Buff Lignumis military

This commit is contained in:
Simon Brodtmann 2025-01-27 00:00:32 +01:00
parent a63efb062a
commit 47d222c6db
4 changed files with 11 additions and 3 deletions

View file

@ -1,4 +1,9 @@
--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 1.0.4
Date: ??.01.2025
Changes:
- Buff Lignumis military (and Vanilla gun turret as incentive to upgrade)
---------------------------------------------------------------------------------------------------
Version: 1.0.3 Version: 1.0.3
Date: 26.01.2025 Date: 26.01.2025
Bug Fixes: Bug Fixes:

View file

@ -30,7 +30,7 @@ turret.folding_animation.layers[1].filename =
"__lignumis__/graphics/entity/basic-gun-turret/basic-gun-turret-raising.png" "__lignumis__/graphics/entity/basic-gun-turret/basic-gun-turret-raising.png"
turret.graphics_set.base_visualisation.animation.layers[1].filename = turret.graphics_set.base_visualisation.animation.layers[1].filename =
"__lignumis__/graphics/entity/basic-gun-turret/basic-gun-turret-base.png" "__lignumis__/graphics/entity/basic-gun-turret/basic-gun-turret-base.png"
turret.attack_parameters.range = 16 turret.attack_parameters.range = 18
local turret_item = { local turret_item = {
type = "item", type = "item",

View file

@ -42,8 +42,7 @@ data:extend({
icon = "__lignumis__/graphics/icons/wood-darts-magazine.png", icon = "__lignumis__/graphics/icons/wood-darts-magazine.png",
ammo_category = "bullet", ammo_category = "bullet",
ammo_type = { ammo_type = {
range_modifier = 0.85, cooldown_modifier = 1 / 0.75,
cooldown_modifier = 1 / 0.85,
action = { action = {
type = "direct", type = "direct",
action_delivery = { action_delivery = {

View file

@ -63,6 +63,10 @@ for _, ingredient in pairs(lab_recipe.ingredients) do
end end
-- Gun turret
data.raw["ammo-turret"]["gun-turret"].attack_parameters.range = 20
-- Wood processing -- Wood processing
local wood_processing = data.raw.recipe["wood-processing"] local wood_processing = data.raw.recipe["wood-processing"]