Aktualizuj Exotic Space Industries/pl/lang_pl.cfg
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1 changed files with 181 additions and 225 deletions
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@ -12,8 +12,8 @@ ei-copper-patch=[entity=ei-copper-patch] Żyła miedzi
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ei-uranium-patch=[entity=ei-uranium-patch] Żyła uranu
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ei-uranium-patch=[entity=ei-uranium-patch] Żyła uranu
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ei-lead-patch=[entity=ei-lead-patch] Żyła ołowiu
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ei-lead-patch=[entity=ei-lead-patch] Żyła ołowiu
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ei-gold-patch=[entity=ei-gold-patch] Żyła Złota
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ei-gold-patch=[entity=ei-gold-patch] Żyła Złota
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ei-sulfur-patch=[entity=ei-sulfur-patch] Sulfur vein
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ei-sulfur-patch=[entity=ei-sulfur-patch] Żyła siarki
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ei-neodym-patch=[entity=ei-neodym-patch] Neodymium vein
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ei-neodym-patch=[entity=ei-neodym-patch] Zyła neodymu
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ei-core-patch=[entity=ei-core-patch] Utopium
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ei-core-patch=[entity=ei-core-patch] Utopium
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ei-cryoflux-patch=[entity=ei-cryoflux-patch] Cryoflux
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ei-cryoflux-patch=[entity=ei-cryoflux-patch] Cryoflux
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ei-phytogas-patch=[entity=ei-phytogas-patch] Biogaz roślinny
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ei-phytogas-patch=[entity=ei-phytogas-patch] Biogaz roślinny
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@ -971,108 +971,64 @@ superior-induction-matrix=Induction matrix (Tier 3) can support a total of 144 t
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tech-counts-for-age-progression=This technology counts for age progression.
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tech-counts-for-age-progression=This technology counts for age progression.
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[recipe-name]
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[recipe-name]
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ei-advanced-port=Advanced roboport engine
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ei-neodym-morphium-usage=Wydobycie neodymu
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ei-neodym-morphium-usage=Neodym extraction
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ei-steel-plate=Pręt stalowy
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ei-steel-plate=Steel ingot
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ei-gold-ingot=Złoty pręt
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ei-gold-ingot=Gold ingot
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ei-lead-ingot=Ołowiany pręt
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ei-lead-ingot=Lead ingot
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ei-neodym-ingot=Neodymowy pręt
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ei-neodym-ingot=Neodym ingot
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iron-plate=Pręt żelazny
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iron-plate=Iron ingot
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copper-plate=Pręt miedziany
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copper-plate=Copper ingot
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steel-plate=Pręt stalowy
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steel-plate=Steel ingot
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ei-burner-quarry=Kamieniołom na paliwo
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ei-burner-quarry=Burner quarry
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ei-electric-quarry=Kamieniołom elektryczny
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ei-electric-quarry=Electric quarry
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ei-heat-steel-furnace=Piec do podgrzewania stali
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ei-heat-steel-furnace=Heat steel furnace
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ei-stone-extraction=Wydobycie kamienia
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ei-stone-extraction=Stone Extraction
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ei-sulfur-extraction=Wydobycie siarki
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ei-sulfur-extraction=Sulfur Extraction
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ei-rocket-processing-unit=Jednostka przetwórstwa rakietowego
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ei-rocket-processing-unit=Rocket processing unit
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ei-gear-to-plates=Pręt żelazny
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ei-gear-to-plates=Iron ingot
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ei-iron-ore-smelting=Przeróbka rudy żelaza
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ei-iron-ore-smelting=Iron ore smelting
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ei-copper-ore-smelting=Przeróbka rudy miedzi
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ei-copper-ore-smelting=Copper ore smelting
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ei-cable-to-plates=Pręt miedziany
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ei-cable-to-plates=Copper ingot
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ei-iron-stick-to-iron-parts=Części żelazne
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ei-iron-stick-to-iron-parts=Iron parts
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ei-cable-to-copper-parts=Części miedziane
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ei-cable-to-copper-parts=Copper parts
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ei-steel-mechanical-parts-from-plate=Części mechaniczne ze stali
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ei-steel-mechanical-parts-from-plate=Steel mechanical parts
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ei-steel-mechanical-parts-from-plate-metalworks=Części mechaniczne ze stali
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ei-steel-mechanical-parts-from-plate-metalworks=Steel mechanical parts
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ei-morphium-fluorite=Wydobycie fluorytu
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ei-morphium-fluorite=Fluorite Extraction
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ei-crushed-promethium-asteroid-chunk=Egzotyczna ruda
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ei-crushed-promethium-asteroid-chunk=Exotic Ore
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ei-concentrated-morphium-light-oil=Lekki olej
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ei-concentrated-morphium-light-oil=Light Oil
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ei-concentrated-morphium-heavy-oil=Ciężki olej
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ei-concentrated-morphium-heavy-oil=Heavy Oil
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ei-concentrated-morphium-lubricant=Smar
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ei-concentrated-morphium-lubricant=Lubricant
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ei-concentrated-morphium-kerosene=Nafta
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ei-concentrated-morphium-kerosene=Kerosene
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ei-uranium-ore=Przeróbka kawałków uranu na rudę
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ei-uranium-ore=Crusing uranium chunks to ore
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ei-stone-slag_processing=Kamień
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ei-dirty-water-vent=Vent dirty water
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ei-coke-charcoal=Koks węglowy
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ei-water-vent=Vent water
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ei-coke-advanced_coal=Koks węglowy
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ei-stone-handcrafting=Collect stone
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ei-coke-advanced_charcoal=Koks węglowy
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ei-iron-chunk-purifier=Iron purification
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ei-crushed-iron-plate=kruszone żelazo
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ei-copper-chunk-purifier=Copper purification
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ei-crushed-iron-beam=kruszone żelazo
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ei-gold-chunk-purifier=Gold purification
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ei-crushed-iron-mechanical-parts=kruszone żelazo
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ei-lead-chunk-purifier=Lead purification
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ei-steel-beam=Belka stalowa
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ei-nitrogen-gas-vent=Vent nitrogen gas
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ei-tank=Zbiornik magazynowy
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ei-oxygen-gas-vent=Vent oxygen gas
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ei-solid-fuel-residual-oil=Paliwo stałe
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ei-steam-vent=Vent steam
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ei-ceramic-steam-assembler=Ceramika
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ei-moon-rock-centrifuging=Moon rock centrifuging
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ei-landfill-sand=Piasek składowiska
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ei-mars-rock-centrifuging=Mars rock centrifuging
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ei-stone-quarry-mining=Kamień
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ei-sulf-rock-centrifuging=Sulfuric planet rock centrifuging
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ei-iron-rail=Szyna stalowa
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ei-uran-rock-centrifuging=Uran planet rock centrifuging
