forked from cacklingfiend/lignumis
		
	Add compatibility with Planet Picker
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					 9 changed files with 251 additions and 220 deletions
				
			
		|  | @ -84,7 +84,6 @@ If your modded lab is special and it should not support these science packs, use | |||
| - Add late-game recipe for oil from wood pulp | ||||
| - Replace usage of gold cable with basic circuits made of wood and gold cable, add option for progressive circuit recipes and add recipe prod research | ||||
| - Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas) | ||||
| - Compatibility with [Planet Picker](https://mods.factorio.com/mod/planet-picker) | ||||
| - Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated | ||||
| 
 | ||||
| ## Credits | ||||
|  |  | |||
|  | @ -22,6 +22,7 @@ | |||
|         "?wood-military >= 2.3.3", | ||||
|         "?metal-and-stars", | ||||
|         "?aai-industry", | ||||
|         "?planet-picker", | ||||
|         "!apm_power_ldinc", | ||||
|         "!wood-logistics", | ||||
|         "!early-agriculture", | ||||
|  |  | |||
|  | @ -2,3 +2,4 @@ require("hot-metals") | |||
| require("wood-military") | ||||
| require("metal-and-stars") | ||||
| require("alien-biomes") | ||||
| require("planet-picker") | ||||
							
								
								
									
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								lignumis/prototypes/compatibility/planet-picker.lua
									
										
									
									
									
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								lignumis/prototypes/compatibility/planet-picker.lua
									
										
									
									
									
