forked from cacklingfiend/lignumis
		
	Add compatibility for "Crushing Industry"
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					 4 changed files with 115 additions and 1 deletions
				
			
		|  | @ -31,6 +31,7 @@ | |||
|         "?atan-nuclear-science", | ||||
|         "?lane-splitters", | ||||
|         "?wood-industry", | ||||
|         "?crushing-industry", | ||||
|         "!planet-picker", | ||||
|         "!any-planet-start", | ||||
|         "!apm_power_ldinc", | ||||
|  |  | |||
|  | @ -80,6 +80,7 @@ gold-quality-catalyst=Gold quality catalyst | |||
| wood-armor=Wood armor | ||||
| wood-darts-magazine=Wood darts magazine | ||||
| basic-circuit-board=Basic circuit board | ||||
| crushed-gold-ore=Crushed gold ore | ||||
| 
 | ||||
| [item-description] | ||||
| wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels. | ||||
|  | @ -104,6 +105,7 @@ rocket-fuel-from-wood-pulp-and-peat=Bio-rocket-fuel | |||
| nutrients-from-wood-pulp=Nutrients from wood pulp | ||||
| active-noise-cancelling=Active noise cancelling | ||||
| casting-gold=Casting gold | ||||
| gold-ore-crushing=Gold ore crushing | ||||
| 
 | ||||
| [recipe-description] | ||||
| moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam. | ||||
|  | @ -134,6 +136,7 @@ basic-radar=Basic radar | |||
| active-noise-cancelling=Active noise cancelling | ||||
| quality-assembler=Quality assembler | ||||
| aai-wood-loader=Wood loader | ||||
| basic-ore-crushing=Basic ore crushing | ||||
| 
 | ||||
| [technology-description] | ||||
| wood-science-pack=Allows research of basic technologies based on wood products. | ||||
|  |  | |||
							
								
								
									
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								lignumis/prototypes/compatibility/crushing-industry.lua
									
										
									
									
									
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								lignumis/prototypes/compatibility/crushing-industry.lua
									
										
									
									
									
