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Author SHA1 Message Date
Simon Brodtmann
d595b444fc 2.0.31 2025-12-10 19:45:56 +01:00
Simon Brodtmann
923d31db2b Gardens have reduced crafting speed with quality 2025-11-24 22:41:04 +01:00
Simon Brodtmann
6e1ebd7fe3 2.0.30 2025-11-05 10:18:19 +01:00
9141272322 New scales for items that was too small. (#9)
Just simple scale increase for item mip textures. More info in last commit description.

![image](/attachments/63fa30f2-3fb7-4744-9439-4f8840fbf879)

Reviewed-on: cacklingfiend/Bio_Industries_2#9
Co-authored-by: MAGGen <maggen@noreply.example.org>
Co-committed-by: MAGGen <maggen@noreply.example.org>
2025-11-03 22:17:20 +01:00
Simon Brodtmann
7f7e973136 2.0.29 2025-11-02 18:45:53 +01:00
3 changed files with 440 additions and 421 deletions

View file

@ -1,4 +1,19 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.31
Date: 10.12.2025
Changes:
- Gardens have reduced crafting speed with quality
---------------------------------------------------------------------------------------------------
Version: 2.0.30
Date: 05.11.2025
Bug Fixes:
- Fix icon scales
---------------------------------------------------------------------------------------------------
Version: 2.0.29
Date: 02.11.2025
Bug Fixes:
- Remove settings check for wooden rails
---------------------------------------------------------------------------------------------------
Version: 2.0.28
Date: 01.11.2025
Changes:

View file

@ -1,6 +1,6 @@
{
"name": "Bio_Industries_2",
"version": "2.0.28",
"version": "2.0.31",
"factorio_version": "2.0",
"title": "Bio Industries",
"author": "TheSAguy - Had a few Ideas, Pi-C (Programming Genius), Snouz (Graphics Wizard), Cackling Fiend - Conversion to F2.0",

View file

@ -1,11 +1,16 @@
local BioInd = require('common')('Bio_Industries_2')
local ICONPATH = BioInd.modRoot .. "/graphics/icons/"
local ICONPATH_E = BioInd.modRoot .. "/graphics/icons/entity/"
local ENTITYPATH_BIO = BioInd.modRoot .. "/graphics/entities/"
local REMNANTSPATH = BioInd.modRoot .. "/graphics/entities/remnants/"
require("util")
local crafting_speed_quality_multiplier = mods["quality"] and {
uncommon = 0.83,
rare = 0.66,
epic = 0.50,
legendary = 0.16
} or nil
--- Bio Garden
data:extend({
@ -68,6 +73,7 @@ data:extend({
source_inventory_size = 1,
result_inventory_size = 1,
crafting_speed = 1.0,
crafting_speed_quality_multiplier = crafting_speed_quality_multiplier,
energy_source = {
type = "electric",
usage_priority = "secondary-input",
@ -105,8 +111,7 @@ data:extend({
time_before_removed = 60 * 60 * 15, -- 15 minutes
final_render_layer = "remnants",
remove_on_tile_placement = false,
animation =
{
animation = {
{
filename = REMNANTSPATH .. "bio_garden_remnant.png",
line_length = 1,
@ -121,7 +126,6 @@ data:extend({
},
---- Bio Garden Large
{
type = "assembling-machine",
@ -209,6 +213,7 @@ data:extend({
source_inventory_size = 1,
result_inventory_size = 1,
crafting_speed = 4.0,
crafting_speed_quality_multiplier = crafting_speed_quality_multiplier,
energy_source = {
type = "electric",
usage_priority = "secondary-input",
@ -246,8 +251,7 @@ data:extend({
time_before_removed = 60 * 60 * 15, -- 15 minutes
final_render_layer = "remnants",
remove_on_tile_placement = false,
animation =
{
animation = {
{
filename = REMNANTSPATH .. "bio_garden_large_remnant.png",
line_length = 1,
@ -391,6 +395,7 @@ data:extend({
source_inventory_size = 1,
result_inventory_size = 1,
crafting_speed = 16,
crafting_speed_quality_multiplier = crafting_speed_quality_multiplier,
energy_source = {
type = "electric",
usage_priority = "secondary-input",
@ -428,8 +433,7 @@ data:extend({
time_before_removed = 60 * 60 * 15, -- 15 minutes
final_render_layer = "remnants",
remove_on_tile_placement = false,
animation =
{
animation = {
{
filename = REMNANTSPATH .. "bio_garden_huge_remnant.png",
line_length = 1,