From 209f7d621e81ca8d92a8eaf2f4dd4b00afb87096 Mon Sep 17 00:00:00 2001 From: MAGGen Date: Sat, 1 Nov 2025 14:46:54 +0100 Subject: [PATCH 1/4] Returned wooden rails. (#8) Borrowed recipes from here and edited them to work with Factorio 2.0: https://github.com/TheSAguy/Bio_Industries Recipes: `wooden rails recipe`, `alternative production science pack recipe` Additional feature: added ability to replace/upgrade ralis (wood <-> iron) Note: to degrade iron rails back to wooden variant ALL variations of rails must be manualy selected in upgrade plan interface. Example: ![image](/attachments/9566fda8-d019-4e84-8304-0f5d70205261) Reviewed-on: https://git.cacklingfiend.info/cacklingfiend/Bio_Industries_2/pulls/8 Co-authored-by: MAGGen Co-committed-by: MAGGen --- .../prototypes/Bio_Tweaks/recipe.lua | 23 +++++++++ .../prototypes/Wood_Products/rail.lua | 47 +++++++++++++++++-- 2 files changed, 66 insertions(+), 4 deletions(-) diff --git a/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua b/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua index bc3cef5..3f0cc0a 100644 --- a/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua +++ b/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua @@ -132,4 +132,27 @@ log("Enabling disassemble recipes!") }, }) +end + +local SET = settings.startup["BI_Game_Tweaks_Production_Science"].value +if SET and not mods["Krastorio2"] then + data:extend({ + { + type = "recipe", + name = "bi-production-science-pack", + enabled = false, + energy_required = 21, + ingredients = { + {type = "item", name = "electric-furnace", amount = 1}, + {type = "item", name = "productivity-module", amount = 1}, + {type = "item", name = "bi-rail-wood", amount = 40} + }, + results = {{type="item", name="production-science-pack", amount=3}}, + }, + }) + --~ BI_Functions.lib.allow_productivity("bi-production-science-pack") + --~ thxbob.lib.tech.add_recipe_unlock("production-science-pack", "bi-production-science-pack") + BioInd.writeDebug("Added alternative recipe for Production science packs.") +else + BioInd.writeDebug("Didn't add alternative recipe for Production science packs! (\"Krastorio\": %s\tSetting: %s", {(mods["Krastorio2"] and "active" or "not active"), (SET and "enabled" or "disabled")}) end \ No newline at end of file diff --git a/Bio_Industries_2/prototypes/Wood_Products/rail.lua b/Bio_Industries_2/prototypes/Wood_Products/rail.lua index 97c7da1..dceaad8 100644 --- a/Bio_Industries_2/prototypes/Wood_Products/rail.lua +++ b/Bio_Industries_2/prototypes/Wood_Products/rail.lua @@ -40,6 +40,33 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") }, ---- Recipe + { + type = "recipe", + name = "bi-rail-wood", + localised_name = {"entity-name.bi-rail-wood"}, + localised_description = {"entity-description.bi-rail-wood"}, + icons = { { icon = ICONPATH_E .. "rail-wood.png", icon_size = 64, } }, + enabled = false, + ingredients = { + {type="item",name="wood",amount=6}, + {type="item",name="stone",amount=1}, + {type="item",name="steel-plate",amount=1}, + {type="item",name="iron-stick",amount=1}, + }, + results={{type="item",name="bi-rail-wood",amount=2}}, + main_product = "", + requester_paste_multiplier = 4, + --~ always_show_made_in = true, + --~ allow_decomposition = false, + allow_as_intermediate = false, -- Added for 0.18.34/1.1.4 + always_show_made_in = false, -- Changed for 0.18.34/1.1.4 + allow_decomposition = true, -- Changed for 0.18.34/1.1.4 + subgroup = "transport", + order = "a[train-system]-a[rail]", + -- This is a custom property for use by "Krastorio 2" (it will change + -- ingredients/results; used for wood/wood pulp) + mod = "Bio_Industries", + }, { type = "recipe", name = "bi-rail-wood-to-concrete", @@ -90,7 +117,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") placeable_by = {item = "bi-rail-wood", count = 1}, walking_sound = tile_sounds.walking.rails, extra_planner_goal_penalty = -4, - factoriopedia_alternative = "straight-rail" + factoriopedia_alternative = "straight-rail", + -- for upgrade planer (fast rail change wood/iron) + next_upgrade = "straight-rail", + fast_replaceable_group = "straight-rail", }, { @@ -139,7 +169,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") placeable_by = {item = "bi-rail-wood", count = 2}, walking_sound = tile_sounds.walking.rails, extra_planner_penalty = 0, - factoriopedia_alternative = "straight-rail" + factoriopedia_alternative = "straight-rail", + -- for upgrade planer (fast rail change wood/iron) + next_upgrade = "half-diagonal-rail", + fast_replaceable_group = "half-diagonal-rail", }, { type = "curved-rail-a", @@ -186,7 +219,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") walking_sound = tile_sounds.walking.rails, extra_planner_penalty = 0.5, deconstruction_marker_positions = rail_8shifts_vector(-0.248, -0.533), - factoriopedia_alternative = "straight-rail" + factoriopedia_alternative = "straight-rail", + -- for upgrade planer (fast rail change wood/iron) + next_upgrade = "curved-rail-a", + fast_replaceable_group = "curved-rail-a", }, { type = "curved-rail-b", @@ -233,7 +269,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") walking_sound = tile_sounds.walking.rails, extra_planner_penalty = 0.5, deconstruction_marker_positions = rail_8shifts_vector(-0.309, -0.155), - factoriopedia_alternative = "straight-rail" + factoriopedia_alternative = "straight-rail", + -- for upgrade planer (fast rail change wood/iron) + next_upgrade = "curved-rail-b", + fast_replaceable_group = "curved-rail-b", }, }) From f355cb92dcf696fa98a8405488b39b48e33dd720 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Sat, 1 Nov 2025 22:48:05 +0100 Subject: [PATCH 2/4] 2.0.28 --- Bio_Industries_2/changelog.txt | 5 +++++ Bio_Industries_2/info.json | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/Bio_Industries_2/changelog.txt b/Bio_Industries_2/changelog.txt index 199b6ad..323c40b 100644 --- a/Bio_Industries_2/changelog.txt +++ b/Bio_Industries_2/changelog.txt @@ -1,4 +1,9 @@ --------------------------------------------------------------------------------------------------- +Version: 2.0.28 +Date: 01.11.2025 + Changes: + - Add wooden rails again (thanks MAGGen) +--------------------------------------------------------------------------------------------------- Version: 2.0.27 Date: 21.10.2025 Changes: diff --git a/Bio_Industries_2/info.json b/Bio_Industries_2/info.json index f15701c..0e97cfb 100644 --- a/Bio_Industries_2/info.json +++ b/Bio_Industries_2/info.json @@ -1,6 +1,6 @@ { "name": "Bio_Industries_2", - "version": "2.0.27", + "version": "2.0.28", "factorio_version": "2.0", "title": "Bio Industries", "author": "TheSAguy - Had a few Ideas, Pi-C (Programming Genius), Snouz (Graphics Wizard), Cackling Fiend - Conversion to F2.0", From ae98408deec64180d803ffbafe9553305afa92f7 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Sun, 2 Nov 2025 07:24:54 +0100 Subject: [PATCH 3/4] editorconfig --- .editorconfig | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 .editorconfig diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..bbf3e21 --- /dev/null +++ b/.editorconfig @@ -0,0 +1,3 @@ +[*] +indent_style = space +indent_size = 2 \ No newline at end of file From a52c40bad85acb09399c19776afbda35b2b954b7 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Sun, 2 Nov 2025 07:26:26 +0100 Subject: [PATCH 4/4] Remove settings check for wooden rails --- .../prototypes/Bio_Tweaks/recipe.lua | 69 ++++--- .../prototypes/Wood_Products/rail.lua | 182 ++++++++---------- 2 files changed, 112 insertions(+), 139 deletions(-) diff --git a/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua b/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua index 3f0cc0a..7639a50 100644 --- a/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua +++ b/Bio_Industries_2/prototypes/Bio_Tweaks/recipe.lua @@ -5,7 +5,7 @@ local ICONPATH = BioInd.modRoot .. "/graphics/icons/" log("BI.Settings.BI_Game_Tweaks_Disassemble: " .. tostring(BI.Settings.BI_Game_Tweaks_Disassemble)) if BI.Settings.BI_Game_Tweaks_Disassemble then -log("Enabling disassemble recipes!") + log("Enabling disassemble recipes!") --- Bio Tweaks data:extend({ -- Item subgroup @@ -20,8 +20,8 @@ log("Enabling disassemble recipes!") { type = "recipe", name = "bi-burner-mining-drill-disassemble", - localised_description = {"recipe-description.bi-disassemble-recipes"}, - icons = { {icon = ICONPATH .. "burner-mining-drill_disassemble.png", icon_size = 64, } }, + localised_description = { "recipe-description.bi-disassemble-recipes" }, + icons = { { icon = ICONPATH .. "burner-mining-drill_disassemble.png", icon_size = 64, } }, category = "advanced-crafting", subgroup = "bio-disassemble", order = "a[Disassemble]-a[bi-burner-mining-drill-disassemble]", @@ -31,20 +31,19 @@ log("Enabling disassemble recipes!") allow_decomposition = false, energy_required = 2, ingredients = { - {type = "item", name = "burner-mining-drill", amount = 1}, + { type = "item", name = "burner-mining-drill", amount = 1 }, }, results = { - {type="item", name="stone", amount=4}, - {type="item", name="iron-plate", amount=4} + { type = "item", name = "stone", amount = 4 }, + { type = "item", name = "iron-plate", amount = 4 } }, main_product = "", }, ----- { type = "recipe", name = "bi-burner-inserter-disassemble", - localised_description = {"recipe-description.bi-disassemble-recipes"}, - icons = { {icon = ICONPATH .. "burner_inserter_disassemble.png", icon_size = 64, } }, + localised_description = { "recipe-description.bi-disassemble-recipes" }, + icons = { { icon = ICONPATH .. "burner_inserter_disassemble.png", icon_size = 64, } }, category = "advanced-crafting", subgroup = "bio-disassemble", order = "a[Disassemble]-b[bi-burner-inserter-disassemble]", @@ -54,19 +53,18 @@ log("Enabling disassemble recipes!") allow_decomposition = false, energy_required = 2, ingredients = { - {type = "item", name = "burner-inserter", amount = 1}, + { type = "item", name = "burner-inserter", amount = 1 }, }, results = { - {type="item", name="iron-plate", amount=2}, + { type = "item", name = "iron-plate", amount = 2 }, }, main_product = "", }, ----- { type = "recipe", name = "bi-long-handed-inserter-disassemble", - localised_description = {"recipe-description.bi-disassemble-recipes"}, - icons = { {icon = ICONPATH .. "long_handed_inserter_disassemble.png", icon_size = 64, } }, + localised_description = { "recipe-description.bi-disassemble-recipes" }, + icons = { { icon = ICONPATH .. "long_handed_inserter_disassemble.png", icon_size = 64, } }, category = "advanced-crafting", subgroup = "bio-disassemble", order = "a[Disassemble]-c[bi-long-handed-inserter-disassemble]", @@ -76,21 +74,20 @@ log("Enabling disassemble recipes!") allow_decomposition = false, energy_required = 2, ingredients = { - {type = "item", name = "long-handed-inserter", amount = 1}, + { type = "item", name = "long-handed-inserter", amount = 1 }, }, results = { - {type="item", name="iron-gear-wheel", amount=1}, - {type="item", name="iron-plate", amount=1}, - {type="item", name="electronic-circuit", amount=1}, + { type = "item", name = "iron-gear-wheel", amount = 1 }, + { type = "item", name = "iron-plate", amount = 1 }, + { type = "item", name = "electronic-circuit", amount = 1 }, }, main_product = "", }, ---- { type = "recipe", name = "bi-stone-furnace-disassemble", - localised_description = {"recipe-description.bi-disassemble-recipes"}, - icons = { {icon = ICONPATH .. "stone_furnace_disassemble.png", icon_size = 64, } }, + localised_description = { "recipe-description.bi-disassemble-recipes" }, + icons = { { icon = ICONPATH .. "stone_furnace_disassemble.png", icon_size = 64, } }, category = "advanced-crafting", subgroup = "bio-disassemble", order = "a[Disassemble]-d[bi-stone-furnace-disassemble]", @@ -100,19 +97,18 @@ log("Enabling disassemble recipes!") allow_decomposition = false, energy_required = 2, ingredients = { - {type = "item", name = "stone-furnace", amount = 1}, + { type = "item", name = "stone-furnace", amount = 1 }, }, results = { - {type="item", name="stone", amount=3}, + { type = "item", name = "stone", amount = 3 }, }, main_product = "", }, ---- { type = "recipe", name = "bi-steel-furnace-disassemble", - localised_description = {"recipe-description.bi-disassemble-recipes"}, - icons = { {icon = ICONPATH .. "steel-furnace_disassemble.png", icon_size = 64, } }, + localised_description = { "recipe-description.bi-disassemble-recipes" }, + icons = { { icon = ICONPATH .. "steel-furnace_disassemble.png", icon_size = 64, } }, category = "advanced-crafting", subgroup = "bio-disassemble", order = "a[Disassemble]-e[bi-steel-furnace-disassemble]", @@ -122,15 +118,15 @@ log("Enabling disassemble recipes!") allow_decomposition = false, energy_required = 2, ingredients = { - {type = "item", name = "steel-furnace", amount = 1}, + { type = "item", name = "steel-furnace", amount = 1 }, }, results = { - {type="item", name="steel-plate", amount=4}, - {type="item", name="stone-brick", amount=4} + { type = "item", name = "steel-plate", amount = 4 }, + { type = "item", name = "stone-brick", amount = 4 } }, main_product = "", }, - + }) end @@ -143,16 +139,17 @@ if SET and not mods["Krastorio2"] then enabled = false, energy_required = 21, ingredients = { - {type = "item", name = "electric-furnace", amount = 1}, - {type = "item", name = "productivity-module", amount = 1}, - {type = "item", name = "bi-rail-wood", amount = 40} + { type = "item", name = "electric-furnace", amount = 1 }, + { type = "item", name = "productivity-module", amount = 1 }, + { type = "item", name = "bi-rail-wood", amount = 40 } }, - results = {{type="item", name="production-science-pack", amount=3}}, + results = { { type = "item", name = "production-science-pack", amount = 3 } }, }, }) --~ BI_Functions.lib.allow_productivity("bi-production-science-pack") --~ thxbob.lib.tech.add_recipe_unlock("production-science-pack", "bi-production-science-pack") BioInd.writeDebug("Added alternative recipe for Production science packs.") else - BioInd.writeDebug("Didn't add alternative recipe for Production science packs! (\"Krastorio\": %s\tSetting: %s", {(mods["Krastorio2"] and "active" or "not active"), (SET and "enabled" or "disabled")}) -end \ No newline at end of file + BioInd.writeDebug("Didn't add alternative recipe for Production science packs! (\"Krastorio\": %s\tSetting: %s", + { (mods["Krastorio2"] and "active" or "not active"), (SET and "enabled" or "disabled") }) +end diff --git a/Bio_Industries_2/prototypes/Wood_Products/rail.lua b/Bio_Industries_2/prototypes/Wood_Products/rail.lua index dceaad8..c6fc630 100644 --- a/Bio_Industries_2/prototypes/Wood_Products/rail.lua +++ b/Bio_Industries_2/prototypes/Wood_Products/rail.lua @@ -1,27 +1,18 @@ -require ("prototypes.Wood_Products.rail-pictures-wood") +require("prototypes.Wood_Products.rail-pictures-wood") local BioInd = require('common')('Bio_Industries_2') -local ICONPATH = BioInd.modRoot .. "/graphics/icons/" local ICONPATH_E = BioInd.modRoot .. "/graphics/icons/entity/" local item_sounds = require("__base__.prototypes.item_sounds") - - -local hit_effects = require ("__base__.prototypes.entity.hit-effects") -local sounds = require("__base__.prototypes.entity.sounds") +local hit_effects = require("__base__.prototypes.entity.hit-effects") local tile_sounds = require("__base__.prototypes.tile.tile-sounds") -local simulations = require("__base__.prototypes.factoriopedia-simulations") - - if BI.Settings.BI_Game_Tweaks_Recipe then - - - data:extend({ - ---- ITEM - { +data:extend({ + ---- ITEM + { type = "rail-planner", name = "bi-rail-wood", - icons = { {icon = ICONPATH_E .. "rail-wood.png", icon_size = 64, } }, - localised_name = {"item-name.bi-rail-wood"}, + icons = { { icon = ICONPATH_E .. "rail-wood.png", icon_size = 64, } }, + localised_name = { "item-name.bi-rail-wood" }, subgroup = "train-transport", order = "a[rail]-0[rail]", inventory_move_sound = item_sounds.train_inventory_move, @@ -29,78 +20,74 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") drop_sound = item_sounds.train_inventory_move, place_result = "bi-straight-rail-wood", stack_size = 100, - rails = - { + rails = { "bi-straight-rail-wood", "bi-curved-rail-a-wood", "bi-curved-rail-b-wood", "bi-half-diagonal-rail-wood" }, - manual_length_limit = 22.5 -- 2*(Curved-A) + 2*(Curved-B) + their planner penalty + margin + manual_length_limit = 22.5 -- 2*(Curved-A) + 2*(Curved-B) + their planner penalty + margin }, ----- Recipe - { + ---- Recipe + { type = "recipe", name = "bi-rail-wood", - localised_name = {"entity-name.bi-rail-wood"}, - localised_description = {"entity-description.bi-rail-wood"}, + localised_name = { "entity-name.bi-rail-wood" }, + localised_description = { "entity-description.bi-rail-wood" }, icons = { { icon = ICONPATH_E .. "rail-wood.png", icon_size = 64, } }, enabled = false, - ingredients = { - {type="item",name="wood",amount=6}, - {type="item",name="stone",amount=1}, - {type="item",name="steel-plate",amount=1}, - {type="item",name="iron-stick",amount=1}, - }, - results={{type="item",name="bi-rail-wood",amount=2}}, + ingredients = { + { type = "item", name = "wood", amount = 6 }, + { type = "item", name = "stone", amount = 1 }, + { type = "item", name = "steel-plate", amount = 1 }, + { type = "item", name = "iron-stick", amount = 1 }, + }, + results = { { type = "item", name = "bi-rail-wood", amount = 2 } }, main_product = "", requester_paste_multiplier = 4, --~ always_show_made_in = true, --~ allow_decomposition = false, - allow_as_intermediate = false, -- Added for 0.18.34/1.1.4 - always_show_made_in = false, -- Changed for 0.18.34/1.1.4 - allow_decomposition = true, -- Changed for 0.18.34/1.1.4 + allow_as_intermediate = false, -- Added for 0.18.34/1.1.4 + always_show_made_in = false, -- Changed for 0.18.34/1.1.4 + allow_decomposition = true, -- Changed for 0.18.34/1.1.4 subgroup = "transport", order = "a[train-system]-a[rail]", -- This is a custom property for use by "Krastorio 2" (it will change -- ingredients/results; used for wood/wood pulp) mod = "Bio_Industries", - }, - { - type = "recipe", - name = "bi-rail-wood-to-concrete", - icons = { {icon = ICONPATH_E .. "rail-wood-to-concrete.png", icon_size = 64, } }, - enabled = false, - ingredients = - { - {type = "item", name = "bi-rail-wood", amount = 2}, - {type = "item", name = "stone-brick", amount = 6}, + }, + { + type = "recipe", + name = "bi-rail-wood-to-concrete", + icons = { { icon = ICONPATH_E .. "rail-wood-to-concrete.png", icon_size = 64, } }, + enabled = false, + ingredients = { + { type = "item", name = "bi-rail-wood", amount = 2 }, + { type = "item", name = "stone-brick", amount = 6 }, + + }, + results = { { type = "item", name = "rail", amount = 2 } } + }, + - }, - results = {{type="item", name="rail", amount=2}} - }, - - --- Entity - - { + + { type = "straight-rail", name = "bi-straight-rail-wood", order = "a[ground-rail]-a[bi-straight-rail-wood]", icon = ICONPATH_E .. "straight-rail-wood.png", - localised_name = {"entity-name.bi-straight-rail-wood"}, - collision_box = {{-1, -1}, {1, 1}}, -- has custommly