Buff start

This commit is contained in:
Simon Brodtmann 2025-01-14 23:11:41 +01:00
parent 89d6f0c69e
commit 157ce0264b

View file

@ -55,10 +55,13 @@ script.on_event(e.on_player_created, function(event)
surface.daytime = 0.7
if player then
player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1) --[[@as MapPosition]], "lignumis")
player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1), "lignumis")
if player.character then
player.character.destructible = false
local main_inventory = player.character.get_main_inventory()
main_inventory.insert({ name = "burner-mining-drill", count = 1 })
main_inventory.insert({ name = "burner-agricultural-tower", count = 2 })
end
if remote.interfaces.freeplay then
@ -70,7 +73,8 @@ script.on_event(e.on_player_created, function(event)
local ship_items = { ["wood-darts-magazine"] = 8 }
local debris_items = { ["lumber"] = 8 }
crash_site.create_crash_site(surface, { -5, -6 }, ship_items, debris_items, table.deepcopy(storage.crashed_ship_parts))
crash_site.create_crash_site(surface, { -5, -6 }, ship_items, debris_items,
table.deepcopy(storage.crashed_ship_parts))
util.remove_safe(player, storage.crashed_ship_items)
util.remove_safe(player, storage.crashed_debris_items)
@ -154,4 +158,4 @@ script.on_event(e.on_cutscene_cancelled, function(event)
player.character.destructible = true
end
player.zoom = 1.5
end)
end)