Remove wood-military from dependencies

This commit is contained in:
Simon Brodtmann 2025-01-16 00:18:15 +01:00
parent ba25ad9554
commit 5b8c335bc1
14 changed files with 177 additions and 13 deletions

View file

@ -70,7 +70,17 @@ script.on_event(e.on_player_created, function(event)
storage.crashed_ship_parts = remote.call("freeplay", "get_ship_parts")
storage.starting_message = remote.call("freeplay", "get_custom_intro_message")
local ship_items = { ["wood-darts-magazine"] = 8 }
local respawn_items = remote.call("freeplay", "get_respawn_items")
respawn_items["wood-darts-magazine"] = respawn_items["firearm-magazine"]
respawn_items["firearm-magazine"] = nil
remote.call("freeplay", "set_respawn_items", respawn_items)
local created_items = remote.call("freeplay", "get_created_items")
created_items["wood-darts-magazine"] = created_items["firearm-magazine"]
created_items["firearm-magazine"] = nil
remote.call("freeplay", "set_created_items", created_items)
local ship_items = { ["wood-darts-magazine"] = 2 }
local debris_items = { ["lumber"] = 8 }
crash_site.create_crash_site(surface, { -5, -6 }, ship_items, debris_items,