removed squeak trhough + adjusted fluid boxes
This commit is contained in:
parent
6a2de84406
commit
547c712efb
30 changed files with 386 additions and 144 deletions
|
@ -63,6 +63,7 @@ data:extend({
|
|||
height = 2,
|
||||
base_level = -1,
|
||||
pipe_covers = pipecoverspictures(),
|
||||
pipe_picture = grey_south_pipe_picture,
|
||||
pipe_connections =
|
||||
{
|
||||
{type = "input", position = {0, -4}},
|
||||
|
@ -75,6 +76,7 @@ data:extend({
|
|||
height = 2,
|
||||
base_level = -1,
|
||||
pipe_covers = pipecoverspictures(),
|
||||
pipe_picture = grey_south_pipe_picture,
|
||||
pipe_connections =
|
||||
{
|
||||
{type = "input", position = {-4, 0}}
|
||||
|
@ -87,6 +89,7 @@ data:extend({
|
|||
height = 2,
|
||||
base_level = -1,
|
||||
pipe_covers = pipecoverspictures(),
|
||||
pipe_picture = grey_south_pipe_picture,
|
||||
pipe_connections =
|
||||
{
|
||||
{type = "input", position = {4, 0}},
|
||||
|
@ -100,6 +103,7 @@ data:extend({
|
|||
height = 2,
|
||||
base_level = -1,
|
||||
pipe_covers = pipecoverspictures(),
|
||||
pipe_picture = grey_south_pipe_picture,
|
||||
pipe_connections =
|
||||
{
|
||||
{type = "input", position = {0, 4}},
|
||||
|
@ -116,7 +120,7 @@ data:extend({
|
|||
line_length = 3,
|
||||
frame_count = 3,
|
||||
animation_speed = 0.5,
|
||||
shift = {0,-0.1}
|
||||
shift = {0,-0.3}
|
||||
},
|
||||
east = {
|
||||
filename = sprite('entity_animation.png'),
|
||||
|
@ -126,7 +130,7 @@ data:extend({
|
|||
--lines_per_file = 3,
|
||||
frame_count = 3,
|
||||
animation_speed = 0.5,
|
||||
shift = {0,-0.1}
|
||||
shift = {0,-0.3}
|
||||
},
|
||||
south = {
|
||||
filename = sprite('entity_animation.png'),
|
||||
|
@ -135,7 +139,7 @@ data:extend({
|
|||
line_length = 3,
|
||||
frame_count = 3,
|
||||
animation_speed = 0.5,
|
||||
shift = {0,-0.1}
|
||||
shift = {0,-0.3}
|
||||
},
|
||||
west = {
|
||||
filename = sprite('entity_animation.png'),
|
||||
|
@ -144,7 +148,7 @@ data:extend({
|
|||
line_length = 3,
|
||||
frame_count = 3,
|
||||
animation_speed = 0.5,
|
||||
shift = {0,-0.1}
|
||||
shift = {0,-0.3}
|
||||
},
|
||||
},
|
||||
working_sound =
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue