Bio_Industries_2/Bio_Industries_2
Slondo e04da93439 pt-BR translations (#4)
I added translations into Brazilian Portuguese to all lines (including the commented ones :P), using the names of items already in the game as a basis to keep the mod cohesive with the proposed language, I also adapted some words to make it easier for native speakers to understand.

Reviewed-on: cacklingfiend/Bio_Industries_2#4
Co-authored-by: Slondo <slondo@noreply.example.org>
Co-committed-by: Slondo <slondo@noreply.example.org>
2025-10-21 14:14:24 +02:00
..
graphics 2.0.20 2025-10-11 17:30:38 +02:00
libs Updates from TheSAguy 2025-09-10 22:30:50 +02:00
locale pt-BR translations (#4) 2025-10-21 14:14:24 +02:00
migrations Correct typo in internal recipe name to fix the localisation 2025-10-17 11:40:42 +02:00
prototypes Fix mod compatibilities 2025-10-18 21:38:41 +02:00
sound Add everything 2025-08-31 17:45:38 +02:00
changelog.txt 2.0.25 2025-10-18 21:54:34 +02:00
common.lua Fixed crash when placing bio gardens 2025-10-17 11:40:42 +02:00
control.lua 2.0.20 2025-10-11 17:30:38 +02:00
control_arboretum.lua Add everything 2025-08-31 17:45:38 +02:00
control_tree.lua Add everything 2025-08-31 17:45:38 +02:00
data-final-fixes.lua Fix crash with Krastorio 2 2025-09-10 22:35:57 +02:00
data-updates.lua Fix mod compatibilities 2025-10-18 21:38:41 +02:00
data.lua 2.0.20 2025-10-11 17:30:38 +02:00
info.json 2.0.25 2025-10-18 21:54:34 +02:00
remote.lua 2.0.20 2025-10-11 17:30:38 +02:00
settings.lua Add everything 2025-08-31 17:45:38 +02:00
settings_changed.lua Add everything 2025-08-31 17:45:38 +02:00
thumbnail.png Add everything 2025-08-31 17:45:38 +02:00