forked from cacklingfiend/Bio_Industries_2
56 lines
4.1 KiB
INI
56 lines
4.1 KiB
INI
[BI-item-description]
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# __ITEM__fertilizer__ should be replaced with __BI-ITEM__fertilizer__, but we can't refer to it,
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# so we hard-code its content here.
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#~ fertilizer=__ITEM__fertilizer__ lets stuff grow faster and is also used to produce Algae biomass.
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fertilizer = Common fertilizer lets stuff grow faster and is also used to produce Algae biomass.
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[item-description]
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## Production
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bi-adv-fertilizer = __ITEM__bi-adv-fertilizer__ — the special ingredient that turns a greatly improved into a super production. Available only to users of Bio Industries! :-)
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fertilizer = __ITEM__fertilizer__ lets stuff grow faster and is also used to produce Algae biomass.
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bi-purified-air = Clean air, pollution removed!
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bi-arboretum-r1 = Plant trees around the building
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bi-arboretum-r2 = __ITEM__fertilizer__ is used to improve the ground around the building.
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bi-arboretum-r3 = __ITEM__bi-adv-fertilizer__ is used to improve the ground around the building.
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bi-arboretum-r4 = Plants trees and uses __ITEM__fertilizer__ to improve the ground around the building.
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bi-arboretum-r5 = Plants trees and uses __ITEM__bi-adv-fertilizer__ to improve the ground around the building.
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bi-seed-bomb-advanced = This __ITEM__bi-seed-bomb-basic__ scatters __ITEM__bi-seed__ in a radius of 30 tiles around the impact location. __ITEM__bi-adv-fertilizer__ guarantees a high chance that the __ITEM__bi-seed__ will grow into trees fast!
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bi-seed-bomb-basic = This __ITEM__bi-seed-bomb-basic__ scatters __ITEM__bi-seed__ in a radius of 24 tiles around the impact location.
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bi-seed-bomb-standard = This __ITEM__bi-seed-bomb-basic__ scatters __ITEM__bi-seed__ in a radius of 27 tiles around the impact location. __ITEM__fertilizer__ improves the chance that the __ITEM__bi-seed__ will grow into trees.
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bi-seed = This will grow into a __ENTITY__seedling__.
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## Weaponry
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bi-bio-cannon-basic-ammo = Rocket powered, low physical damage (fired by prototype artillery)
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bi-bio-cannon-biological-ammo = Rocket powered, high biological damage (fired by prototype artillery)
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bi-bio-cannon-poison-ammo = Rocket powered, medium poison damage (fired by prototype artillery)
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bi-bio-cannon-proto-ammo = Propelled by TNT, low physical damage (fired by prototype artillery)
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bi-dart-magazine-basic = __ITEM__bi-dart-magazine-basic__ hurts just a little bit.
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bi-dart-magazine-enhanced = __ITEM__bi-dart-magazine-enhanced__ causes additional acid damage!
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bi-dart-magazine-poison = __ITEM__bi-dart-magazine-enhanced__ — with poison as a topping!
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bi-dart-magazine-standard = __ITEM__bi-dart-magazine-standard__ can pierce through targets.
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bi-dart-rifle = This cheap weapon uses easily producible ammo and is good for fending off weaker enemies.
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## Resources
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bi-ash = __ITEM__bi-ash__ is a valuable resource!
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bi-cellulose = __ITEM__battery__, __ITEM__plastic-bar__, Sulfuric acid — all of these can be made with __ITEM__bi-cellulose__!
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bi-woodpulp = __ITEM__bi-woodpulp__ can be used for many purposes. When burned, it will pollute less than raw __ITEM__wood__, but it will only give you half the energy.
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coal = You will need it!
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pellet-coke = More energy than __ITEM__solid-fuel__ with only about 60% the emissions, plus a little boost to the top speed – why don't you fuel your trains with __ITEM__pellet-coke__ already?!
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resin = __ITEM__resin__ is a sticky substance that can be processed to get Petroleum gas!
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solid-fuel = __ITEM__solid-fuel__ provides less energy than __ITEM__wood-bricks__, but also burns with less pollution. Additionally, it will make your vehicles drive and accelerate faster.
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stone-crushed = __ITEM__stone-crushed__ is mainly used for building rails and roads.
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wood-bricks = Compressed __ITEM__bi-woodpulp__ provides a lot of energy while polluting less. It's an early substitute for __ITEM__solid-fuel__.
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wood-charcoal = Provides more energy than __ITEM__coal__ while emitting far less pollution. Unfortunately, it's not as versatilely usable, so you will still need __ITEM__coal__!
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wood = Base your energy production on this renewable resource!\nPlease note: There's a lot more you can use it for than just burning it!
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## Compatibility with other mods
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#~ sand=__ITEM__sand__
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sand =
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