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ei-destill-light=Lekki olej
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ei-exotic-rock-centrifuging=Exotic rock centrifuging
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ei-destill-kerosene=Nafta
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ei-exotic-matter=Exotic matter separation
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ei-destill-heavy=Ciężki olej
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ei-iron-extraction=Iron extraction
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ei-destill-lube=Smar
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ei-copper-extraction=Copper extraction
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ei-sand-faulty-semiconductor=Piasek
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ei-gold-extraction=Gold extraction
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ei-energy-crystal-washing=Kryształ energii
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ei-lead-extraction=Lead extraction
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ei-energy-crystal-growing=Wzrost kryształu energii
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ei-neodym-extraction=Neodymium extraction
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ei-copper-ingot-pure-smelting=Sztabka miedzi
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ei-uranium-extraction=Uranium extraction
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ei-iron-ingot-pure-smelting=Sztabka żelaza
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ei-copper-beacon_slave=Beacon
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ei-lead-ingot-pure-smelting=Sztabka ołowiu
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ei-holo-galaxy=Holographic galaxy
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ei-gold-ingot-pure-smelting=Sztabka złota
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ei-iron-beacon_slave=Compact beacon
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ei-store-nuclear-waste=Nuclear waste storage
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ei-energy-injector-pylon-running=Energy injector
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ei-alien-stabilizer-running=Alien stabilizer
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ei-holo-galaxy-running=Holographic galaxy
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ei-holo-asteroid-running=Holographic asteroid
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ei-holo-moon-running=Holographic moon
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ei-holo-mars-running=Holographic mars
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ei-holo-sulf-running=Holographic sulfur planet
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ei-holo-uran-running=Holographic uranium planet
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ei-holo-sun-running=Holographic sun
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ei-holo-black-hole-running=Holographic black hole
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ei-holo-gas-giant-running=Holographic gas giant
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ei-holo-nauvis-orbit-running=Holographic nauvis orbit
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ei-matter-stabilizer-running=Matter stabilizer
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ei-empty-cryo-container-nitrogen=Empty cryo container
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ei-empty-cryo-container-oxygen=Empty cryo container
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ei-heavy-oil-cracking=Heavy oil cracking to kerosene
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ei-basic-power-pole=Makeshift power pole
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ei-stone-slag_processing=Stone
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ei-coke-charcoal=Coal coke
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ei-coke-advanced_coal=Coal coke
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ei-coke-advanced_charcoal=Coal coke
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ei-crushed-iron-plate=Crushed iron
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ei-crushed-iron-beam=Crushed iron
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ei-crushed-iron-mechanical-parts=Crushed iron
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ei-steel-beam=Steel beam
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ei-tank=Storage tank
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ei-solid-fuel-residual-oil=Solid fuel
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ei-ceramic-steam-assembler=Ceramic
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ei-landfill-sand=Landfill
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ei-stone-quarry-mining=Stone
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ei-iron-rail=Rail
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ei-destill-light=Light oil
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ei-destill-kerosene=Kerosene
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ei-destill-heavy=Heavy oil
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ei-destill-lube=Lubricant
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ei-sand-faulty-semiconductor=Sand
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ei-energy-crystal-washing=Energy crystal
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ei-energy-crystal-growing=Energy crystal
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ei-copper-ingot-pure-smelting=Copper ingot
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ei-iron-ingot-pure-smelting=Iron ingot
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ei-lead-ingot-pure-smelting=Lead ingot
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ei-gold-ingot-pure-smelting=Gold ingot
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ei-dirty-water-fluorite=Fluorite
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ei-dirty-water-fluorite=Fluorite
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ei-dirty-water-landfill=Landfill
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ei-dirty-water-landfill=Landfill
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ei-dirty-water-slag=Dirty water
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ei-dirty-water-slag=Brudna woda
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ei-dirty-water-sand=Dirty water
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ei-dirty-water-sand=Brudna woda
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ei-molten-iron-pure-ore=Roztopione żelazo
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ei-molten-iron-pure-ore=Roztopione żelazo
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ei-molten-iron-ingot=Roztopiona miedź
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ei-molten-iron-ingot=Roztopiona miedź
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ei-molten-iron-plate=Roztopione żelazo
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ei-molten-iron-plate=Roztopione żelazo
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@ -1129,38 +1085,38 @@ ei-nitric-acid-plutonium-239-centrifuging=Plutonium-239
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ei-thorium-232-washing=Thorium-232
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ei-thorium-232-washing=Thorium-232
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ei-nitric-acid-thorium-232-centrifuging=Uranium-233
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ei-nitric-acid-thorium-232-centrifuging=Uranium-233
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ei-nitric-acid-uranium-233-centrifuging=Uranium-233
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ei-nitric-acid-uranium-233-centrifuging=Uranium-233
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ei-extract-water=Water
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ei-extract-water=Woda
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ei-bio-insulated-wire=Insulated wire
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ei-bio-insulated-wire=Izolowany przewód
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ei-bio-energy-crystal=Energy crystal
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ei-bio-energy-crystal=Kryształ energii
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ei-bio-high-energy-crystal=High energy crystal
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ei-bio-high-energy-crystal=Kryształ wysokiej energii
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ei-bio-hydrofluoric-acid=Hydrofluoric acid
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ei-bio-hydrofluoric-acid=Kwas fluorowodorowy
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ei-bio-nitric-acid=Nitric acid
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ei-bio-nitric-acid=Kwas azotowy
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ei-bio-electronic-parts=Electronic parts
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ei-bio-electronic-parts=Części elektroniczne
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ei-water=Water
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ei-water=Woda
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ei-molten-steel-mix=Roztopiona stal
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ei-molten-steel-mix=Roztopiona stal
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ei-molten-steel-oxygen=Roztopiona stal
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ei-molten-steel-oxygen=Roztopiona stal
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ei-emtpy-cryo-container=Empty cryo container
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ei-emtpy-cryo-container=Pusty kontener kriogeniczny
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ei-fill-cryo-container-nitrogen=Cryo container (nitrogen)
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ei-fill-cryo-container-nitrogen=Cryo kontener kriogeniczny (Azot)
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ei-fill-cryo-container-oxygen=Cryo container (oxygen)
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ei-fill-cryo-container-oxygen=Cryo container (Tlen)
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ei-high-energy-crystal-growing=High energy crystal
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ei-high-energy-crystal-growing=High energy crystal
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ei-hydrogen=Hydrogen gas
