forked from cacklingfiend/lignumis
		
	Prevent possible errors on player initialization
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					 1 changed files with 3 additions and 3 deletions
				
			
		|  | @ -22,10 +22,10 @@ end | ||||||
| -- Teleport to Lignumis and give some starting items | -- Teleport to Lignumis and give some starting items | ||||||
| local function init_player(event) | local function init_player(event) | ||||||
|     local player = game.get_player(event.player_index) |     local player = game.get_player(event.player_index) | ||||||
| 
 |  | ||||||
|     if not player.character then return end |  | ||||||
| 
 |  | ||||||
|     local surface = storage.surface or game.planets["lignumis"].surface |     local surface = storage.surface or game.planets["lignumis"].surface | ||||||
|  | 
 | ||||||
|  |     if not player.character or not surface then return end | ||||||
|  | 
 | ||||||
|     player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1), "lignumis") |     player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1), "lignumis") | ||||||
|     player.character.destructible = false |     player.character.destructible = false | ||||||
|     local main_inventory = player.character.get_main_inventory() |     local main_inventory = player.character.get_main_inventory() | ||||||
|  |  | ||||||
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	 Simon Brodtmann
						Simon Brodtmann