forked from cacklingfiend/lignumis
		
	Don't trigger changing surface trigger for non player controllers
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					 1 changed files with 3 additions and 0 deletions
				
			
		|  | @ -88,6 +88,9 @@ end | |||
| -- Watch Nauvis being visited for the first time | ||||
| Init.events[defines.events.on_player_changed_surface] = function(event) | ||||
|     local player = game.get_player(event.player_index) | ||||
| 
 | ||||
|     if player.controller_type ~= defines.controllers.character then return end | ||||
| 
 | ||||
|     if player and player.surface.name == "nauvis" then | ||||
|         storage.nauvis_visited = true | ||||
|     end | ||||
|  |  | |||
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	 Simon Brodtmann
						Simon Brodtmann