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ei-hydrogen=Hydrogen gaz
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ei-ammonia=Ammonia gas
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ei-ammonia=Ammonia gaz
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ei-dinitrogen-tetroxide=Dinitrogen tetroxide gas
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ei-dinitrogen-tetroxide=Dinitrogen tetroxide gas
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ei-battery-lithium=Battery
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ei-battery-lithium=Bateria
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ei-dirty-water-stone=Dirty water
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ei-dirty-water-stone=Brudna woda
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ei-petroleum-reforming=Heavy oil
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ei-petroleum-reforming=Ciężki olej
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ei-semiconductor-monosilicon=Semiconductor wafer
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ei-semiconductor-monosilicon=Arkusz półprzewodnikowy
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ei-advanced-semiconductor-monosilicon=Advanced semiconductor wafer
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ei-advanced-semiconductor-monosilicon=Zaawansowany arkusz półprzewodnikowy
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ei-ceramic-water=Ceramic
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ei-ceramic-water=Ceramika
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ei-plastic-crushed-coke=Plastic bar
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ei-plastic-crushed-coke=Pręt plastikowy
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ei-alien-console-running=
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ei-alien-console-running=
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ei-alien-seed-growing=Blooming alien seed
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ei-alien-seed-growing=Rozkwitający nasiono obcego
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ei-alien-seed-harvesting=Alien seed
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ei-alien-seed-harvesting=Nasiono obcego
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ei-alien-resin-growing=Alien resin
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ei-alien-resin-growing=Żywica obcego
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ei-excavator-running=Stone
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ei-excavator-running=Kamień
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ei-plasma-data-protium=Plasma data
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ei-plasma-data-protium=Dane plazmowe
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ei-plasma-data-deuterium=Plasma data
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ei-plasma-data-deuterium=Dane plazmowe
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ei-plasma-data-tritium=Plasma data
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ei-plasma-data-tritium=Dane plazmowe
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ei-charged-neutron-container-10=Charged neutron container
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ei-charged-neutron-container-10=Charged neutron container
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ei-charged-neutron-container-20=Charged neutron container
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ei-charged-neutron-container-20=Charged neutron container
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ei-charged-neutron-container-30=Charged neutron container
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ei-charged-neutron-container-30=Charged neutron container
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@ -1354,40 +1310,39 @@ ei-charged-neutron-container-u235=Charged neutron container
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ei-charged-neutron-container-u233=Charged neutron container
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ei-charged-neutron-container-u233=Charged neutron container
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ei-charged-neutron-container-th232=Charged neutron container
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ei-charged-neutron-container-th232=Charged neutron container
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ei-charged-neutron-container-u238=Charged neutron container
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ei-charged-neutron-container-u238=Charged neutron container
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ei-fish-growing=Raw fish
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ei-fish-growing=Surowa ryba
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ei-bio-carbon-structure=Carbon-fiber compound
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ei-bio-carbon-structure=Związek węglowy z włókna węglowego
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ei-bio-magnet=Neodymium magnet
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ei-bio-magnet=Magnes neodymowy
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ei-bio-rocket-fuel=Rocket fuel
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ei-bio-rocket-fuel=Paliwo rakietowe
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ei-rocket-parts-odd-plating=Rocket parts
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ei-rocket-parts-odd-plating=Części rakietowe
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ei-drone-port-running=Rocket parts
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ei-drone-port-running=Części rakietowe
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iron-plate-metalworks=Iron ingot
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iron-plate-metalworks=Blacha żelazna
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copper-plate-metalworks=Copper ingot
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copper-plate-metalworks=Blacha miedziana
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ei-gold-plate-metalworks=Gold ingot
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ei-gold-plate-metalworks=Blacha złota
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ei-lead-plate-metalworks=Lead ingot
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ei-lead-plate-metalworks=Blacha ołowiowa
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ei-iron-mechanical-parts-metalworks=Iron mechanical parts
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ei-iron-mechanical-parts-metalworks=Części mechaniczne z żelaza
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ei-copper-mechanical-parts-metalworks=Copper mechanical parts
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ei-copper-mechanical-parts-metalworks=Części mechaniczne z miedzi
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ei-steel-mechanical-parts-metalworks=Steel mechanical parts
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ei-steel-mechanical-parts-metalworks=Części mechaniczne ze stali
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copper-cable-metalworks=Copper cable
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copper-cable-metalworks=Przewód miedziany
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[equipment-name]
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[equipment-name]
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ei-personal-solar-2=Personal solar panel (Tier 2)
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ei-personal-solar-2=Panel słoneczny osobisty (Tier 2)
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ei-personal-solar-3=Personal solar panel (Tier 3)
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ei-personal-solar-3=Panel słoneczny osobisty (Tier 3)
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ei-personal-reactor=Personal fusion reactor
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ei-personal-reactor=Osobisty reaktor fuzyjny
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ei-personal-leg=Advanced exoskeleton
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ei-personal-leg=Zaawansowany egzoszkielet
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ei-personal-shield=Heavy duty personal shield
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ei-personal-shield=Osobista tarcza o dużej wytrzymałości
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ei-personal-laser=Heavy duty personal laser
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ei-personal-laser=Osobisty laser o dużej wytrzymałości
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ei-bug-zapper=Ultimate bug zapper
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ei-bug-zapper=Ostateczny odstraszacz owadów
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ei-bug-zapper-remote=Ultimate bug zapper remote
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ei-bug-zapper-remote=Pilot do ostatecznego odstraszacza owadów
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[item-group-name]
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[item-group-name]
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ei-refining=Material refining
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ei-refining=Obróbka materiałów
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ei-nuclear=Nuclear
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ei-nuclear=Związane z jądrowymi technologiami
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ei-alien=Alien related
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ei-alien=Związane z obcymi
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ei-science=Science
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ei-science=Nauka
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[tile-name]
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[tile-name]
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ei-induction-matrix-tile=Induction matrix floor
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ei-induction-matrix-tile=Indukcyjna matryca podłogi
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[exotic-industries]
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[exotic-industries]
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k2-win=[img=utility/warning_icon] [color=orange]WARNING[/color] [img=utility/warning_icon] The miniturized black hole inside the transceiver beginns to resonate with a place far away...
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k2-win=[img=utility/warning_icon] [color=orange]WARNING[/color] [img=utility/warning_icon] The miniturized black hole inside the transceiver beginns to resonate with a place far away...
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@ -1546,21 +1501,23 @@ title_exotic-industries-informatron=Exotic Industries
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menu_game_related=[color=#d8b132]Gameplay related[/color]
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menu_game_related=[color=#d8b132]Gameplay related[/color]
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title_game_related=Gameplay related
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title_game_related=Związane z rozgrywką
|
||||||
|
|
||||||
menu_overall=Overall information
|
|
||||||
title_overall=Overall information
|
menu_overall=Ogólne informacje
|
||||||
menu_ages_and_tech=Ages of technology
|
title_overall=Ogólne informacje
|
||||||
title_ages_and_tech=Ages of technology
|
menu_ages_and_tech=Epoki technologii
|
||||||
menu_age_progression=Age progression
|
title_ages_and_tech=Epoki technologii
|
||||||
title_age_progression=Age progression
|
menu_age_progression=Postęp epok
|
||||||
|
title_age_progression=Postęp epok
|
||||||
|
|
||||||
|
|
||||||
menu_world_gen_related=[color=#d8b132]World related[/color]
|
menu_world_gen_related=[color=#d8b132]World related[/color]
|
||||||
title_world_gen_related=World related
|
title_world_gen_related=Związane ze światem
|
||||||
|
|
||||||
menu_resources=New resource system
|
|
||||||
title_resources=New resource system
|
menu_resources=Nowy system zasobów
|
||||||
|
title_resources=Nowy system zasobów
|
||||||
menu_artifacts=Alien artifacts
|
menu_artifacts=Alien artifacts
|
||||||
title_artifacts=Alien artifacts
|
title_artifacts=Alien artifacts
|
||||||
menu_alien=Alien data
|
menu_alien=Alien data
|
||||||
|
@ -1572,47 +1529,47 @@ title_repair=Alien artifacts and repair
|
||||||
|
|
||||||
|
|
||||||
menu_new_logistics=[color=#d8b132]New logistics[/color]
|
menu_new_logistics=[color=#d8b132]New logistics[/color]
|
||||||
title_new_logistics=New logistics
|
title_new_logistics=Nowa logistyka
|
||||||
|
|
||||||
menu_train_progression=Train progression
|
menu_train_progression=Postęp pociągów
|
||||||
title_train_progression=Train progression
|
title_train_progression=Postęp pociągów
|
||||||
menu_cranes_and_belts=Inserter cranes and belts
|
menu_cranes_and_belts=Dźwigi i taśmy podajnikowe
|
||||||
title_cranes_and_belts=Inserter cranes and belts
|
title_cranes_and_belts=Dźwigi i taśmy podajnikowe
|
||||||
menu_bots=New bots
|
menu_bots=Nowe roboty
|
||||||
title_bots=New bots+
|
title_bots=Nowe Roboty+
|
||||||
|
|
||||||
|
|
||||||
menu_new_mechanics=[color=#d8b132]New gameplay mechanics[/color]
|
menu_new_mechanics=[color=#d8b132]New gameplay mechanics[/color]
|
||||||
title_new_mechanics=New gameplay mechanics
|
title_new_mechanics=New gameplay mechanics
|
||||||
|
|
||||||
menu_beacon_overhaul=Beacon overhaul
|
menu_beacon_overhaul=Przebudowa nadajnika
|
||||||
title_beacon_overhaul=Beacon overhaul
|
title_beacon_overhaul=Przebudowa nadajnika
|
||||||
menu_specialised_pipes=Specialised pipes and cables
|
menu_specialised_pipes=Specjalistyczne rury i kable
|
||||||
title_specialised_pipes=Specialised pipes and cables
|
title_specialised_pipes=Specjalistyczne rury i kable
|
||||||
menu_space_destinations=New space destinations
|
menu_space_destinations=Nowe miejsca w kosmosie
|
||||||
title_space_destinations=New space destinations
|
title_space_destinations=Nowe miejsca w kosmosie
|
||||||
menu_induction_matrix=Induction matrix
|
menu_induction_matrix=Matryca indukcyjna
|
||||||
title_induction_matrix=Induction matrix
|
title_induction_matrix=Matryca indukcyjna
|
||||||
menu_exotic_stabilizer=Exotic matter behaviour
|
menu_exotic_stabilizer=Zachowanie egzotycznej materii
|
||||||
title_exotic_stabilizer=Exotic matter behaviour
|
title_exotic_stabilizer=Zachowanie egzotycznej materii
|
||||||
menu_black_hole=Black hole generator
|
menu_black_hole=Generator czarnej dziury
|
||||||
title_black_hole=Black hole generator
|
title_black_hole=Generator czarnej dziury
|
||||||
|
|
||||||
|
|
||||||
menu_nuclear_fission_and_fusion=[color=#d8b132]Nuclear fission and fusion[/color]
|
menu_nuclear_fission_and_fusion=[color=#d8b132]Nuclear fission and fusion[/color]
|
||||||
title_nuclear_fission_and_fusion=Nuclear fission and fusion
|
title_nuclear_fission_and_fusion=Nuclear fission and fusion
|
||||||
|
|
||||||
menu_fission=Fission overhaul
|
menu_fission=Przebudowa fisji
|
||||||
title_fission=Fission overhaul
|
title_fission=Przebudowa fisji
|
||||||
menu_htr_reactor=High temperature nuclear reactor
|
menu_htr_reactor=Wysokotemperaturowy reaktor jądrowy
|
||||||
title_htr_reactor=High temperature nuclear reactor
|
title_htr_reactor=Wysokotemperaturowy reaktor jądrowy
|
||||||
menu_fusion_power=Fusion power
|
menu_fusion_power=Energia fuzyjna
|
||||||
title_fusion_power=Fusion power
|
title_fusion_power=Energia fuzyjna
|
||||||
menu_neutrons=Neutrons and you
|
menu_neutrons=Neutrony i ty
|
||||||
title_neutrons=Neutrons and you
|
title_neutrons=Neutrony i ty
|
||||||
|
|
||||||
# PAGES
|
# PAGES
|
||||||
welcome=Welcome to Exotic Industries!