generated box, but the prototype needs something that is used to generate building smokes - flags = {"placeable-neutral", "player-creation", "building-direction-8-way"}, - minable = {mining_time = 0.2, result = "bi-rail-wood", count = 1}, + localised_name = { "entity-name.bi-straight-rail-wood" }, + collision_box = { { -1, -1 }, { 1, 1 } }, -- has custommly generated box, but the prototype needs something that is used to generate building smokes + flags = { "placeable-neutral", "player-creation", "building-direction-8-way" }, + minable = { mining_time = 0.2, result = "bi-rail-wood", count = 1 }, max_health = 200, corpse = "straight-rail-remnants", - dying_explosion = - { + dying_explosion = { name = "rail-explosion" }, - resistances = - { + resistances = { { type = "fire", percent = 100 @@ -111,10 +98,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") } }, -- collision box is hardcoded for rails as to avoid unexpected changes in the way rail blocks are merged - selection_box = {{-1.7, -0.8}, {1.7, 0.8}}, + selection_box = { { -1.7, -0.8 }, { 1.7, 0.8 } }, damaged_trigger_effect = hit_effects.wall(), pictures = new_rail_pictures_wood("straight"), - placeable_by = {item = "bi-rail-wood", count = 1}, + placeable_by = { item = "bi-rail-wood", count = 1 }, walking_sound = tile_sounds.walking.rails, extra_planner_goal_penalty = -4, factoriopedia_alternative = "straight-rail", @@ -122,37 +109,35 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") next_upgrade = "straight-rail", fast_replaceable_group = "straight-rail", }, - + { type = "half-diagonal-rail", name = "bi-half-diagonal-rail-wood", order = "a[ground-rail]-b[bi-half-diagonal-rail-wood]", deconstruction_alternative = "bi-straight-rail-wood", icon = ICONPATH_E .. "curved-rail-wood.png", - localised_name = {"entity-name.bi-half-diagonal-rail-wood"}, - collision_box = {{-0.75, -2.236}, {0.75, 2.236}}, -- has custommly generated box, but the prototype needs something that is used to generate building smokes + localised_name = { "entity-name.bi-half-diagonal-rail-wood" }, + collision_box = { { -0.75, -2.236 }, { 0.75, 2.236 } }, -- has custommly generated box, but the prototype needs something that is used to generate building smokes tile_height = 2, extra_planner_goal_penalty = -4, - flags = {"placeable-neutral", "player-creation", "building-direction-8-way"}, - minable = {mining_time = 0.2, result = "bi-rail-wood", count = 2}, + flags = { "placeable-neutral", "player-creation", "building-direction-8-way" }, + minable = { mining_time = 0.2, result = "bi-rail-wood", count = 2 }, max_health = 200, corpse = "half-diagonal-rail-remnants", - dying_explosion = - { + dying_explosion = { { name = "rail-explosion", - offset = {0.9, 2.2} + offset = { 0.9, 2.2 } }, { name = "rail-explosion" }, { name = "rail-explosion", - offset = {-1.2, -2} + offset = { -1.2, -2 } } }, - resistances = - { + resistances = { { type = "fire", percent = 100 @@ -163,10 +148,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") } }, -- collision box is hardcoded for rails as to avoid unexpected changes in the way rail blocks are merged - selection_box = {{-1.7, -0.8}, {1.7, 0.8}}, + selection_box = { { -1.7, -0.8 }, { 1.7, 0.8 } }, damaged_trigger_effect = hit_effects.wall(), pictures = new_rail_pictures_wood("half-diagonal"), - placeable_by = {item = "bi-rail-wood", count = 2}, + placeable_by = { item = "bi-rail-wood", count = 2 }, walking_sound = tile_sounds.walking.rails, extra_planner_penalty = 0, factoriopedia_alternative = "straight-rail", @@ -180,28 +165,26 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") order = "a[ground-rail]-c[bi-curved-rail-a-wood]", deconstruction_alternative = "bi-straight-rail-wood", icon = ICONPATH_E .. "curved-rail-wood.png", - localised_name = {"entity-name.bi-curved-rail-a-wood"}, - collision_box = {{-0.75, -2.516}, {0.75, 2.516}}, -- has custommly generated box, but the prototype needs something that is used to generate building smokes - flags = {"placeable-neutral", "player-creation", "building-direction-8-way"}, - minable = {mining_time = 0.2, result = "bi-rail-wood", count = 3}, + localised_name = { "entity-name.bi-curved-rail-a-wood" }, + collision_box = { { -0.75, -2.516 }, { 0.75, 2.516 } }, -- has custommly generated box, but the prototype needs something that is used to generate building smokes + flags = { "placeable-neutral", "player-creation", "building-direction-8-way" }, + minable = { mining_time = 0.2, result = "bi-rail-wood", count = 3 }, max_health = 200, corpse = "curved-rail-a-remnants", - dying_explosion = - { + dying_explosion = { { name = "rail-explosion", - offset = {0.9, 2.2} + offset = { 0.9, 2.2 } }, { name = "rail-explosion" }, { name = "rail-explosion", - offset = {-1.2, -2} + offset = { -1.2, -2 } } }, - resistances = - { + resistances = { { type = "fire", percent = 100 @@ -212,10 +195,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") } }, -- collision box is hardcoded for rails as to avoid unexpected changes in the way rail blocks are merged - selection_box = {{-1.7, -0.8}, {1.7, 0.8}}, + selection_box = { { -1.7, -0.8 }, { 1.7, 0.8 } }, damaged_trigger_effect = hit_effects.wall(), pictures = new_rail_pictures_wood("curved-a"), - placeable_by = {item = "bi-rail-wood", count = 3}, + placeable_by = { item = "bi-rail-wood", count = 3 }, walking_sound = tile_sounds.walking.rails, extra_planner_penalty = 0.5, deconstruction_marker_positions = rail_8shifts_vector(-0.248, -0.533), @@ -230,28 +213,26 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") order = "a[ground-rail]-d[bi-curved-rail-b-wood]", deconstruction_alternative = "bi-straight-rail-wood", icon = ICONPATH_E .. "curved-rail-wood.png", - localised_name = {"entity-name.bi-curved-rail-b-wood"}, - collision_box = {{-0.75, -2.441}, {0.75, 2.441}}, -- has custommly generated box, but the prototype needs something that is used to generate building smokes - flags = {"placeable-neutral", "player-creation", "building-direction-8-way"}, - minable = {mining_time = 0.2, result = "bi-rail-wood", count = 3}, + localised_name = { "entity-name.bi-curved-rail-b-wood" }, + collision_box = { { -0.75, -2.441 }, { 0.75, 2.441 } }, -- has custommly generated box, but the prototype needs something that is used to generate building smokes + flags = { "placeable-neutral", "player-creation", "building-direction-8-way" }, + minable = { mining_time = 0.2, result = "bi-rail-wood", count = 3 }, max_health = 200, corpse = "curved-rail-b-remnants", - dying_explosion = - { + dying_explosion = { { name = "rail-explosion", - offset = {0.9, 2.2} + offset = { 0.9, 2.2 } }, { name = "rail-explosion" }, { name = "rail-explosion", - offset = {-1.2, -2} + offset = { -1.2, -2 } } }, - resistances = - { + resistances = { { type = "fire", percent = 100 @@ -262,10 +243,10 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") } }, -- collision box is hardcoded for rails as to avoid unexpected changes in the way rail blocks are merged - selection_box = {{-1.7, -0.8}, {1.7, 0.8}}, + selection_box = { { -1.7, -0.8 }, { 1.7, 0.8 } }, damaged_trigger_effect = hit_effects.wall(), pictures = new_rail_pictures_wood("curved-b"), - placeable_by = {item = "bi-rail-wood", count = 3}, + placeable_by = { item = "bi-rail-wood", count = 3 }, walking_sound = tile_sounds.walking.rails, extra_planner_penalty = 0.5, deconstruction_marker_positions = rail_8shifts_vector(-0.309, -0.155), @@ -274,9 +255,4 @@ local simulations = require("__base__.prototypes.factoriopedia-simulations") next_upgrade = "curved-rail-b", fast_replaceable_group = "curved-rail-b", }, -}) - - - end - - +})