forked from cacklingfiend/lignumis
Fix players after the first not attackable
This commit is contained in:
parent
34d3b4a1a5
commit
86f8c55506
2 changed files with 5 additions and 4 deletions
5
lignumis/migrations/lignumis-1.0.32.lua
Normal file
5
lignumis/migrations/lignumis-1.0.32.lua
Normal file
|
@ -0,0 +1,5 @@
|
|||
for _, player in pairs(game.players) do
|
||||
if player.character then
|
||||
player.character.destructible = true
|
||||
end
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue