| .. | ||
| graphics/icons | ||
| locale/en | ||
| prototypes | ||
| changelog.txt | ||
| data-final-fixes.lua | ||
| data-updates.lua | ||
| data-util.lua | ||
| data.lua | ||
| info.json | ||
| LICENSE.md | ||
| README.md | ||
| recipe-final-fix.lua | ||
| recipe-modify.lua | ||
| thumbnail.png | ||
IntermediatesForYou2
IntermediatesForYou updated to Factorio 2.0
Things in this mod may change.
This mod is intended to be played with Timeken's other mods, BZ (and the BZ likes), K2, SE, 248k. If you play with Brass Tacks and If I Had A Nickel it is recommended to enable their Hard mode settings as that is what this mod is balanced for right now.
New Intermediates
Turret base
Large turret base
Advanced electronic components
Satellite body
Spring
Shock absorber
Elementite [SE]
Slag [K2/AAI]
Imersite Powder [K2 & 248k]
Changes (Likely an incomplete list)
Added Inserter Parts to stack filter inserter
[K2] Greenhouse upgrades into Bio Lab
[SE] Recycling recipe for long handed inserter
[SE & 248k] Changed SE canister to use 248k fiber glass instead of glass and plastic
[BZ] BZ Burner Chemical Plant upgrades into Chemical Plant
Low quality advanced circuit recipe (for when you are low on gold)
Filter Inserter upgrades into Stack Filter Inserter
Planned Features (Maybe?)
More late game SE and K2 support
Customization settings
Custom textures
Created By
Timeken (https://mods.factorio.com/user/Timeken)
Updated By
cackling.fiend (https://mods.factorio.com/user/cackling.fiend) Hraukr (https://mods.factorio.com/user/Hraukr)
Based On
The BZ Mods series from brevven (https://mods.factorio.com/user/brevven)