|
welcome=Witamy w Exotic Industries!
|
||||||
welcome-text=This is the wiki page. Here you can find information about the mod, its features and mechanics. Also new discoveries might trigger the appearance of new entries in this wiki so be sure to check it from time to time. If you have questions or problems, feel free to ask them on the mod's discord server. You can find the link to the server in the mod's description on the mod portal.
|
welcome-text=This is the wiki page. Here you can find information about the mod, its features and mechanics. Also new discoveries might trigger the appearance of new entries in this wiki so be sure to check it from time to time. If you have questions or problems, feel free to ask them on the mod's discord server. You can find the link to the server in the mod's description on the mod portal.
|
||||||
welcome-text-2=A lot of new machines, production chains and unique features await you in this mod some easy and some are more challenging. Be sure to explore them!
|
welcome-text-2=A lot of new machines, production chains and unique features await you in this mod some easy and some are more challenging. Be sure to explore them!
|
||||||
|
|
||||||
|
@ -1631,10 +1588,10 @@ ages-and-tech-text=Exotic Industries is a mod that spans over several ages of te
|
||||||
ages-and-tech-2=Dark, Steam, Electricity, Computer, Quantum and Exotic Ages
|
ages-and-tech-2=Dark, Steam, Electricity, Computer, Quantum and Exotic Ages
|
||||||
ages-and-tech-text-2=These are the six ages the mod is divided into. The Dark Age is very short, guiding towards you first steam based factory. Oil is available early on and can be used as a fuel source or to defend against biters. With building the first electronic devices the age of electricity begins. Various sources of power become available. Bots and nuclear fission are introduced in this age. The Computer Age introduces beacons and modules. High tech machinery will become available in the Quantum Age. And finally the Exotic Age will allow you to win the game.
|
ages-and-tech-text-2=These are the six ages the mod is divided into. The Dark Age is very short, guiding towards you first steam based factory. Oil is available early on and can be used as a fuel source or to defend against biters. With building the first electronic devices the age of electricity begins. Various sources of power become available. Bots and nuclear fission are introduced in this age. The Computer Age introduces beacons and modules. High tech machinery will become available in the Quantum Age. And finally the Exotic Age will allow you to win the game.
|
||||||
|
|
||||||
tech=Changes to technology
|
tech=Zmiany w technologii
|
||||||
tech-text=Exotic Industries changes the way technology is researched. A new age can only be researched if a certain percentage of techs from the previous age are already researched beforehand. In addition to that, the cost of techs is changed in Exotic Industries. All techs start with a minimal research price and become more expensive as you progress through the tech tree. This allows to rush certain techs if you like to. Scaling of this tech cost and the min/max value can be tuned under mod settings. Note that the curve form does not affect the price of the last tech but rather the scaling towards it. If you play EI for the first time keep the tech scaling linear. If you wish to use a science multiplier DO NOT use the vanilla version but instead use the mod settings.
|
tech-text=Exotic Industries changes the way technology is researched. A new age can only be researched if a certain percentage of techs from the previous age are already researched beforehand. In addition to that, the cost of techs is changed in Exotic Industries. All techs start with a minimal research price and become more expensive as you progress through the tech tree. This allows to rush certain techs if you like to. Scaling of this tech cost and the min/max value can be tuned under mod settings. Note that the curve form does not affect the price of the last tech but rather the scaling towards it. If you play EI for the first time keep the tech scaling linear. If you wish to use a science multiplier DO NOT use the vanilla version but instead use the mod settings.
|
||||||
|
|
||||||
tech-output=Current Age progress
|
tech-output=Postęp obecnej ery
|
||||||
tech-output-text=The next age you need to progress to is the [font=default-bold]__3__[/font]. You currently have [font=default-bold]__1__ / __2__[/font] percent of needed techs researched, in order to unlock the next age.
|
tech-output-text=The next age you need to progress to is the [font=default-bold]__3__[/font]. You currently have [font=default-bold]__1__ / __2__[/font] percent of needed techs researched, in order to unlock the next age.
|
||||||
|
|
||||||
|
|
||||||
|
@ -1642,16 +1599,16 @@ world-gen-related=World related information
|
||||||
world-gen-related-text=This section contains information about the mod's world generation features and mechanics. It is divided into several subcategories. You can find them in the menu on the left.
|
world-gen-related-text=This section contains information about the mod's world generation features and mechanics. It is divided into several subcategories. You can find them in the menu on the left.
