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							|  | @ -8,6 +8,10 @@ The duration of the stay on Lignumis will be rather short. The impact of the lat | |||
| 
 | ||||
| The following mods can be a great addition for this mod: | ||||
| 
 | ||||
| #### [Any Planet Start](https://mods.factorio.com/mod/any-planet-start) | ||||
| 
 | ||||
| Allows you to choose the planet that Lignumis orbits. You can continue on Vulcanus, Fulgora or Gleba after leaving Lignumis. | ||||
| 
 | ||||
| #### [Diversitree](https://mods.factorio.com/mod/Diversitree) | ||||
| 
 | ||||
| Planted trees will have more than one variant. | ||||
|  | @ -24,9 +28,9 @@ If you want more of it than Lignumis offers, add this mod. It adds ammo for shot | |||
| 
 | ||||
| If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis. | ||||
| 
 | ||||
| #### [Wooden Fulgora: Coralmium Agriculture](https://mods.factorio.com/mod/fulgora-coralmium-agriculture), [Wooden Vulcanus: Sulfuric Bacteria](https://mods.factorio.com/mod/vulcanus-sulfuric-bacteria) and [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture) | ||||
| #### [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture) | ||||
| 
 | ||||
| For wood on the other planets. | ||||
| For wood on Aquilo. | ||||
| 
 | ||||
| #### [Crushing Industry](https://mods.factorio.com/mod/crushing-industry) | ||||
| 
 | ||||
|  | @ -63,7 +67,6 @@ The following planet mods are tested for (at least technical) compatibility: | |||
| 
 | ||||
| ## Problematic / incompatible mods | ||||
| 
 | ||||
| * Mods that let you start on a different planet: They are supported, but you are missing half of the content of this mod. | ||||
| * The combination of AAI Industry and Any planet start is currently not supported. | ||||
| * Alien Biomes: Lignumis won't have any trees. It's playable, but not as intended. | ||||
| * The rest of the Wooden Universe: I marked the ones incompatible that don't make sense to combine or that wouldn't add more that is not already included. | ||||
|  | @ -124,12 +127,10 @@ data.raw["string-setting"]["lignumis-second-planet"].default_value = "gleba" | |||
| - Trees must not die when absorbing noise | ||||
|     - https://lua-api.factorio.com/latest/types/TreeVariation.html | ||||
| - Improve transition to Nauvis a bit more | ||||
| - Find a better message when transitioning to Nauvis | ||||
| - Add information in Factoriopedia | ||||
| - Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas) | ||||
| - Compatibility with [Exotic Space Industries](https://mods.factorio.com/mod/exotic-space-industries) | ||||
| - Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated | ||||
| - "Any planet start" like feature that moves Lignumis to any other planet as the second planet | ||||
| - "Hardcore Lignumis" | ||||
| 
 | ||||
| ## Credits | ||||
|  |  | |||
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	 Simon Brodtmann
						Simon Brodtmann