.reactor["realistic-reactor-normal"].energy_source.fuel_categories = {"fi_advanced_fuel", "fi_basic_fuel"}
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data.raw.reactor["realistic-reactor"].energy_source.fuel_categories = {"fi_advanced_fuel", "fi_basic_fuel"}
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for i=1, 250 do
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data.raw.reactor["realistic-reactor-"..i].energy_source.fuel_categories = {"fi_advanced_fuel", "fi_basic_fuel"}
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end
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table.insert(data.raw.technology["nuclear-power"].effects, {
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type = 'unlock-recipe',
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recipe = 'fi_advanced_fuel_recipe',
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})
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table.insert(data.raw.technology["nuclear-power"].effects, {
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type = 'unlock-recipe',
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recipe = 'fi_pure_fuel_recipe',
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})
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table.insert(data.raw.technology["nuclear-power"].effects, {
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type = 'unlock-recipe',
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recipe = 'fi_advanced_thorium_fuel_recipe',
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})
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table.insert(data.raw.technology["nuclear-power"].effects, {
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type = 'unlock-recipe',
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recipe = 'fi_advanced_fuel_recycle_recipe',
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})
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table.insert(data.raw.technology["nuclear-power"].effects, {
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type = 'unlock-recipe',
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recipe = 'fi_advanced_thorium_fuel_recycle_recipe',
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})
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table.insert(data.raw.technology["nuclear-power"].effects, {
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type = 'unlock-recipe',
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recipe = 'fi_pure_fuel_recycle_recipe',
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})
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data.raw.recipe["realistic-reactor"].ingredients = {
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{"fi_solid_reactor_item", 1}, {"fi_tech_fuel", 20}, {"heat-pipe", 20}
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}
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data.raw.recipe["breeder-reactor"].ingredients = {
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{"fi_solid_reactor_item", 1}, {"fi_tech_fuel", 40}, {"heat-pipe", 20}, {"productivity-module-3", 3}
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}
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data:extend({
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{
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name = 'fi_test_fuel',
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type = 'item',
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icon = '__248k__/ressources/fission/fi_fuel/fi_fuel_test_item.png',
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icon_size = 64,
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stack_size = 20,
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subgroup = 'fi_item_subgroup_b',
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fuel_category = 'fi_test_fuel',
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fuel_value = '50MJ',
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fuel_glow_color = {r=0.1,g=0.74,b=0.39,a=0.5},
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order = 'x-a',
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burnt_result = 'fi_test_used_fuel',
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},
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{
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name = 'fi_test_used_fuel',
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type = 'item',
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icon = '__248k__/ressources/fission/fi_fuel/fi_fuel_test_used_item.png',
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icon_size = 64,
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stack_size = 100,
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subgroup = 'fi_item_subgroup_b',
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order = 'x-b',
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},
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{
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name = 'fi_tech_fuel',
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type = 'item',
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icon = '__248k__/ressources/fission/fi_fuel/fi_fuel_tech_item.png',
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icon_size = 64,
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stack_size = 100,
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subgroup = 'fi_item_subgroup_b',
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order = 'x-c',
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},
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{
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name = 'fi_test_fuel_recipe',
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type = 'recipe',
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enabled = 'false',
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category = 'crafting',
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ingredients = {
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{'uranium-238',2},
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{'el_materials_ALK',5},
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},
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result = 'fi_test_fuel',
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result_count = 1,
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energy_required = 2,
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order = 'b-b',
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},
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{
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name = 'fi_tech_fuel_recipe',
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type = 'recipe',
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enabled = 'false',
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category = 'crafting',
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ingredients = {
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{'fi_test_used_fuel', 1},
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{'chemical-science-pack', 2},
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{'uranium-238', 2},
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},
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result = 'fi_tech_fuel',
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result_count = 1,
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energy_required = 1,
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order = 'b-b',
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},
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{
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name = 'fi_use_tech_fuel_recipe',
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type = 'recipe',
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enabled = 'false',
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category = 'fi_test_fuel_crafting_category',
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ingredients = {
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{'fi_test_fuel', 1}
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},
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result = 'fi_test_used_fuel',
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result_count = 1,
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energy_required = 5,
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order = 'b-b',
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hidden = true,
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},
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{
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name = 'fi_solid_reactor_tech',
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type = 'technology',
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icon = '__248k__/ressources/techs/fi_solid_reactor_tech.png',
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icon_size = 128,
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prerequisites = {'fi_energy_tech','fi_refining_tech'},
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effects = {
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{
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type = 'unlock-recipe',
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recipe = 'fi_solid_reactor_recipe',
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},
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{
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type = 'unlock-recipe',
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recipe = 'fi_tech_fuel_recipe',
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},
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{
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type = 'unlock-recipe',
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recipe = 'fi_test_fuel_recipe',
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}
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},
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unit = {
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count = '500',
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ingredients = {
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{'chemical-science-pack',1},
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{'automation-science-pack',1},
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{'logistic-science-pack',1,},
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},
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time = 30,
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},
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},
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{
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name = 'fi_solid_reactor_entity',
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type = 'assembling-machine',
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icon = '__248k__/ressources/fission/fi_solid_reactor/fi_solid_reactor_entity_icon.png',
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icon_size = 64,
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flags = {"player-creation","placeable-neutral"},
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max_health = 300,
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corpse = 'big-remnants',
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collision_box = {{-2.7,-2.7},{2.7,2.7}},
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selection_box = {{-3.0,-3.0},{3.0,3.0}},
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map_color = {r=0, g=0, b=1, a=1},
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minable = {
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mining_time = 1,
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result = 'fi_solid_reactor_item',
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},
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fixed_recipe = 'fi_use_tech_fuel_recipe',
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crafting_categories = {"fi_test_fuel_crafting_category"},
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crafting_speed = 1,
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energy_source = {
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type = 'void',
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},
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energy_usage = "1W",
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animation = {
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filename = '__248k__/ressources/fission/fi_solid_reactor/fi_solid_reactor_entity_animation.png',
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width = 960,
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height = 960,
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shift = {0, 0},
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scale = 0.2,
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},
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working_visualisations = {
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{
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animation = {
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filename = '__248k__/ressources/fission/fi_solid_reactor/fi_solid_reactor_entity_animation_2.png',
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width = 960,
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height = 960,
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shift = {0, 0},
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scale = 0.2,
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line_length = 4,
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lines_per_file = 1,
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frame_count = 4,
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animation_speed = 0.1,
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}
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}
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},
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working_sound = {
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sound = { filename ='__base__/sound/nuclear-reactor-1.ogg'},
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apparent_volume = 2.5,
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},
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},
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{
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name = 'fi_test_fuel_crafting_category',
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type = 'recipe-category',
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},
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})
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--===================================================================================================================
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-- structures and adding
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--===================================================================================================================
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recipe_structure = {"recipe", "item", "item_amount"}
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tech_structure = {"tech", "pre_tech"}
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card_structure = {"tech", "card"}
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add_to_recipes(change_table_index(building_table, recipe_structure))
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add_to_recipes(change_table_index(item_table, recipe_structure))
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add_to_techs(change_table_index(tech_table, tech_structure))
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add_tech_cards(change_table_index(add_card_table, tech_structure))
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remove_pre_techs(change_table_index(pre_tech_table, tech_structure))
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remove_tech_cards(change_table_index(remove_card_table, card_structure))
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