|
||||||
|
|
||||||
|
|
||||||
resources=New resource system
|
resources=Nowy system zasobów
|
||||||
resources-text=Exotic Industries introduces a new resource system. Rather than only having ore patches, resources are separated into various categories.
|
resources-text=Exotic Industries introduces a new resource system. Rather than only having ore patches, resources are separated into various categories.
|
||||||
|
|
||||||
stone=Stone
|
stone=Kamień
|
||||||
stone-text=Stone is the most common resource in the game. There are no patches where it spawns, but instead stone can be mined from everywhere using a [color=orange]stone quarry[/color] [item=ei-stone-quarry][item=ei-electric-stone-quarry]. In addition to these quarries the player is capable of collecting stone by hand.
|
stone-text=Stone is the most common resource in the game. There are no patches where it spawns, but instead stone can be mined from everywhere using a [color=orange]stone quarry[/color] [item=ei-stone-quarry][item=ei-electric-stone-quarry]. In addition to these quarries the player is capable of collecting stone by hand.
|
||||||
|
|
||||||
surface-patches=
|
surface-patches=
|
||||||
surface-patches-text=
|
surface-patches-text=
|
||||||
|
|
||||||
veins=Deep ore veins
|
veins=Głębokie żyły rud
|
||||||
veins-text=Ore veins are only accessible later in the game by using [color=orange]deep drills[/color] [item=ei-deep-drill]. They yield high outputs and better smelting ratios. Also some materials as uranium, lead, gold and neodym can only be mined from these veins.
|
veins-text=Ore veins are only accessible later in the game by using [color=orange]deep drills[/color] [item=ei-deep-drill]. They yield high outputs and better smelting ratios. Also some materials as uranium, lead, gold and neodym can only be mined from these veins.
|
||||||
|
|
||||||
artifacts=Alien artifacts
|
artifacts=Alien artifacts
|
||||||
|
@ -1659,31 +1616,31 @@ artifacts-text=Some artifacts have been left behind by an ancient civilization t
|
||||||
|
|
||||||
actifacts-text-2=But be careful, they might be untouched for some reason...
|
actifacts-text-2=But be careful, they might be untouched for some reason...
|
||||||
|
|
||||||
gate=Cross dimensional gate
|
gate=Brama międzywymiarowa
|
||||||
gate-text=The gate allows the transport through space. The gate itself has a power draw of up to [color=orange]50 MW[/color], that needs to be supplied in order to keep it running. Droping below this value will shut down the gate. Only non-living objects can be transported through the gate. However for a successfull item transport the gate needs its exit pointing towards any [color=orange]container[/color][item=wooden-chest][item=iron-chest]. Transporting items consumes energy form the internal gate buffer.
|
gate-text=The gate allows the transport through space. The gate itself has a power draw of up to [color=orange]50 MW[/color], that needs to be supplied in order to keep it running. Droping below this value will shut down the gate. Only non-living objects can be transported through the gate. However for a successfull item transport the gate needs its exit pointing towards any [color=orange]container[/color][item=wooden-chest][item=iron-chest]. Transporting items consumes energy form the internal gate buffer.
|
||||||
|
|
||||||
drone=Drone port
|
drone=Stacja dronów
|
||||||
drone-text=A drone port that allows to take over and control a [color=blue]drone[/color][entity=ei-drone]. Placing this building will create an associated drone that can be shown, when clicking the port. From there one can "uplink" to the drone and steer it. The drone can fly over terrain, place and mine buildings, move items from and into its own inventory. However it is unable to fight. At any time you can decouple from the drone using [color=orange]EXIT[/color] or port it back to its station with its retrivial control [color=orange]RESET[/color]. Flying a drone through the gate will initiate transport.
|
drone-text=A drone port that allows to take over and control a [color=blue]drone[/color][entity=ei-drone]. Placing this building will create an associated drone that can be shown, when clicking the port. From there one can "uplink" to the drone and steer it. The drone can fly over terrain, place and mine buildings, move items from and into its own inventory. However it is unable to fight. At any time you can decouple from the drone using [color=orange]EXIT[/color] or port it back to its station with its retrivial control [color=orange]RESET[/color]. Flying a drone through the gate will initiate transport.
|
||||||
|
|
||||||
repair=Artifact repair
|
repair=Naprawa artefaktów
|
||||||
repair-text=You can repair broken alien artifacts, by making [color=blue]artifact repair packs[/color][item=ei-crystal-accumulator-repair][item=ei-farstation-repair][item=ei-alien-beacon-repair]. This will allow you to use them again. The repair process can be initiated by dragging the repair kit over the artifact. Note that the repair kit will be consumed in the process.
|
repair-text=You can repair broken alien artifacts, by making [color=blue]artifact repair packs[/color][item=ei-crystal-accumulator-repair][item=ei-farstation-repair][item=ei-alien-beacon-repair]. This will allow you to use them again. The repair process can be initiated by dragging the repair kit over the artifact. Note that the repair kit will be consumed in the process.
|
||||||
|
|
||||||
alien=Ancient Alien data
|
alien=Ancient Alien data
|
||||||
knowledge-text=The ancient civilization that left behind the artifacts also left behind some of their data.
|
knowledge-text=The ancient civilization that left behind the artifacts also left behind some of their data.
|
||||||
|
|
||||||
new-logistics=New logistics
|
new-logistics=Nowa logistyka
|
||||||
new-logistics-text=Exotic Industries also introduces some new logistics features. These features are divided into several subcategories. You can find them in the menu on the left.
|
new-logistics-text=Exotic Industries also introduces some new logistics features. These features are divided into several subcategories. You can find them in the menu on the left.
|
||||||
|
|
||||||
train-progression=Train progression
|
train-progression=Rozwój transportu kolejowego
|
||||||
train-progression-text=Trains are available from early on in the steam age. At first you can only build a basic [color=orange]steam locomotive[/color] [item=ei-steam-basic-locomotive], allowing item but no fluid transport. With the improved [color=orange]advanced steam locomotive[/color] [item=ei-steam-advanced-locomotive] you can transport fluids as well. Both of these trains are fueled by burnable fuel, such as coal. However later on [color=brown]diesel fuel[/color] [item=ei-diesel-fuel-unit] is needed to power the better [color=orange] diesel locomotives[/color] [item=locomotive].