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							|  | @ -0,0 +1,109 @@ | |||
| local item_sounds = require("__base__.prototypes.item_sounds") | ||||
| local Technology = require("__cf-lib__/data/Technology") | ||||
| local Recipe = require("__cf-lib__/data/Recipe") | ||||
| 
 | ||||
| if not mods["crushing-industry"] then return end | ||||
| if not settings.startup["crushing-industry-ore"].value then return end | ||||
| 
 | ||||
| data:extend({ | ||||
|     { | ||||
|         type = "item", | ||||
|         name = "crushed-gold-ore", | ||||
|         icon = Lignumis.graphics .. "icons/crushed-gold-ore.png", | ||||
|         pictures = { | ||||
|             { size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore.png",    scale = 0.5, mipmap_count = 4 }, | ||||
|             { size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-1.png",  scale = 0.5, mipmap_count = 4 }, | ||||
|             { size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-2.png", scale = 0.5, mipmap_count = 4 }, | ||||
|         }, | ||||
|         subgroup = "raw-resource", | ||||
|         color_hint = { text = "C" }, | ||||
|         order = "f[gold-ore]-c[crushed]", | ||||
|         inventory_move_sound = item_sounds.resource_inventory_move, | ||||
|         pick_sound = item_sounds.resource_inventory_pickup, | ||||
|         drop_sound = item_sounds.resource_inventory_move, | ||||
|         stack_size = 100, | ||||
|         weight = 2 * kg | ||||
|     }, | ||||
|     { | ||||
|         type = "recipe", | ||||
|         name = "crushed-gold-ore", | ||||
|         localised_name = { "recipe-name.gold-ore-crushing" }, | ||||
|         icons = CrushingIndustry.make_crushing_icons("gold-ore"), | ||||
|         category = "basic-crushing", | ||||
|         enabled = false, | ||||
|         allow_productivity = true, | ||||
|         auto_recycle = false, | ||||
|         energy_required = 1.2, | ||||
|         ingredients = { { type = "item", name = "gold-ore", amount = 1 } }, | ||||
|         results = { { type = "item", name = "crushed-gold-ore", amount = 1, extra_count_fraction = 0.5 } }, | ||||
|         main_product = "crushed-gold-ore" | ||||
|     }, | ||||
|     { | ||||
|         type = "recipe", | ||||
|         name = "crushed-gold-smelting", | ||||
|         localised_name = { "recipe-name.crushed-smelting", { "item-name.gold-plate" } }, | ||||
|         icons = { | ||||
|             { icon = Lignumis.graphics .. "icons/crushed-gold-ore.png", shift = { -12, -12 },  scale = 0.4 }, | ||||
|             { icon = Lignumis.graphics .. "icons/gold-plate.png",       draw_background = true } | ||||
|         }, | ||||
|         category = "smelting", | ||||
|         order = "a[smelting]-b[gold-plate]-c[crushed]", | ||||
|         enabled = false, | ||||
|         allow_productivity = true, | ||||
|         auto_recycle = false, | ||||
|         hide_from_player_crafting = settings.startup["crushing-industry-hide-player-crafting"].value, | ||||
|         energy_required = 3.2, | ||||
|         ingredients = { { type = "item", name = "crushed-gold-ore", amount = 1 } }, | ||||
|         results = { { type = "item", name = "gold-plate", amount = 1 } }, | ||||
|         main_product = "gold-plate", | ||||
|     }, | ||||
|     { | ||||
|         type = "technology", | ||||
|         name = "basic-ore-crushing", | ||||
|         icon = Lignumis.graphics .. "technology/basic-ore-crushing.png", | ||||
|         icon_size = 256, | ||||
|         effects = { | ||||
|             { type = "unlock-recipe", recipe = "burner-crusher" }, | ||||
|             { type = "unlock-recipe", recipe = "crushed-gold-ore" }, | ||||
|             { type = "unlock-recipe", recipe = "crushed-gold-smelting" } | ||||
|         }, | ||||
|         prerequisites = { "steam-science-pack" }, | ||||
|         unit = { | ||||
|             count = 100, | ||||
|             ingredients = { | ||||
|                 { "wood-science-pack",  1 }, | ||||
|                 { "steam-science-pack", 1 } | ||||
|             }, | ||||
|             time = 15 | ||||
|         } | ||||
|     } | ||||
| }) | ||||
| 
 | ||||
| if settings.startup["crushing-industry-byproducts"].value then | ||||
|     table.insert(data.raw["recipe"]["crushed-gold-ore"].results, { type = "item", name = "gold-ore", amount = 1, probability = 0.05 }) | ||||
|     table.insert(data.raw["recipe"]["crushed-gold-ore"].results, { type = "item", name = "sand", amount = 1, probability = 0.02 }) | ||||
| end | ||||
| 
 | ||||
| if mods["aai-industry"] then | ||||
|     Technology:new("burner-mechanics"):removeRecipe("burner-crusher") | ||||
| else | ||||
|     Technology:new("steam-power"):removeRecipe("burner-crusher") | ||||
| end | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| local gold_recipe = Recipe:new("burner-crusher") | ||||
|     :replaceIngredient("iron-gear-wheel", "wooden-gear-wheel") | ||||
|     :replaceIngredient("iron-plate", "gold-plate") | ||||
| 
 | ||||
| gold_recipe:clone("burner-crusher-copper") | ||||
|     :replaceIngredient("gold-plate", "copper-plate") | ||||
|     :assign({ | ||||
|         localised_name = { "entity-name.burner-crushe" }, | ||||
|         icons = { | ||||
|             { icon = data.raw.item["burner-crusher"].icon }, | ||||
|             { icon = "__base__/graphics/icons/copper-plate.png", scale = 0.25, shift = { 8, 8 } } | ||||
|         } | ||||
|     }) | ||||
|     :unlockedByTechnology("copper-processing") | ||||
|     :apply() | ||||
|  | @ -5,4 +5,5 @@ require("alien-biomes") | |||
| require("aai-loaders") | ||||
| require("nuclear-science") | ||||
| require("lane-splitters") | ||||
| require("wood-industry") | ||||
| require("wood-industry") | ||||
| require("crushing-industry") | ||||
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	 Simon Brodtmann
						Simon Brodtmann