Realistic reactors integration

This commit is contained in:
PreLeyZero 2022-04-03 21:22:33 +02:00
parent bdfc0cfb14
commit 563cac9fa4
13 changed files with 469 additions and 4 deletions

View file

@ -83,6 +83,9 @@ fi_materials_waste=Nuclear waste
fi_materials_empty_solution=Empty solution container
fi_materials_solution=Corrosive solution
fi_materials_rich_powder=Rich powder
fi_tech_fuel=Fission tech
fi_test_fuel=Nuclear reasearch fuel
fi_test_used_fuel=Used reasearch fuel
@ -166,7 +169,8 @@ gr_materials_stacked_data_item=Stacked deep data
gr_materials_charge_remote=Ultimate bug zapper remote
#overhaul
uranium-fuel-cell-updated=Uranium fuel cell (old)
#fluid
[fluid-name]
@ -266,7 +270,8 @@ fu_ki_core_item=For usage please look into the ingame booktorio/Informatron wiki
gr_white_hole_item=This machine can nearly replicate any item you put into!
gr_materials_white_item=||Well done! You did it. You have reached the ultimate goal. With holding the 248k element you have beaten the 248k mod.||
#overhaul
uranium-fuel-cell-updated=This fuel cell can't be used in realistic reactor.
#buildable entities
[entity-name]
@ -523,6 +528,7 @@ el_train_fuel=Train fuel
fi_basic_fuel=Basic nuclear fuel
fi_advanced_fuel=Advanced nuclear fuel
fi_pure_fuel=High energy nuclear fuel
fi_test_fuel=Nuclear reasearch fuel
#settings
[mod-setting-name]
@ -540,6 +546,7 @@ el_burner_kerosene_power_output=Kerosene generator power output
fu_burner_power_output=Fusion Stage burner power output
override_krastorio_endgame=Adjust Krastorio2 recipes for Anti-matter reactor, Intergalactic transreciever
overhaul_mode=Overaul vanilla/Krastorio2 by inserting 248k in progression, aswell as in techs and recipes. NOTE: When 248k is added in already existing save this may cause problems. For best gameplay use this on new world.
overhaul_realistic_reactors=Integrate Realistic Reactors in 248k. Only possible in Overaul mode.
el_ki_beacon_effectivity_2=KI2 beacon effectivity
el_ki_beacon_supply_area_2=KI2 beacon area