|
train-progression-text=Trains are available from early on in the steam age. At first you can only build a basic [color=orange]steam locomotive[/color] [item=ei-steam-basic-locomotive], allowing item but no fluid transport. With the improved [color=orange]advanced steam locomotive[/color] [item=ei-steam-advanced-locomotive] you can transport fluids as well. Both of these trains are fueled by burnable fuel, such as coal. However later on [color=brown]diesel fuel[/color] [item=ei-diesel-fuel-unit] is needed to power the better [color=orange] diesel locomotives[/color] [item=locomotive].
|
||||||
|
|
||||||
spidertron=Spidertron changes
|
spidertron=Zmiany w Spidertronie
|
||||||
spidertron-text=Compared to vanilla spidertron is available early in the computer age. However fuel is needed to power the vehicle. Burnable fuels are a solid choice in the beginning, but later on nuclear or fusion based fuels yield good speed and acceleration bonuses onto the spidertron. In addition mods like [color=green]Spidertron Patrols[/color] and [color=green]Constructron-Continued[/color] have special integration following the spidertron changes.
|
spidertron-text=Compared to vanilla spidertron is available early in the computer age. However fuel is needed to power the vehicle. Burnable fuels are a solid choice in the beginning, but later on nuclear or fusion based fuels yield good speed and acceleration bonuses onto the spidertron. In addition mods like [color=green]Spidertron Patrols[/color] and [color=green]Constructron-Continued[/color] have special integration following the spidertron changes.
|
||||||
|
|
||||||
cranes-and-belts=New belts and inserter cranes
|
cranes-and-belts=New belts and inserter cranes
|
||||||
cranes-and-belts-text=Exotic Industries introduces a new tier of belts, called the [color=orange]neo logistic belt[/color] [item=ei-neo-belt] made from hightech materials with 90 items/s throughput. In addition new big inserters called [color=orange]cranes [/color] [item=ei-big-inserter] are added by the mod. They can be used to unload trains at high speeds or transfer items between chests/warehouses.
|
cranes-and-belts-text=Exotic Industries introduces a new tier of belts, called the [color=orange]neo logistic belt[/color] [item=ei-neo-belt] made from hightech materials with 90 items/s throughput. In addition new big inserters called [color=orange]cranes [/color] [item=ei-big-inserter] are added by the mod. They can be used to unload trains at high speeds or transfer items between chests/warehouses.
|
||||||
|
|
||||||
bots=More bots
|
bots=Więcej robotów
|
||||||
bots-text=If you're playing with the Exotic Industries Bots mod you will also have access to specialised and superior robots as well as a new roboport.
|
bots-text=If you're playing with the Exotic Industries Bots mod you will also have access to specialised and superior robots as well as a new roboport.
|
||||||
|
|
||||||
|
|
||||||
|
@ -1711,10 +1668,10 @@ induction-matrix-2-text=The induction matrix is made up of several components. T
|
||||||
exotic-stabilizers=Exotic matter stabilizers
|
exotic-stabilizers=Exotic matter stabilizers
|
||||||
exotic-stabilizers-text=Exotic matter is very difficult to process. It needs a specialised machine that can withstand its high energy levels. This machine is called the [color=orange]exotic matter assembler [/color] [item=ei-exotic-assembler]. However even these machines are unstable occasionally and might explode. To prevent this from happening you can place [color=orange]exotic matter stabilizers [/color] [item=ei-matter-stabilizer] around the assembler. Maybe you can even find some in the world.
|
exotic-stabilizers-text=Exotic matter is very difficult to process. It needs a specialised machine that can withstand its high energy levels. This machine is called the [color=orange]exotic matter assembler [/color] [item=ei-exotic-assembler]. However even these machines are unstable occasionally and might explode. To prevent this from happening you can place [color=orange]exotic matter stabilizers [/color] [item=ei-matter-stabilizer] around the assembler. Maybe you can even find some in the world.
|
||||||
|
|
||||||
black-hole=Black hole generator
|
black-hole=Generator czarnej dziury
|
||||||
black-hole-text=The mighty [color=orange]Black hole generator[/color] is a machine capable of harnessing the energy of matter itself. Building this machine and getting it into a [color=green]fully operational[/color] state wins the game. To get this reactor working you will need a good amount of building materials, a steady supply of consumable matter and a lot of power. Therefore consider having a good [color=orange]Fusion reactor[/color] infrastructure or some high end [color=orange]Induction matrices[/color] setup beforehand.
|
black-hole-text=The mighty [color=orange]Black hole generator[/color] is a machine capable of harnessing the energy of matter itself. Building this machine and getting it into a [color=green]fully operational[/color] state wins the game. To get this reactor working you will need a good amount of building materials, a steady supply of consumable matter and a lot of power. Therefore consider having a good [color=orange]Fusion reactor[/color] infrastructure or some high end [color=orange]Induction matrices[/color] setup beforehand.
|
||||||
|
|
||||||
black-hole-2=Reactor components
|
black-hole-2=Komponenty reaktora
|
||||||
black-hole-2-text=Multiple components make up the generator structure. The [color=orange]Black hole generator[/color] [item=ei-black-hole] is the main building needed, it will consume any item in its inventory once activated and add them to its internal [color=green]mass count[/color]. Mass inside the black hole decays over time. Here the type of item does not matter, every item yields the same mass addition. [color=orange]Energy injector pylons[/color] [item=ei-energy-injector-pylon] help in keeping the containment field of the black hole active. Each pylon consumes 5GW of power to be active, however pylons are not needed in the startup stage as the black hole is still small and can be contained by the reactor vessel itself. [color=orange] Energy extractor pylons[/color] [item=ei-energy-extractor-pylon] can extract up to 100GW per pylon from the generator. Only in the fully operational stage of the black hole this is possible.
