forked from cacklingfiend/lignumis
Add setting to make the lumber mill electric
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9 changed files with 108 additions and 69 deletions
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@ -195,6 +195,7 @@ lignumis-vanilla-lab=[color=orange][font=heading-2]Overhaul[/font][/color] Keep
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lignumis-double-rocket=[color=green][font=heading-2]Easy[/font][/color] Double provisional rocket cargo capacity
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lignumis-sciences-spoil=[color=red][font=heading-2]Hard[/font][/color] Lignumis science packs spoil
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lignumis-infinite-astroponics-productivity-research=[color=green][font=heading-2]Easy[/font][/color] Infinite productivity research for Astroponics
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lignumis-electric-lumber-mill=[color=green][font=heading-2]Easy[/font][/color] Electric lumber mill
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[mod-setting-description]
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lignumis-belt-progression=Yellow belts will require wood belts to craft.
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@ -211,6 +212,7 @@ lignumis-vanilla-lab=Moves the transport belt recipe to Iron processing so the l
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lignumis-double-rocket=The provisional rocket can carry 80 instead of 40 slots.
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lignumis-sciences-spoil=Both wood science packs and steam science packs spoil for additional difficulty.
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lignumis-infinite-astroponics-productivity-research=Productivity research for Astroponics is infinite instead of being capped to level 5 (which results in 50% productivity).
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lignumis-electric-lumber-mill=The lumber mill will consume electricity instead of burner fuel and will be unlocked after researching electricity.
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[autoplace-control-names]
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lignumis_enemy_base=Lignumis enemy bases
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