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							|  | @ -0,0 +1,8 @@ | |||
| local Technology = require("__cf-lib__/data/Technology") | ||||
| local Recipe = require("__cf-lib__/data/Recipe") | ||||
| 
 | ||||
| if not mods["planet-picker"] then return end | ||||
| 
 | ||||
| local technology = Technology:new("planet-discovery-lignumis") | ||||
| technology:setPrerequisites({ "space-platform-thruster" }) | ||||
| technology:addIngredients({ "logistic-science-pack", "chemical-science-pack", "space-science-pack" }) | ||||
|  | @ -20,6 +20,71 @@ data:extend({ | |||
|             time = 10 | ||||
|         } | ||||
|     }, | ||||
|     { | ||||
|         type = "technology", | ||||
|         name = "gold-fluid-handling", | ||||
|         icon = "__lignumis__/graphics/technology/gold-fluid-handling.png", | ||||
|         icon_size = 256, | ||||
|         prerequisites = { "burner-automation" }, | ||||
|         effects = { | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "gold-pipe" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "gold-pipe-to-ground" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "gold-storage-tank" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "desiccation-furnace" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "moist-stromatolite-remnant-desiccation" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "moist-stromatolite-remnant-desiccation-without-steam" | ||||
|             } | ||||
|         }, | ||||
|         unit = { | ||||
|             count = 20, | ||||
|             ingredients = { { "wood-science-pack", 1 } }, | ||||
|             time = 15 | ||||
|         } | ||||
|     }, | ||||
|     { | ||||
|         type = "technology", | ||||
|         name = "provisional-rocketry", | ||||
|         icon = "__lignumis__/graphics/technology/provisional-rocketry.png", | ||||
|         icon_size = 256, | ||||
|         essential = true, | ||||
|         effects = | ||||
|         { | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "provisional-rocket-silo" | ||||
|             } | ||||
|         }, | ||||
|         prerequisites = { "wood-liquefaction" }, | ||||
|         unit = { | ||||
|             count = 500, | ||||
|             ingredients = { | ||||
|                 { "wood-science-pack",  1 }, | ||||
|                 { "steam-science-pack", 1 } | ||||
|             }, | ||||
|             time = 15 | ||||
|         } | ||||
|     } | ||||
| }) | ||||
| 
 | ||||
| if not mods["planet-picker"] then | ||||
|     data:extend({ | ||||
|         { | ||||
|             type = "technology", | ||||
|             name = "planet-discovery-nauvis", | ||||
|  | @ -103,66 +168,6 @@ data:extend({ | |||
|                 }, | ||||
|                 time = 15 | ||||
|             } | ||||
|     }, | ||||
|     { | ||||
|         type = "technology", | ||||
|         name = "gold-fluid-handling", | ||||
|         icon = "__lignumis__/graphics/technology/gold-fluid-handling.png", | ||||
|         icon_size = 256, | ||||
|         prerequisites = { "burner-automation" }, | ||||
|         effects = { | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "gold-pipe" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "gold-pipe-to-ground" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "gold-storage-tank" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "desiccation-furnace" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "moist-stromatolite-remnant-desiccation" | ||||
|             }, | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "moist-stromatolite-remnant-desiccation-without-steam" | ||||
|             } | ||||
|         }, | ||||
|         unit = { | ||||
|             count = 20, | ||||
|             ingredients = { { "wood-science-pack", 1 } }, | ||||
|             time = 15 | ||||
|         } | ||||
|     }, | ||||
|     { | ||||
|         type = "technology", | ||||
|         name = "provisional-rocketry", | ||||
|         icon = "__lignumis__/graphics/technology/provisional-rocketry.png", | ||||
|         icon_size = 256, | ||||
|         essential = true, | ||||
|         effects = | ||||
|         { | ||||
|             { | ||||
|                 type = "unlock-recipe", | ||||
|                 recipe = "provisional-rocket-silo" | ||||
|             } | ||||
|         }, | ||||
|         prerequisites = { "wood-liquefaction" }, | ||||
|         unit = { | ||||
|             count = 500, | ||||
|             ingredients = { | ||||
|                 { "wood-science-pack",  1 }, | ||||
|                 { "steam-science-pack", 1 } | ||||
|             }, | ||||
|             time = 15 | ||||
|         } | ||||
|         } | ||||
|     }) | ||||
| end | ||||
|  |  | |||
|  | @ -115,12 +115,14 @@ table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_cat | |||
| 
 | ||||
| -- Disable vanilla early game recipes | ||||
| 
 | ||||
| if not mods["planet-picker"] then | ||||
|     data.raw.recipe["iron-plate"].enabled = false | ||||
|     data.raw.recipe["iron-gear-wheel"].enabled = false | ||||
|     data.raw.recipe["iron-chest"].enabled = false | ||||
|     data.raw.recipe["copper-plate"].enabled = false | ||||
|     data.raw.recipe["copper-cable"].enabled = false | ||||
|     data.raw.recipe["transport-belt"].enabled = false | ||||
| end | ||||
| 
 | ||||
| 
 | ||||
| -- Progressive recipes | ||||
|  | @ -141,6 +143,7 @@ end | |||
| 
 | ||||
| -- Adjust vanilla technologies | ||||
| 
 | ||||
| if not mods["planet-picker"] then | ||||
|     local automation_science_pack_technology = data.raw.technology["automation-science-pack"] | ||||
|     automation_science_pack_technology.prerequisites = { "planet-discovery-nauvis" } | ||||
|     automation_science_pack_technology.research_trigger = nil | ||||
|  | @ -287,6 +290,7 @@ production_science_pack_technology:addIngredients({ "wood-science-pack", "steam- | |||
|     local utility_science_pack_technology = Technology:new("utility-science-pack") | ||||
|     utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" }) | ||||
|     utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" }) | ||||
| end | ||||
| 
 | ||||
| if not mods["planet-muluna"] then -- Muluna does the same | ||||
|     Technology:new("logistic-robotics"):addRecipe("requester-chest") | ||||
|  |  | |||
|  | @ -62,6 +62,7 @@ end | |||
| 
 | ||||
| InitNew.on_init = function() | ||||
|     if game.tick > 0 then return end | ||||
|     if script.active_mods["planet-picker"] then return end | ||||
| 
 | ||||
|     init_intro() | ||||
|     init_space_locations() | ||||
|  |  | |||
|  | @ -37,6 +37,7 @@ end | |||
| 
 | ||||
| -- Initialize the freeplay scenario | ||||
| local function init_freeplay(event) | ||||
|     if script.active_mods["planet-picker"] then return end | ||||
|     if storage.crashed_ship_lignumis then return end | ||||
| 
 | ||||
|     local player = game.get_player(event.player_index) | ||||
|  | @ -63,7 +64,9 @@ local function init_freeplay(event) | |||
|         table.deepcopy(storage.crashed_ship_parts)) | ||||
|     util.remove_safe(player, storage.crashed_ship_items) | ||||
|     util.remove_safe(player, storage.crashed_debris_items) | ||||
|     if player.character then | ||||
|         player.character.get_main_inventory().sort_and_merge() | ||||
|     end | ||||
| 
 | ||||
|     storage.crash_site_cutscene_active = true | ||||
|     crash_site.create_cutscene(player, { -5, -4 }) | ||||
|  |  | |||
|  | @ -31,3 +31,12 @@ if mods["wood-military"] then | |||
|     data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false | ||||
|     data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true | ||||
| end | ||||
| 
 | ||||
| if mods["planet-picker"] then | ||||
|     data.raw["bool-setting"]["lignumis-belt-progression"].forced_value = false | ||||
|     data.raw["bool-setting"]["lignumis-belt-progression"].hidden = true | ||||
|     data.raw["bool-setting"]["lignumis-inserter-progression"].forced_value = false | ||||
|     data.raw["bool-setting"]["lignumis-inserter-progression"].hidden = true | ||||
|     data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false | ||||
|     data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true | ||||
| end | ||||
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	 Simon Brodtmann
						Simon Brodtmann