|
black-hole-2-text=Multiple components make up the generator structure. The [color=orange]Black hole generator[/color] [item=ei-black-hole] is the main building needed, it will consume any item in its inventory once activated and add them to its internal [color=green]mass count[/color]. Mass inside the black hole decays over time. Here the type of item does not matter, every item yields the same mass addition. [color=orange]Energy injector pylons[/color] [item=ei-energy-injector-pylon] help in keeping the containment field of the black hole active. Each pylon consumes 5GW of power to be active, however pylons are not needed in the startup stage as the black hole is still small and can be contained by the reactor vessel itself. [color=orange] Energy extractor pylons[/color] [item=ei-energy-extractor-pylon] can extract up to 100GW per pylon from the generator. Only in the fully operational stage of the black hole this is possible.
|
||||||
|
|
||||||
black-hole-3=Black hole stages
|
black-hole-3=Black hole stages
|
||||||
|
@ -1729,31 +1686,30 @@ fission-reactors-text=Nuclear fission energy is changed in this mod. The [color=
|
||||||
fission-reactors-2=High temperature fission
|
fission-reactors-2=High temperature fission
|
||||||
fission-reactors-2-text=The [color=orange]high temperature nuclear reactor[/color] [item=ei-high-temperature-reactor] is a new fission reactor that can be used to generate even more energy. When heated up to its working temperature and supplied with extremely large quantities of water plus a fuel rod, it produces large amounts of steam more efficiently than heat exchangers. It can even use the otherwise non-fissile [color=brown]thorium[/color] [item=ei-thorium-232-fuel] fuel.
|
fission-reactors-2-text=The [color=orange]high temperature nuclear reactor[/color] [item=ei-high-temperature-reactor] is a new fission reactor that can be used to generate even more energy. When heated up to its working temperature and supplied with extremely large quantities of water plus a fuel rod, it produces large amounts of steam more efficiently than heat exchangers. It can even use the otherwise non-fissile [color=brown]thorium[/color] [item=ei-thorium-232-fuel] fuel.
|
||||||
|
|
||||||
fusion-power=Fusion power
|
fusion-power=Energia fuzyjna
|
||||||
fusion-power-text=The [color=orange]fusion reactor[/color] [item=ei-fusion-reactor] is a new machine that can be used to generate large amounts of energy by fusing light atoms together. It is cooled by a [color=orange]lead coolant[/color] [fluid=ei-cold-coolant][fluid=ei-hot-coolant] cycle. However this reactor is rather expensive to build and needs a constant input of fuel. At the beginning the best fuel options are [color=blue]lithium[/color]and [color=blue]protium[/color]. Later on you can also use [color=blue]deuterium[/color] and [color=blue]tritium[/color] as fuel or even [color=blue]helium-3[/color].
|
fusion-power-text=The [color=orange]fusion reactor[/color] [item=ei-fusion-reactor] is a new machine that can be used to generate large amounts of energy by fusing light atoms together. It is cooled by a [color=orange]lead coolant[/color] [fluid=ei-cold-coolant][fluid=ei-hot-coolant] cycle. However this reactor is rather expensive to build and needs a constant input of fuel. At the beginning the best fuel options are [color=blue]lithium[/color]and [color=blue]protium[/color]. Later on you can also use [color=blue]deuterium[/color] and [color=blue]tritium[/color] as fuel or even [color=blue]helium-3[/color].
|
||||||
|
|
||||||
fusion-power-2=Neutrons and you
|
fusion-power-2=Neutrony i ty
|
||||||
fusion-power-2-text=In order to acquire the improved fusion fuels [color=green]neutrons[/color] can be used. They are produced by [color=green]nuclear fission[/color] and [color=green]fusion[/color] neutron sources and need to be captured using [color=orange]neutron collectors[/color] [item=ei-neutron-collector]. Depending on the intensity of the neutron source and distance to the collector you will get more or less neutrons.
|
fusion-power-2-text=Aby uzyskać ulepszone paliwo do fuzji, można użyć [color=zielony]neutronów[/color]. Są one produkowane przez [color=zielony]rozszczepienie jądrowe[/color] oraz [color=zielony]źródła neutronów z fuzji[/color] i muszą być przechwytywane za pomocą [color=pomarańczowy]kolektorów neutronów[/color] [item=ekolektor neutronów]. W zależności od intensywności źródła neutronów i odległości od kolektora otrzymasz więcej lub mniej neutronów.
|
||||||
|
|
||||||
[bvs-categories]
|
[bvs-categories]
|
||||||
exotic=EI stats
|
exotic=statystyki EI
|
||||||
|
|
||||||
[bvs-stats]
|
[bvs-stats]
|
||||||
artifacts_repaired=Artifacts repaired
|
artifacts_repaired=Artefakty naprawione
|
||||||
artifacts_scanned=Artifacts scanned
|
artifacts_scanned=Artefakty zeskanowane
|
||||||
gate_items_transported=Items transported through gate
|
gate_items_transported=Przedmioty przetransportowane przez bramę
|
||||||
machines_overloaded=Machines overloaded with beacons
|
machines_overloaded=Maszyny przeciążone beaconami
|
||||||
neutron_collector_efficiency=Total neutron collector efficiency
|
neutron_collector_efficiency=całkowita sprawność kolektora neutronów
|
||||||
|
|
||||||
[gui-game-finished]
|
[gui-game-finished]
|
||||||
victory=Victory!
|
victory=Zwycięstwo!
|
||||||
|
|
||||||
[gui-control-behavior-modes]
|
[gui-control-behavior-modes]
|
||||||
enable-disable=Enable when
|
enable-disable=Włącz gdy
|
||||||
close-signal=Close signal when
|
close-signal=Wyłącz sygnał, gdy
|
||||||
|
|
||||||
[gui-programmable-speaker]
|
[gui-programmable-speaker]
|
||||||
circuit-connection-settings=Alert when
|
circuit-connection-settings=Ostrzegaj, gdy
|
||||||
|
|
||||||
[gui-space-platform]
|
[gui-space-platform]
|
||||||
weight=Mass
|
weight=Masa
|
Loading…
Add table
Reference in a new issue