Just simple scale increase for item mip textures. More info in last commit description.

Reviewed-on: cacklingfiend/Bio_Industries_2#9
Co-authored-by: MAGGen <maggen@noreply.example.org>
Co-committed-by: MAGGen <maggen@noreply.example.org>
Borrowed recipes from here and edited them to work with Factorio 2.0: https://github.com/TheSAguy/Bio_Industries
Recipes: `wooden rails recipe`, `alternative production science pack recipe`
Additional feature: added ability to replace/upgrade ralis (wood <-> iron)
Note: to degrade iron rails back to wooden variant ALL variations of rails must be manualy selected in upgrade plan interface.
Example:

Reviewed-on: cacklingfiend/Bio_Industries_2#8
Co-authored-by: MAGGen <maggen@noreply.example.org>
Co-committed-by: MAGGen <maggen@noreply.example.org>
Hi, me again...
After seeing how it works in-game, I corrected the mod's name in the "locale.cfg" file that has uploaded in the last pull. Other languages can use the same name if they want to translate the name and description. On mod search page is use the default name/description (english). However, once installed, the mod will be displayed in the interface language if it has a translation.
I believe this is the last change, but I will be watching to see if there are any new updates that can be translated.
mod name and description on the mods tab in the main menu

the translated name highlighted in blue

Also, the last pull request did not update the mod version on merge..
Thanks!!
Reviewed-on: cacklingfiend/Bio_Industries_2#7
Co-authored-by: odnols <gusbra21@outlook.com>
Co-committed-by: odnols <gusbra21@outlook.com>