forked from cacklingfiend/lignumis
		
	Don't trigger changing surface trigger for non player controllers
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					 1 changed files with 3 additions and 0 deletions
				
			
		|  | @ -88,6 +88,9 @@ end | ||||||
| -- Watch Nauvis being visited for the first time | -- Watch Nauvis being visited for the first time | ||||||
| Init.events[defines.events.on_player_changed_surface] = function(event) | Init.events[defines.events.on_player_changed_surface] = function(event) | ||||||
|     local player = game.get_player(event.player_index) |     local player = game.get_player(event.player_index) | ||||||
|  | 
 | ||||||
|  |     if player.controller_type ~= defines.controllers.character then return end | ||||||
|  | 
 | ||||||
|     if player and player.surface.name == "nauvis" then |     if player and player.surface.name == "nauvis" then | ||||||
|         storage.nauvis_visited = true |         storage.nauvis_visited = true | ||||||
|     end |     end | ||||||
|  |  | ||||||
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	 Simon Brodtmann
						Simon Brodtmann